In today’s set of Xenoblade Chronicles X tweets, executive director Tetsuya Takahashi continued to introduce more of the art talent working on the game.
“As the introduction of artists will continue for some more time, [my] tweets might feel a little monotonous, but I wish to present as many of them as possible, so please bear with me,” Takahashi said.
“Today, I present Mr. Fumihiro Katagai and RARE ENGINE,” he continued. “During the development of Xenoblade Chronicles X, we end up thinking, ‘Oh, if we had this, it would be even more interesting’ in the case of many things. I think getting people to join in after the direction of the game has already been decided for the most part is difficult, but I’m very grateful that they accepted the invitation.”
RARE ENGINE has worked on games like Sega’s Sengoku Taisen and on illustrations for Square Enix’s LORD of VERMILION Ⅲ ~Ver.3.0 Illustrations GUREN~ art book, among other projects. You can find his blog here, although it hasn’t been updated in a while.
Meanwhile, Fumihiro Katagai is an anime mecha designer that has worked on Gyrozetter, Space Dandy, Chaika: The Coffin Princess, and Code Geass: Akito the Exiled. You can find his Twitter here, and check out some of his work for Gyrozetter below.
私のジャイロゼッター1号機、ランサーエヴォリューションXです。劇中の機能説明よりは質感の追求に重点をおいたスケッチです。ざっくりした仕上げを界グラフィックさんが格好良くモデリングしてくれました。#gyrozetter pic.twitter.com/NxojK4MqP4
— 片貝文洋 KatagaiFumihilo (@fumihilo) November 1, 2014
三機合体エヴォリューションゼロ。テレビCMにも出演させて頂きました。ゲームに使われたUnreal Engineの描写力を頼りにして、塗装面と金属面との光沢の違いを細かく指定しています。皆様はゲーム画面でどう感じられましたか。 pic.twitter.com/Av1tjrNvZo — 片貝文洋 KatagaiFumihilo (@fumihilo) November 1, 2014
これで最後。みんな大好きトーマの愛機ベルガー。金色を指定されましたので、C面の少ないエッジと緩い曲面の組み合わせで光沢が映えるよう試みました。武器の指定はサーベルのみでしたが、銃剣付き騎兵銃を私の提案で追加させて頂きました。 pic.twitter.com/hrwRvDWCMu
— 片貝文洋 KatagaiFumihilo (@fumihilo) November 1, 2014
Published: Dec 15, 2014 01:31 pm