Following the recent announcement and reveal of God Eater 3, key staff shared more details in this week’s issue of Famitsu magazine. [Thanks, Hachima.]


The interview features God Eater series general producer Yusuke Tomizawa, producer Yuya Tomiyama, and general director Hiroshi Yoshimura. Here are the highlights:


  • First and foremost, the team wants to apologize for the empty space of three years that went on after the release of God Eater 2: Rage Burst.


  • After the release of God Eater 2: Rage Burst the staff thought over the charm of God Eater and what the players want. The team accepted that there’s quite a gap between what is truly wanted from the fans and what God Eater is as of now.


  • In addition to looking for ways to evolve the series, Bandai Namco looked into marketplace possibilities abroad, as God Eater 2: Rage Burst and God Eater Resurrection were both well-received outside of Japan.


  • That feeling that was first felt in God Eater, the enjoyment of fighting enemies in speedy fashion, is something the team believes need to make a return now.


  • In chronological order, God Eater 3 takes place after God Eater 2: Rage Burst.


  • The stage is set in a Fenrir Headquarters, but the Fenrir Headquarters that existed in God Eater 2: Rage Burst has already collapsed.


  • The world will see a major change from what we’ve seen up until now, and we’ll see those changes that have even affected the God Eaters.


  • The game is being developed with console as the base. It is being made on PC and will then be put on console.


  • God Eater 3’s multiplayer is being evolved with the thought of making it easily enjoyable in a way that suits the current generation.


  • (About ways to play other than 4-player multiplayer) the possibility is there.


  • All fields are being made from scratch.


  • The fields offer seamless traveling and will come in larger areas than ever. Bandai Namco is preparing fields that will give you a sense of its vast width more than anything we’ve seen from the series. There are many fields with variation in elevation.


  • In God Eater 3 we’ll encounter enemies with different characteristics and abilities from Aragami, and will even devour players.


  • When these enemies devour players they’ll enter a super powered-up stage, and will be extremely dangerous to the other players.


  • Up until now the composition was “god and mankind” but we’ll see some ambiguity with the protagonist that was shown wearing a bracelet on both arms. Think of it as a god-eat-god world.


  • In addition to the dual-wield God Arcs, there will be a new kind of God Arc that is different from the system we’ve had up until now.


  • Furthermore, other new elements are also being added, and you’ll need them to take on powerful enemies.


  • The recently announced smartphone RPG God Eater: Resonant Ops tells a story that takes place between God Eater 2: Rage Burst and God Eater 3. However, it doesn’t mean that you need to play it in order to understand God Eater 3.


God Eater 3 is being made for home consoles. Its development is currently 30% complete.

Gamer, avid hockey fan, and firm believer in the heart of the cards. Editor-in-Chief @Siliconera

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