Our interview with Kashow Oda has lots of details about Dragon’s Crown. (Read it if you haven’t already!) We also spoke to Shane Bettenhausen, Business Development Director, about Vanillaware’s HD title.
"When I first met him [George Kamitani], we started talking about Dragon’s Crown, back then, two years ago, he was still kind of new to downloadable content. He was eager to learn what American’s expect from DLC, how it works, and what kind of stuff he should put into Dragon’s Crown," Bettenhausen recollected. Ignition picked up Dragon’s Crown after working with Vanillaware on Muramasa: The Demon Blade.
"This is a game that we’ve had a lot of ability to impact development and tell what a global audience expects from a game. I think Japan is a little bit behind on things like DLC [downloadable content]. Hopefully, with this game we’ll be able to give you more of it," Bettenhausen added.
I cut in, "it sounds like Dragon’s Crown is going to have DLC." Shane laughed, "I hope so. With this kind of game wouldn’t you expect it? Other maps, other characters, other items?" "You can say we intend to have DLC for this game."