under night in-birth ii sys:celes trailer
Image via Arc System Works

Under Night In-Birth II Sys:Celes Will Come Out in January 2024

Under Night In-Birth II Sys:Celes will come out on January 25, 2024. A new trailer, which you can see on Arc System Works’s official YouTube account, shows off some of the new moves and characters that you can play as. In total, there will be 24 characters at launch.

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You can watch the new Under Night In-Birth II Sys:Celes trailer below:

Some changes and improvements that Arc System Works made to the original Under Night In-Birth include new animations and graphics. The arcade mode will also feature a new story, which seems to finish up the existing plot. For the first time, it will also have a rollback netcode, which will improve the experience of playing online. Under Night In-Birth II Sys:Celes will also implement casual matches into the game for the first time.

Three new characters in Under Night In-Birth II Sys:Celes include Kaguya, Tsurugi, and Kuon. Arc System Works will reveal more information on Tsurugi and Kuon at a future date. New skills for existing characters include Blaring Outrage (Hyde), Soaring Dragon (Linne), Reverie Obelisk (Orie), and Gloomy Invitation (Seth). The website will continue to update with new techniques as Arc System Works reveals them. 

Finally, there are two new battle mechanics: Creeping Edge and Celestial Vorpal. Creeping Edge allows you to approach an opponent while dodging their attacks. If you activate it at a close distance from your opponent, you can even appear behind them. If you have over six GRD gauges when you activate Vorpal, it’ll be Celestial Vorpal instead. All of the GRDs will become yours, and your attack will be greatly boosted for a set period of time.

Under Night In-Birth II Sys:Celes will come out on January 25, 2024, for the PS4, PS5, Nintendo Switch, and PC via Steam.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.