Up, Up and Away: Shuffle Dungeon

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The game’s hero is named Sword. He isn’t a sword, but guess what he uses to fight flaming flounders. Sword’s goal is to rescue villagers who are mysteriously dragged away from town into dungeons. Each time Sword saves a helpless visitor the village gets more vibrant. It’s a simple system with one unique twist, the dual screen dungeon “shuffles”. On set intervals the screen you’re not currently on rotates to a new part of the maze. Sword needs to exit the rotating dungeon with whatever villagers he can rescue before they shuffle out of his reach.

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With all the hour draining RPGs on the market, Away: Shuffle Dungeon is a refreshing light hearted romp. I’m looking forward to picking it up on February 28 and saving the misplaced salaryman from the depths of a shuffle dungeon.


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Siliconera Staff
Sometimes we'll publish a story as a group. You'll find collaborative stories and some housekeeping announcements under this mysterious Siliconera Staff Writer account.