Sega On Why Sonic Boom Uses Cryengine 3

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Sonic Boom, an upcoming game for the Wii U and Nintendo 3DS, is being developed by Big Red Button Entertainment, rather than Sega’s Sonic Team. Additionally, the Wii U version of the game is being made using Crytek’s Cryengine 3 technology.

 

Speaking with Official Nintendo Magazine, Sega producer Stephen Frost explained why the developer opted to use Cryengine specifically.

 

“You associate CryEngine with lush, tropical, beachy things. These are also things with which Sonic is associated, so they work together,” Frost said.

 

Sonic Boom actually runs on a modified version of Cryengine 3 that allows the engine to execute split-screen gaming, which it isn’t normally capable of.

 

“We worked in close contact with Crytek in Germany, and the team there is pretty excited about that as well,” said Big Red Button CEO and visual director, Bob Rafai. “In the end, it was simply the right choice for the project.”


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Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.