Eyemobi Ltd. have released an E3 2015 trailer for Phantasmal: City of Darkness, a procedurally-generated horror game that is currently available on PC and is headed to Xbox One next.


In Phantasmal, Eyemobi claim that no two playthroughs are ever the same. This is because every room in the mansion that the game takes place in is procedurally-generated, from walls to ceilings to floors to props. As you play through the game, environments become increasingly warped.


You’ll also be required to defend yourself using anything you can find—that is, if you end up engaging the creatures you encounter. The smarter choice is to employ stealth and try to sneak past enemies as much as you can. This even extends to managing light sources like your own torch, which could prove to be liability in cases.


Phantasmal has been available on PC since April 30th as an Early Access game. Eyemobie just released a ver. 2.3 update for it this past weekend.


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