Looks like we missed this during the course of the week. Here’s your first look at the Xenoblade battle system, which initially does bear a lot of similarities to Final Fantasy XII in the way it’s presented.


The primary difference, however, are “Visions,” which are also a part of the game’s story. Visions allow the wielder of Monado to see glimpses into the future, and the same holds true for battle as well. In this case, you’ll be able to tell when an opponent is about to use an immensely powerful attack, and consequently, will have to do whatever you can to prevent that from happening.



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