Translation and editing work on Story of Seasons is complete, Xseed Games said in a new development diary. All that’s left is QA work, which involves bug fixes and preserving the personality of each character in the game.
“Besides all of the above, the QA process is also about preserving each character’s voice, making sure they speak in a consistent manner from scene to scene,” Xseed say. “That’s doubly important in a non-linear game like this one, where the script files aren’t always in any particular order, and where multiple localizers sometimes have to take turns writing the same character.”
You can read the full developer diary here. Story of Seasons doesn’t have a release date yet, but we’ll be on the lookout for when Xseed do announce one.