Gust Celebrates 20th Anniversary With New Atelier Rorona And Ar NoSurge

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In celebration of Gustā€™s 20th anniversary this year, the company held a special presentation to commemorate their past works and a look at whatā€™s ahead, such as some of their recently announced titles in New Atelier Rorona and Ar NoSurge.

 

 

The presentation begins with a formal greeting and introduction from Tecmo Koeiā€™s founder and CEO Yoichi Erikawa, who thanks the fans of Gust, along with staff and other members, for having supported the company for the past 20 years.

 

After Gust producer Tadanobu Inoue shares a look at the companyā€™s titles released over the past 20 years, we get a look at what we can expect to see in the future, starting with a look at New Atelier Rorona with director Yoshito Okamura and Atelier series artist Mel Kishida at 6:25 of the video.

 

When asked why they decided to call their upcoming game New Atelier Rorona, rather than making it a ā€œPlusā€ version like the other PlayStation Vita Atelier ports, Okamura explains that it is because he considers the game to be a complete remakeā€”one that will have the characters fully remade to better match its original artwork, in addition to having a new system, and more.

 

Starting at 8:40, we get a closer look at the upcoming game and its enhanced system. With new scenarios, battle system, and playable characters, Okamura feels that even those whoā€™ve played the original version of the game, will still enjoy New Atelier Rorona, almost as if theyā€™re playing it for the first time again.

 

You can check out a bunch of screenshots of the game from our earlier report.

 

At 16:03, Gust tease a look at a special presentation video to announce Atelier Escha & Logyā€™s upcoming anime series that was recently announced, due to air sometime next year. Okamura shares that Gust have actually talked about producing an Atelier animeĀ on numerous occasions in the past, but their plans never came to fruition until recently.

 

One of the things Okamura looks forward to seeing is how the story will translate to its anime form, as the game has two perspectives between the protagonists, which heā€™s confident that Studio Gokumi will handle with care.

 

Next up is Ar NoSurge with director Akira Tsuchiya, who begins his presentation along with Ionā€™s voice actress Ai Kakuma, at 19:50 of the video. After a brief explanation on the past games of the series, Tsuchiya says that he hopes to continue working on them on many different platforms in the future.

 

When asked if he could share more information on Ar NoSurge, the director states that it might be difficult to explain without having to spend hours talking (and also because he wouldnā€™t want to get in trouble for revealing too much,) so he prepared a special video which can be seen at the 21:35 mark.

 

Tsuchiya reveals that the song heard in the video is actually Ar NoSurgeā€™s opening theme song, which was made to represent the gameā€™s theme of ā€œbondingā€ and the ā€œheartā€™s inner feelings,ā€ as the story will revolve heavily around the relationship between characters.

 

Ai Kakuma shares that from her work thus far, she sees a lot of the Ion weā€™ve come to know from the past title, but at the same time, she also sees a much more mature Ion at times. However, even Ai doesnā€™t know the connection between Ar NoSurge and Ciel NoSurge, in response to which Tsuchiya teases, ā€œItā€™s almost as if weā€™re not sure if itā€™s the same Ionā€¦?ā€

 

Finally, Tsuchiya reveals that Ar NoSurge will have a limited edition version upon release, called ā€œAgent Pack,ā€ which will include a music box to symbolize the theme of ā€œsongsā€ in the game.

 

New Atelier Rorona will be coming out on November 21 for PS3 and Vita; and Ar NoSurge will be coming out on January 30, 2014, on PlayStation 3.


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Sato
Gamer, avid hockey fan, and firm believer in the heart of the cards.