A lonely, bored prince creates adventures for himself within the confines of his castle, turning animals, servants, and his subjects into sources of adventure and puzzles in Kingscape.
Kingscape’s prince isn’t quite strong enough for combat, so much of his battles with the people around him will involve setting up chain reactions where his enemies will do the work. Players will move around a grid in turn-based puzzles, positioning themselves in order to knock enemies into one another, force them into fighting each other, or setting off their abilities so that they harm the foes around them.
It isn’t just a matter of positioning as well. Players will also have a deck of items that will let them create different effects in the field, such as soap that forces foes to slide on contact, a staff that makes panels sticky, and a hedgehog-launching slingshot.
Creative players who wish to create more puzzles for themselves and others can also create more difficult situations for the prince using an in-game level editor.
Kingscape is currently raising funds on Kickstarter, and expects to release sometime in 2018.