When it comes to life simulations that revolve around farming, fighting, and finding your place in a community, there are certain paths all of these games tend to tread. Our avatars tend to arrive in these remote locations in the same sorts of ways. They are immediately trusted with responsibilities. Through people’s efforts, they can choose what they do and both when and how things will work out for them. With Re:Legend, it is clear that Magnus Games knows how familiar people are with these genres. As such, it doesn’t do too much handholding when people head to Vokka Town. Instead, the early access PC build lets people start choosing how to live their lives and getting into the Magnus-related storyline as soon as possible.
At the outset, Re:Legend feels like any sort of Bokujou Monogatari game. Your player finds themselves washed up on Vokka Island. Fortunately, it is not a deserted one. After being found by Papa Pia the Fisherpenguin and tended to by Edna the nurse, you find yourself with no idea what to do next. Fortunately, like all respectable small communities, an abandoned farm is immediately available. The mayor trusts you with the land and gives you everything you need to get started living there.
What follows is an experience that might feel a bit more like Rune Factory than a traditional Story of Seasons game. Before you even get your initial set of farming tools, Re:Legend gives you an array of initial weapons to choose from. You could outfit yourself with things like a bow and arrows, dual blades, greatsword, or a staff. The first quest you face has you fighting Magnus monsters, rather than tending some crops. Once you do get your homestead, you have the option of skipping over things and not being introduced to your initial plot of land, fish farming area, and crafting space.
It feels like Re:Legend knows its audience and how these sorts of games work in its early access build. Even though it has its tutorial that walks you through exploring the island, fighting monsters, tending a farm, and taming critters, it doesn’t hold people’s hands that often and the example segments are more practical. When you come across the Draconewt threatening the penguins in your barn, it certainly is a tutorial to show you how to feed the creature, then hop on it to try and tame it. But, it’s also a necessary first step to get you a tool so you can go ahead and head out into the rest of the island to fight the corruption taking hold among the different Magnuses living there.
The Magnuses are what make Re:Legend unique, and it seems the game acknowledges this may be what people are here for early on. Many of your initial quests deal with these creatures, from one that involves defending Emilia from rogue ones bothering her while gathering herbs, to being tasked with helping Gunther the Guildmaster with an apparent spat between the Blipking and Prunperor Magnuses and their minions. In practice, it can feel like a fusion of ideas from Monster Hunter and Pokemon, as you do have creatures that evolve and grow, but they also drop helpful materials for crafting when defeated, can be ridden around areas, and fight alongside you automatically.
Re:Legend is the latest in a genre where games like Bokujou Monogatari, Rune Factory, Stardew Valley, and My Time at Portia have already helped lay a foundation and build a community. So, instead of going through all of the tedious introductions again, it trusts you. Within your first five to ten hours, you’ll be able to choose how you want your life to start. After getting your farm and tools, you could ignore quests for a while and start tending the fields. Or, if you want to get into fighting and Magnus taming, you can jump into the questline and see what this whole corruption thing is. There’s a sense of freedom there, even in this early build, which will let people who have been in these sorts of situations immediately hit the ground running.
Re:Legend is in early access on PCs. It will eventually head to the Nintendo Switch, PlayStation 4, and Xbox One.