Fate/Grand Order writer and Type-Moon co-founder Kinoko Nasu recently talked Twitter, influence from Demon’s Souls, Granblue Fantasy, dream collaborations, and more in an interview with Famitsu magazine. [Thanks, Ryokutya2089.] Here are some highlighted quotes from Kinoko Nasu:
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- “There’s been a decrease in users who read my tweets that are over 140 characters, so that means if it’s under 140 then they’ll actually read it. I’ve recently become aware of this.”
- “What made me want to get into into writing video game scenarios was a Famitsu Cross Review for ONE: Kagayaku Kisetsu e. After reading that review, I just went all-in on it.”
- “The decision to add online elements into Fate/Grand Order was an influence from Demon’s Souls. The way we look at online has changed. I had heated discussions with Tomonoji-san, saying stuff like ‘What is this godly game?!’ It made me realize how fun it was to connect with other players.”
- “When the service launch of Fate/Grand Order was unstable, I strongly believed ‘We mustn’t betray these people’ about those who believed in us.”
- “I check social media reactions. It wouldn’t be good to not look at it, even if it means occasionally seeing opinions that may feel like a stab to my heart, but either way these are opinions that come from playing Fate/Grand Order, so they’ll always mean something to me.”
- “In Fate/Grand Order, as far as scenario supervision rates, for the main scenario it’s something like 3:7 (Kinoko Nasu:writer in charge) and for events it is 2:8 (Nasu:writer in charge). Based on my calculations, we need to write about 500KB (about 250,000 Japanese characters) per month to keep Fate/Grand Order’s main story running.”
- “I want a little break [laughs]. I’ve been working out monthly with Fitness Boxing on Switch. Muscles solve everything.”
- “I made a rule that basically says they (characters) can get the OK for swimsuits a year after they’ve been introduced.”
- “Granblue Fantasy is amazing. Its service has been going on for five years and they’re not taking their foot off the pedal.”
- “It’s difficult to do collaborations with other titles such as Granblue Fantasy. Even if it were a one-time exception, people may think ‘Oh, so it’s the kind of world where those from other titles can visit,’ so we can’t allow that.”
- On dream collaborations: “I’d definitely like to do one with Dark Souls, Bloodborne, or Sekiro. But dreaming about a collaboration with FromSoftware? Know your place, Kinoko!”
Fate/Grand Order is available for iOS and Android. In case you missed it, check our previous report to watch the game’s fourth anniversary animated video from A-1 Pictures and music by Keita Haga.
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Published: Aug 7, 2019 08:00 am