That said, you’re almost bound to be even more familiar with the game that Infiniminer went on to inspire. Yep, that’s right—it’s Minecraft. Markus “Notch” Persson played Infiniminer and has previously cited it as being one of the main influences for Minecraft.
Infiniminer is a first-person competitive mining game set in a world made of blocks, which caused it to start the recent popularization of what Zachtronics refers to as the “block genre”. So, like that, Infinifactory is also made up entirely out of blocks and takes place in a procedurally generated world.
SpaceChem, on the other hand, is a complex puzzle game about building machines and fighting monsters. The science that Zachtronics put into the game has allowed for it to be used to teach children in schools.
So, if you combine Infiniminer and SpaceChem together, you get a first-person factory building game set inside a 3D block world – that’s what Infinifactory is. It will have a story-driven campaign mode with over 30 puzzles and audio logs to collect. And, of course, it will also have a creative mode divorced of the story and set puzzles.
Zachtronics plans to bring Infinifactory to Steam Early Access before 2014 is over. It will have Steam Workshop integration, too.