Ninja Theory’s Hellblade Will Use A Resident Evil 4-Style Shoulder Camera

Recommended Videos

 

Ninja Theory’s upcoming action game, Hellblade, will feature a third-person, over-the-shoulder camera like Resident Evil 4 and a number of other third-person shooters, the studio has revealed in a new developer studio.

 

The reason for this, Ninja Theory say, is that Hellblade’s camera needs to be smart enough to manage itself as well as allow players to control it, and both those aspects of the camera system need to be designed efficiently, as the game is being developed by a small team and on a smaller budget.

 

In Heavenly Sword, the camera was on-rails and painstakingly mapped by hand into the various levels by designers. In DmC Devil May Cry, the camera was more free-roaming and intelligent enough to manage itself for the most part, but also allowed players to control it whenever they liked. In the case of Hellblade, the camera will be closer to your character, Senua, and has resulted in the game adopting movement controls that are similar to that of a shooter—left stick for moving forward/backward and strafting; right stick for turning left and right.

 

Additionally, there’s going to be a lock-on button that, when held, will zoom in and allow you to strafe around the enemy. Ninja Theory haven’t shown too much of the camera and controls in their dev diary, but you do get some idea of what they’re going for in the video embedded above.

 

Finally, Hellblade’s combat system is also being designed in a way that the combat designers will eventually be able to build and tweak the combat system without any actual coding involved. This is being done by implementing a system that links together animations, reactions, gamepad inputs, sound, and everything else that goes into creating combat, and allowing you to link different items to one another and move them around. Again, while we haven’t seen this in action yet, the video does give one some idea of how this will work.

 

Hellblade is currently in development, and on the console side, will debut first on PlayStation 4. It will then proceed to other platforms.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Read Article How to Start a New Game in Dragon’s Dogma 2
Read Article How to Get a Metal Smelter in Lego Fortnite
Read Article How to Sign Up for the Marvel Rivals Closed Alpha
Read Article Overwatch 2 Venture Voice Actor and Kit Detailed
Related Content
Read Article Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Read Article How to Start a New Game in Dragon’s Dogma 2
Read Article How to Get a Metal Smelter in Lego Fortnite
Read Article How to Sign Up for the Marvel Rivals Closed Alpha
Read Article Overwatch 2 Venture Voice Actor and Kit Detailed
Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.