New Atelier Rorona is a Nintendo 3DS remake of Atelier Rorona: The Alchemist of Arland, but looks aren’t the only thing that are different about the game, as it has its own take for its battle system. Gust’s latest trailer for the game shows how it plays.
The fights start with symbol encounters, which can lead to pre-emptive attacks if done correctly. Once the battle begins, the area seamlessly transforms into a grid-based battlefield, where Rorona and friends will take on various monsters.
The grid will help you see how far you can move and attack. It’ll also tell you the range of item effects. Party members can help each other out in combat as part of the assist system, which has its own meter that goes up whenever an action is performed.
At 1:12, we see an example of the “Auto-Battle” and “Back Attack” features. Auto-Battle lets you pick a foe and have the party member automatically move on their own to take it out. This feature will come in handy while gathering material for synthesizing.
The Back Attack is where you hit an enemy from behind for more damage. This feature adds a bit of a positional element to the grid-based battle system, so it might be a good idea to have your characters spread out on certain fights.
New Atelier Rorona will release in Japan on June 4, 2015 for Nintendo 3DS. First-print copies will include an original Nintendo 3DS theme, and its limited edition “Premium Box” includes a cleaning cloth bag, mini-tapestry, and five metal character charms for 8,900 yen (plus tax).