2016-03-19-114837

 

Idea Factory International’s latest PlayStation Vita game is Trillion: God of Destruction. It’s a game where a god with one trillion hit points is attempting to devour the Underworld, but players fight back by preparing six Overlord candidates to fight the thing. It’s basically a Princess Maker or Idolmaster sort of simulation game with occasional rogue-like battles and dungeon crawling.

 

Naturally, I’ve been going through Trillion: God of Destruction, and I wanted to share my experience with my first Overlord with you. Though technically, my first Overlord candidate is my second. I chose my favorite character of the first three when I began the game, screwed things up, restarted, and then worked with my first real Overlord candidate. I want you to learn from my experiences, so you don’t have to restart like I did.

 

When Trillion: God of Destruction begins, you have three Overlord candidates to choose from: Levia, Mammon, and Perpell. Even though Ashmedia, Fegor, and Ruche are around, none of them can be selected as a candidate until these first three are… well… let’s say exhausted! I initially went with Levia, because I liked her best, then made Mammon my “official” first after what we’ll call the incident. Now that I’m at a point where I’ve raised all three of these Overlords, I’d say Levia and Perpell are perhaps easier, due to the skills they quickly acquire, and Mammon isn’t as well set up for a first run. Which I honestly think makes her best as that first practice character.

 

2016-03-19-213021

 

You get a set number of Cycles in Trillion: God of Destruction before Trillion wakes up. Each Cycle is made of up seven days, with the Overlord Candidate fighting Faust’s Mokujin, a Trillion replica, on the seventh day to determine progress and practice tactics. Each day, you determine the primary action for the Overlord Candidate. For Mammon, since I already had an idea of what was going to happen, I decided she’d train for five days, rest on the sixth, and face Mokujin on the seventh. You get seven Cycles this first time.

 

Here’s my reasoning for that schedule, and why I’d recommend it for all first-time Overlord Candidate trainers. You want to go to the Valley of Swords at least once a week. It’s a randomized, rogue-like dungeon the character can perform 120 actions in. (Actions include attacks and movement.) You’re going to be low on cash for this first Overlord and, once Faust opens her Research Lab, she won’t be selling good equipment or items. That doesn’t come until the second Overlord Candidate. So, you want your first to always be in top form so she can head in, hopefully grab a lot of items, cash, weapon seals, and equipment each run. Since you only get the Training Medals to enter from Great or Excellent training runs, you’ll want your first character fully rested to improve the odds.

 

When training this first Overlord Candidate, you shouldn’t worry too much about Affection Points. Yes, that sounds horrible to say. However, with your first Trillion: God of Destruction playthrough, you need to be okay with acceptable losses. What you’re doing with this first character is really preparing for your second and third character. Don’t spend much, if any, money at the Blacksmith honing her weapon or adding seals. Save the Underworld Price machine’s gift items for the subsequent characters, to increase their affection.

 

2016-03-19-213713

 

This also means the first Overlord Candidate’s training regimen should focus on the other characters who happen to also be training. When you go to choose an activity, you may see icons representing the other Overlord Candidates, as well as Faust and Cerberus, above an action. Picking one that has more icons above it will result in boosted experience points. I also found there was a greater chance of a character doing Great or Excellent in training when others were there to support her. You want to try and get as many Excellents in a row, as getting three will trigger Fever Time, giving you only Excellent results for seven days straight in training, regardless of fatigue levels.

 

Now, before facing Mokujin or Trillion is a good time to dole out experience points. You get points in Aura, Mana, Spell, Reflex, Charm, and Taste categories for Training and from the random activities that sometimes happen after a day’s events. You’ll want to absolutely put a lot of thought into doling these out for every Overlord after your first, but for this initial one, there are specific areas you should pump up. Attack, speed, defense, and health are your big ones. You want to get in as many turns as you can before Trillion, which is where speed comes in. Attack is so you do at least some damage with this first character before the inevitable. Health and defense are to keep her alive for at least a few minutes out there.

 

Don’t be afraid to retreat in your first fight against Trillion either. You have that luxury of doing this three times, provided your Overlord still has Affection Points left. You’ll then get another three cycles to train, at the expense of Trillion noshing on part of the Underworld. Which is bad, of course, but it does give you a valuable opportunity to do something more with the current Overlord.

 

2016-03-19-214410

 

But really, acceptance is the best advice I can offer to anyone who’s incredibly excited about playing Trillion: God of Destruction. Trillion is a massive boss who’s incredibly difficult to face. As you can see from the stat screen I posted earlier, which was taken before I sent Mammon to face Trillion for the second time, I didn’t even get any of her stats to the midway point. No matter how much you end up liking those first three Overlords, there’s a very good chance that all three of them will fall before Trillion on your first playthrough. The best thing someone can do is understand that, come to terms with that information, and make sure those initial characters’ sacrifices don’t go to waste.

 

Trillion: God of Destruction will arrive on PlayStation Vitas on March 29, 2016 in North America and April 1, 2016 in Europe.

Jenni Lada
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.

You may also like