Hellblade Only Needs To Sell 200 – 300,000 Copies Says Ninja Theory

Recommended Videos

 

Hellblade, Ninja Theory’s upcoming “independent AAA” game, is being developed on a relatively small budget, and in a recently released development diary, the studio said it only needs to sell 200,000 – 300,000 copies to make its money back.

 

The idea behind Hellblade is to develop a game with a very specific focus (in this case, combat) and to do it with a small team. The Hellblade team is currently at 12 people, and Ninja Theory are trying not to let that number grow beyond 15 people at the most.

 

Meanwhile, high-end development techniques such as performance capture are being used in spite of the lower budget, and Ninja Theory say they’re looking for creative ways to implement these things in a way that is cost-effective.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Ganyu Stars in Genshin Impact And Animate Goods
genshin impact ganyu goods heaer
Read Article FFXIV Free Login Campaign Running Through June 2024
FFXIV Free Login Campaign Running Through June 2024
Read Article How to Get Lampylumen Myriad Echo in Wuthering Waves
Read Article Should You Wait for Xiaoyu’s Message in Wuthering Waves?
Read Article How to Damage Opponents While Infused With Nitro in Fortnite Chapter 5 Season 3
How to Damage Opponents While Infused With Nitro in Fortnite Chapter 5 Season 3
Related Content
Read Article Ganyu Stars in Genshin Impact And Animate Goods
genshin impact ganyu goods heaer
Read Article FFXIV Free Login Campaign Running Through June 2024
FFXIV Free Login Campaign Running Through June 2024
Read Article How to Get Lampylumen Myriad Echo in Wuthering Waves
Read Article Should You Wait for Xiaoyu’s Message in Wuthering Waves?
Read Article How to Damage Opponents While Infused With Nitro in Fortnite Chapter 5 Season 3
How to Damage Opponents While Infused With Nitro in Fortnite Chapter 5 Season 3
Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.