Sega’s World Flattening & Expanding Puzzle Game Crush, Gets 3D Makeover As Crush3D

This article is over 13 years old and may contain outdated information

Back in 2007, Sega and Chime developer Zoë Mode released a quirky puzzle-platformer for PSP. Crush had players expand and flatten worlds to cure Danny’s insomnia. You’re inside his mind (which happens to be a giant floating maze) and have to collect marbles to wake up from hypnosis.

Recommended Videos


Crush3D takes the creative concept of switching between 2D and 3D and adds stereoscopic 3D graphics. I imagine will make the world jet out of the screen when you’re not crushing it.



Not seen in the trailer are new characters. Sega added new locations and a hint system to Crush3D. Crush3D will be available on September 6 in North America and September 9 in Europe.

Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
related content
Related Content
Image of Siliconera Staff
Siliconera Staff
Sometimes we'll publish a story as a group. You'll find collaborative stories and some housekeeping announcements under this mysterious Siliconera Staff Writer account.