This power allows the boy to touch physical objects for a limited amount of time. Usually, the boy has to rely on Spangle, a fairy traveling with him, to interact with switches and other real world items. The Watchman’s Sword is one of the blades the boy will acquire on his quest to recover his soul.
While Lost in Shadow made its debut in Japan last week, the creative Wii platformer won’t head West until next year. Hudson set January 4, 2011 as the North American release date for Lost in Shadow. Previously, the game was slated for 2010 in North America and Japan.