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FFXIV 6.2 Dungeons, Raid Tier, Unreal Trial Confirmed

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FFXIV version 6.2

Final Fantasy XIV 6.2 will bring the next major content updates to the game, as detailed by the development team in the July 2022 Producer’s Live Letter broadcast. The broadcast, hosted by Producer Naoki Yoshida and Community Producer Toshio Murouchi, detailed the many coming additions to the long-running MMORPG. Besides main scenario and sidequest content FFXIV version 6.2 will add new playable dungeons, another tier of Normal Raids, and an entirely new type of playable battle content.

As part of the main scenario, a new dungeon called The Fell Court of Troia will open up as part of the Main Scenario quest progression. A new Trial will also be added, but to avoid spoilers the team is keeping the details about it under wraps for now. It’ll get an Extreme difficulty variant, as well.

The Abyssos tier of the Pandaemonium Normal Raid series also unlocks in FFXIV version 6.2. The first tier, Asphodelos, launched in December 2021, and its Savage difficulty tier arrived in January 2022. According to Yoshida, the team will experiment a bit with Abyssos by reducing the time interval between Normal and Savage difficulty unlocking. Rather than the usual two weeks, the Savage tier of Pandaemonium Abyssos will unlock just one week after the Normal launch. Yoshida is aware of feedback both for and against the move, and the team considers this time a “test run”, and will adjust based on feedback.

The Containment Bay S1T7 (a.k.a. Sephirot) Trial will receive an Unreal difficulty tier with FFXIV version 6.2. Unreal Trials are refreshed versions of Extreme-difficulty trials from previous expansions, scaled up to take advantage of the raised level cap. For example, the Sephirot Extreme trial dates back to Heavensward, and thus operates at level 60 (the maximum at the time). The Unreal version will operate at level 90, the new level cap as of Endwalker.

FFXIV is available for the PS4, PS5, and PC, and 6.2 will arrive in late August 2022.

Josh Tolentino
Josh Tolentino is interim Editor-in-Chief at Siliconera. He previously helped run Japanator, prior to its merger with Siliconera. He's also got bylines at Destructoid, GameCritics, The Escapist, and far too many posts on Twitter.