The agreement between Microsoft and Unity will make the Unity engine available to all developers that intend to develop games for the Xbox One through the [email protected] self-publishing program.
Prior to this new agreement, Unity was only going to be made available free of cost to developers published by Microsoft Studios. Over on the Xbox news blog, Chris Charla, director of [email protected] writes:
Will we devote marketing and promotion to promising looking titles in development? Of course. But we want to make sure the dev who’s working away in Omaha, or Coventry, or Chiba will have the same shot to realize their vision on Xbox One as one of my developer friends we hang out with in Seattle or at a trade show like GDC or Gamescom.
The Unity add-on for Xbox One will support every feature of the console, from Kinect to SmartGlass, to the new features on the Xbox One controller such as the impulse triggers. Additionally, Unity supports Windows and Windows Phone, too, which gives developers the means to publish games across all Microsoft platforms.