This Week In Sales: Sequels, Sequels Everywhere

Period: The week of March 23rd  – March 29th (2015)

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Top-seller: Bloodborne (PS4) – 152,567

Nintendo 3DS sales: 2,883 | Tot. sales: : 9,825,992

Nintendo 3DS XL sales: 2,233 | Tot. sales: 6,892,804

New Nintendo 3DS sales: 7,290 | Tot. sales: 512,867

New Nintendo 3DS XL sales: 18,823 | Tot. sales: 1,228,298

PlayStation Vita sales: 26,324 | Tot. sales: 3,662,478

Vita TV sales: 708 | Tot. sales: 159,474

Wii U sales: 6,698 | Tot. sales: 2,262,129

PlayStation 4 sales: 45,446 | Tot. sales: 1,349,101

Xbox One sales: 250 | Tot. sales: 49,107

<< Last week’s software sales chart

<< How to read and understand sales

 

Last week, Sony released From Software’s Bloodborne in Japan. The game, a PlayStation 4 title, sold 152,567 copies in its first week. That’s a lower debut than both Dark Souls (279,567) and Dark Souls II (261,147).

 

Given that PlayStation 4 sales in Japan are only at 1.34 million so far, it isn’t very surprising that Bloodborne saw a far lower debut than those two titles, which were released on the PlayStation 3 and Xbox 360. It should be interesting to see how many units the game can move over the next year.

 

Meanwhile, Senran Kagura: Estival Versus was also released in Japan last week. However, the game only sold 74,795 copies in its first week, not 100,000 copies as producer Kenichiro Takaki suggested over Twitter. (That probably means Takaki was discussing sales of the game beyond its first week.)

 

The 74,795 figure puts Estival Versus below the launch figures of Senran Kagura: Shinovi Versus, which sold 94,324 copies in its first week, despite now being on two platforms.

 

Finally, Nippon Ichi Software released Disgaea 5 for PlayStation 4 last week, and the game sold 22,725 copies at launch, marking the lowest debut for a Disgaea  game in several years.

 

For reference, Disgaea 3 sold 54,596 copies at launch while Disgaea 4 sold 79,425 copies at launch. NIS have insisted that they do not intend to port Disgaea 5 to the PlayStation Vita for added sales, claiming that the game is “impossible” to port over without cutting down the amount of assets and features present so, given its low sales, it should be interesting to see what happens next.

 

On a related note, the company also recently stated that it is developing games exclusively on PlayStation 4 and PlayStation Vita for the remainder of the year. Given that Disgaea is typically their strongest property, it should also be interesting to see how their other projects for the year perform.

 

And with that, the top-20 software sales chart for last week is as follows:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Bloodborne 152,567 New PS4 Sony
New 02. Sword Art Online: Lost Song 139,298 New PSV Bandai Namco
New 03. One Piece: Pirate Warriors 3 97,362 New PS3 Bandai Namco
New 04. Theatrhythm Dragon Quest 76,858 New 3DS Square Enix
New 05. Pro Baseball Spirits 2015 62,197 New PS3 Konami
New 06. Sword Art Online: Lost Song 55,090 New PS3 Bandai Namco
New 07. One Piece: Pirate Warriors 3 54,308 New PSV Bandai Namco
New 08. One Piece: Pirate Warriors 3 46,693 New PS4 Bandai Namco
New 09. Pro Baseball Spirits 2015 46,326 New PSV Konami
New 10. Senran Kagura: Estival Versus 44,548 New PSV Marvelous
New 11. Kuroko’s Baseketball: Ties to the Future 35,415 New 3DS Bandai Namco
New 12. Senran Kagura: Estival Versus 30,247 New PS4 Marvelous
New 13. Disgaea 5 22,725 New PS4 Nippon Ichi
05. 14. Minecraft: PlayStation Vita Edition 21,069 57,220 PSV Sony
02. 15. Resident Evil: Revelations 2 19,692 93,065 PS3 Capcom
09. 16. Mario Party 10 17,433 89,078 WiiU Nintendo
06. 17. Yakuza Zero 13,813 189,203 PS3 Sega
11. 18. Digimon Story: Cyber Sleuth 13,365 110,291 PSV Bandai Namco
13. 19. Yo-kai Watch 2: Headliner 12,240 2,563,478 3DS Level 5
03. 20. Battlefield: Hard Line 12,149 80,971 PS4 Electronic Arts

 

Sales data acquired from 4Gamer and Media Create.


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Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.