This Week In Sales: Style Savvy 3 Is Ready For Its Closeup

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    Period: The week of April 13th  – April 19th (2015)

    Top-seller: Style Savvy 3 (3DS) – 55,179

    Nintendo 3DS sales: 1,144 | Tot. sales: : 9,830,707

    Nintendo 3DS XL sales: 1,309 | Tot. sales: 6,898,355

    New Nintendo 3DS sales: 5,324 | Tot. sales: 532,655

    New Nintendo 3DS XL sales: 14,047 | Tot. sales: 1,281,483

    PlayStation Vita sales: 14,568 | Tot. sales: 3,716,147

    Vita TV sales: 491 | Tot. sales: 161,148

    Wii U sales: 6,324 | Tot. sales: 2,282,593

    PlayStation 4 sales: 15,419 | Tot. sales: 1,409,143

    Xbox One sales: 170 | Tot. sales: 50,417

    << Last week’s software sales chart

    << How to read and understand sales

     

    Last week, Nintendo released Style Savvy 3 in Japan, and the game sold 55,179 copies in Japan. That doesn’t sound like a whole lot, but it’s actually in line with how Style Savvy games typically sell. They move a few ten thousand units at launch, and when you come back a year or so later, they’re in the hundreds of thousands.

     

    For the sake of comparison, here’s a look at the launch sales of the two prior Style Savvy games:

     

    • (2008) Style Savvy – 75,770
    • (2011) Style Savvy: Trendsetters – 65,908

     

    The original Style Savvy may have started out with just 76,000 in sales, but went on to sell over 900,000 copies during the course of its life. Meanwhile, Style Savvy: Trendsetters launched at 66,000 but went on to sell well over 370,000 copies over the 12 months following its release.

     

    Of course, it bears mentioning that Style Savvy 3 has seen the lowest opening in the series yet, and this is likely because the 3DS already has a Style Savvy game in Trendsetters. These are games aimed at a more casual audience—one that likely isn’t keen on buying sequels so soon after they’ve had their fill—so perhaps in the future, we’ll see the series adopt a “once per-platform” approach similar to Mario Kart or Super Smash Bros. After all, once the platform supports it, it would make more sense to periodically update the game instead of releasing a new version each time.

     

    That, however, is a discussion for another day. In the meantime, it’s going to be interesting to see where Style Savvy 3 is at at a year from now.

     

    [Note: Next Wednesday, April 29th, is the start of Japan’s Golden Week holiday, and is a public holiday in the country. As a result, Media Create will release sales data a day later on Thursday, April 30th, instead.]

     

    And with that, the top-20 software sales chart for last week is as follows:

     

    LwTwTitleWeekly SalesTotal SalesSys.Publisher
    New01.Style Savvy 355,179New3DSNintendo
    New 02.Dying Light25,530NewPS4Warner Ent.
    New 03.Future Card Buddyfight16,630New3DSFuRyu
    04.04.Minecraft: PlayStation Vita Edition12,17597,117PSVSony
    05.05.One Piece: Pirate Warriors 36,926137,211PS3Bandai Namco
    02.06.The 3rd Super Robot Taisen Z: Tengoku Hen6,542143,154PSVBandai Namco
    08.07.Mario Party 105,991118,433WiiUNintendo
    03.08.The 3rd Super Robot Taisen Z: Tengoku Hen5,798129,581PS3Bandai Namco
    06.09.Bloodborne5,674190,631PS4Sony
    11.10.Yo-kai Watch 2: Headliner5,6592,586,8513DSLevel 5
    07.11.Sword Art Online: Lost Song5,532177,145PSVBandai Namco
    15.12.Pokémon Omega Ruby and Alpha Sapphire5,4832,598,8843DSPokémon Co.
    09.13.Xenoblade Chronicles 3D5,33071,167N3DNintendo
    10.14.Assassination Classroom: Koro-sensei the Great Siege!!5,19649,8273DSBandai Namco
    01.15.Dark Souls II: Scholar of the First Sin5,13425,628PS4From Software
    16.16.Pro Baseball Spirits 20154,96088,090PS3Konami
    New 17.Saints Row IV: Re-Elected4,776NewPS4Spike Chunsoft
    13.18.One Piece: Pirate Warriors 34,54380,779PSVBandai Namco
    19.19.Mario Kart 84,542961,504WiiUNintendo
    12.20.Theatrhythm Dragon Quest4,079104,0443DSSquare Enix

     

    Sales data acquired from 4Gamer and Media Create.

    Ishaan Sahdev
    Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at GamesIndustry.biz. He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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