āWow, 60 fps on HD is great!ā Metal Gear Solid creator, Hideo Kojima, tweeted this morning, alongside a picture of Metal Gear Solid: Peace Walker HD. The PSP version of Peace Walker only runs at 30 frames-per-second, but it appears the HD version included in the Metal Gear Solid HD Collection will be running at 60.
Kojima excitedly followed up with a few more tweets. His next one read: āOoh, HD, 60 fps, and vibrancy! Moves smoothly! Recoil of the gun is fun! It seems she wants to have a word as well. https://t.co/f1rw5Cnā
Kojima then revealed a little tidbit regarding the development history of Metal Gear Solid 2. āMy favourite VFX supervisor and director: Douglas Trumbull advocated the system āshow scanā with which you can materialize 60 fps with 70mm [film] long time ago,ā Kojima tweeted.
āI think he was saying āOur brains recognize it as real when it goes above 45 fpsā or something lijt that. So, I pushed 60 fps for MGS2 to make it alive.ā
Kojima then brought up Metal Gear Solid 3: Snake Eater. āTried 60 fps on PS2 ver. of MGS3 like MGS2, but since it was really hard to draw the jungle and to handle collision, I had to make it to 30 fps reluctantly,ā he revealed. āHowever, you can play MGS3 with realistic sensation which is āshow scan-ishā via HD ver. at last.ā
āI always go for realistic sensation,ā Kojima stated. āNo matter how you devote the number of polygon, clear up textures and improve graphic, it is just a beautiful film set.ā
Published: Jul 29, 2011 11:34 am