Imageepoch Planned A Devious System To Keep Players Honest About Permadeath

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Tale of the Last Promise has permadeath, so if you lose a character in battle they’re gone for good. Well, until you reset your game. Producer Yousuke Uda realizes players will do this, in fact he likened resetting to a trump card.

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Early in development, Uda had an idea to keep players honest. He planned to add a reset counter to Tale of the Last Promise. If you made it through the whole game without resetting you would get a reward at the end. Unfortunately, due to hardware limitations this system was scrapped.

 

While Tale of the Last Promise sounds like its going to be a challenging game, there is an easy mode too. Uda says you’ll see the same ending with either difficulty setting so pick which ever one you would enjoy more.

 

Tale of the Last Promise is for PSP and slated for release on April 28.


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