Developer FromSoftware and publisher Bandai Namco released Elden Ring patch 1.03. This is a substantial update that includes more than 40 bug fixes and balancing changes. In addition, it also adds new content. Chiefly, patch 1.03 of Elden Ring adds the ability to record the name and location of NPCs on your map with markers once you have discovered them. This will make it easier to remember which characters you have met and where you met them.
The patch also adds several other pieces of new content. It introduces a new NPC named Jar-Bairn. There are new quest phases for the NPCs Diallos, Nepheli Loux, Kenneth Haight, and Gatekeeper Gostoc. Summonable NPCs have been added for “multiple” unspecified situations. Mimic’s Veil can imitate more object patterns now. Finally, some open fields now enjoy new background music for nighttime.
Being able to use markers to record the name and location of NPCs on the map is likely to be the most significant change in Elden Ring patch 1.03. However, players will want to scan the long list of bug fixes and balancing changes as well. Among other things, bugs have been fixed pertaining to arcane scaling incorrectly for some weapons, summoned NPCs not taking damage in boss fights, players being unable to warp to sites of grace at the end of the game, and various visual effects. Meanwhile, balancing changes include increasing the Smithing Stone drop rate for some enemies, improving shield effectiveness, increasing the damage for a few sorceries, and decreasing the damage for Sword of Night and Flame.
The previous Elden Ring patch, 1.02.2, addressed smaller issues, like a bug with the Fire Giant boss and technical problems on PC. To date, the game has already sold 12 million units worldwide, and Bandai Namco plans to expand the Elden Ring brand.
Elden Ring patch 1.03 is available now on all of its platforms, including the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC.