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Strider Gameplay Video Shows Off Slick Platforming, Frantic Battles

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Recently, Capcom conducted a livestream featuring the new Strider game being developed in collaboration with Double Helix. You can watch a recording of the livestream below. It shows off a weapons research area from the game and ends with a battle against the Mecha Pon boss.

 

 

Here are a few quick notes we’ve taken from the commentary during the stream:

  • The footage is taken from the PC build
  • Hiryu designer in this game is the art director from Strider 2
  • You can slash using your Cypher as fast as you can press your button
  • The regular Cypher can deflect enemy bullets
  • You can also switch to elemental Cyphers—Explosive and Ice
  • Explosive Cypher does burn damage over time
  • Ice Cypher freezes enemies, and you can use them as platforms
  • Some enemies require specific Cyphers to defeat
  • Your scarf changes colour depending on the Cypher you use
  • Other moves include Slide, Catapult Shot, downward strike
  • Slide does more damage than in previous games
  • Catapult Shot serves as an evasive move and platforming technique
  • Downward strike does splash damage
  • Striders Options are back—panther, eagle, Ouroboros
  • Bots require energy to use. Energy is refilled by defeating enemies

 

Capcom say Strider will take around 7-8 hours to complete if you don’t do any of the sidequests in the game. However, since the game is structured like a Metroid title—it’s set in one large, interconnected map—if you choose to explore, it will take longer.

 

Strider will be released in early 2014 for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 for $14.99.

Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.