Knights in the Nightmare blends strategy RPG elements with bullet dodging to make a unique game. You control a wisp – not units – with the stylus that activates soulless knights by touching them. More than 100 fallen knights await to be revived in Aventheim. Gather them and, if you desire more power, sacrifice their souls to boost another knight’s stats. Kind of sounds devilish when described that way. While you’re flying around the screen directing knights enemies fire bullets you need to dodge as if you were in the middle of a shooter.
Knights in the Nightmare is a tough game to explain. It’s something you have to see or try for yourself to get. I hope Atlus pushes it by releasing a demo over the Nintendo Channel like Sting did in Japan.
Images courtesy of Atlus.