paranormasight endings

Here’s How to Get All the Endings in Paranormasight

Square Enix’s Paranormasight horror-mystery adventure game has six different endings depending on the various choices your protagonists make. Some are easy to stumble upon. Others, however, will require a bit more work on your part. The true ending in particular is fairly elusive. But this guide will help you to see the story through to the end.

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While this guide will not mention any explicit plot details, it will still contain spoilers for Paranormasight endings. Read ahead at your own risk.

Ending 1: Michiyo’s Grudge

paranormasight endings michiyo

In the “Seiman” chapter of Yakko Sakazaki’s route, she and Mio encounter Yutaro Namigaki after speaking with Hideki Araishi. When the option comes up to either go to the school or talk to Yutaro, choose to speak with him. This will unlock the Michiyo’s Grudge ending.

Ending 2: Nejima’s Reminiscence

paranormasight nejima endings

In the “Manhunt” chapter of Tetsuo Tsutsumi’s route, he has a conversation with Nejima on the bridge. After the conversation, you will get the chance to move your camera. At this point, do not look behind you at Ayame Tono. Instead, talk to Nejima to unlock the Nejima’s Reminiscence ending.

Ending 3: Harue’s Legacy

paranormasight endings harue

In the “Last Resort” chapter of Harue Shigima’s route, use the curse on Ayame during the conversation at any point you wish. However, avoid topics about smoking or tobacco. Ayame will find it suspicious and have tossed away her lighter, preventing you from using Harue’s curse. After you use your curse on Ayame, you unlock the Harue’s Legacy ending.

Ending 4: Ayame’s Inspiration

ayame's inspiration

In the “Last Resort” chapter of Harue Shigima’s route, you will get the opportunity to ask Ayame a series of questions. All of these questions will lead down the same path, in which Ayame asks if Harue is a curse bearer. Choosing “No” or “…” will unlock the Ayame’s Inspiration ending.

Ending 5: Conclusion

conclusion

In the “Manhunt” chapter of Tetsuo Tsutsumi’s route, turn around after your conversation with Nejima and click on Ayame Tono. Tetsuo will speak with her. It does not matter what dialog option you choose, nor the order you choose them in, during this interaction. Afterwards, you have to decipher the Yin scroll. The order is:

  1. The Taiko Drum Seal
  2. The Beech Leaf Seal
  3. The Reed Seal
  4. The Carp Seal
  5. The Light Seal

After this, you will unlock the Conclusion ending.

Ending 6: Another Conclusion

another conclusion

This is the secret true ending. All the previous chapters remained lit up if you had not fully explored all of the options, which made it easy to see which Paranormasight chapter you needed to play through to watch all the endings. However, the game does not give you a straightforward visual hint for this one. In order to access it, go to “Kinshibori Park (Part 3)” in Shogo Okiie’s chapter.

Choose “Start from talking to Takumi,” but look to the right side of the screen to see the Beckoning Light. Make sure you do not turn around towards Yoko. Interact with the Beckoning Light, look back at Takumi, and then look back at the Beckoning Light. Click on it and when the game prompts you to, choose to touch it.

Touching the Beckoning Light will unlock the “Cleansing” chapter for Shogo. The Storyteller will give you a few questions just to see if you actually understand the story. Here are the correct answers:

  1. The Beckoning Light
  2. Shogo
  3. Your name (as in what name you put in when you started the game)

Finishing all of this will unlock the Another Conclusion ending. Once you have seen all six, then congratulations! You have witnessed all of the endings that Paranormasight has to offer.

Paranormasight is readily available for the NIntendo Switch and the Windows PC.


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Author
Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.