Game Informer recently interviewed Mega Man 11 producer Kazuhiro Tsuchiya, asking him about his time as a programmer for Mega Man 7. Tsuchiya went into detail on what his least favorite stage in, and how the game was made in three months.
The full video can be found below:
The biggest takeaway for Tsuchiya from the development of Mega Man 7 for the upcoming sequel is that for players, having a long opening scene will just bore people. On the development side, “I will never ask my employees to make a Battle Mode two weeks before we master the game.”
Mega Man 7 is available as part of Mega Man Legacy Collection 2, which is available for PlayStation 4, Xbox One, and PC, with a Nintendo Switch version on the way.