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Mahoutsukai no Yoru Game to Get PS4, Switch Ports

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Mahoutsukai no Yoru

If an anime movie adaptation of Mahoutsukai no Yoru was Type-Moon’s Christmas gift to fans? Its New Year surprise was aimed at Nintendo Switch and PS4 owners. The company is porting the game to those platforms in 2022. Type-Moon announced the news on December 31, 2021, during its yearly New Year’s Eve broadcast. The new editions of the game will have various improvements added over the PC edition, such as HD resolution support and full voice acting. [Thanks, Famitsu]

Here’s a teaser for the Switch and PS4 editions of Mahoyo.

 
Tsukihime and Fate/Stay Night creator Kinoko Nasu originally penned Mahoutsukai no Yoru (a.k.a. Mahoyo) in 1996, making the novel one of his earliest works. It laid the groundwork for the setting that would eventually be nicknamed “the Nasuverse”, and formed the foundations of later Type-Moon games. Type-Moon eventually adapted Mahoyo as a visual novel and released it on PC in 2012, twelve years after Tsukihime and eight years after Fate/Stay Night.

The story stars Aoko Aozaki, a high school student. Selected to become heir to the Aozaki mage clan, she undergoes magecraft training with the taciturn Alice Kuonji. Together, the two plunge into secretive world of mages and magic.

Characters from Mahoyo, particularly Aoko and her elder sister Touko, have appeared in other Type-Moon works over the years. As an adult, Aoko played a minor role in Tsukihime as the mentor of protagonist Shiki Tohno, and was playable in Melty Blood. For her part, Touko was a major character in the Garden of Sinners series, as well as appearing in the Lord El-Melloi II Case Files series. Both sisters appeared in the Fate/Extra RPG as NPCs, too.

Mahoutsukai no Yoru is available on PC in Japan. PS4 and Nintendo Switch ports are in development for a 2022 release. An animated movie adaptation is in development. Type-Moon has not yet announced overseas localization plans.

Josh Tolentino
Josh Tolentino helped run Japanator as Managing Editor since 2012, before it and Siliconera teamed up. That said, it's been years since he watched enough anime to keep his otaku license valid. Maybe one day he'll see enough of a given season to pretend to know what's hot. Until then, it's Star Trek reruns, gacha games, and bylines at Destructoid and GameCritics.