Why Is Atlus Recruiting An Army Of Game Debuggers?


image Atlus headquarters in Japan posted a classified ad for “mass recruitment” of part time debuggers. Employees would be paid a minimum of 800 yen($9) an hour for quality control tasks on games currently in development.


The job alone isn’t that interesting, but Atlus is hiring droves of debuggers for a reason. Probably because they have upcoming games to debug. Perhaps, this is an indicator that Atlus is ramping up production.


Actually, Atlus has been increasing production and developing more games in Japan year after year. Here’s a list of what they released in Japan (not counting “Greatest Hits” reprints) for the past three years.


2007 – 4 titles
Etrian Odyssey
Shin Megami Tensei: Persona 3 Fes
Odin Sphere
Growlanser VI


2008 – 5 titles
Trauma Center: New Blood
Etrian Odyssey II
Shin Megami Tensei: Persona 4
Trauma Center: Under the Knife 2
Shin Megami Tensei: Devil Summoner 2


2009 – 7 titles
Shin Megami Tensei: Devil Survivor
Shin Megami Tensei: Persona
Shin Megami Tensei: Strange Journey
Shin Megami Tensei: Persona 3 Portable
Hexyz Force
Yggdra Unison


OK, it seems like Atlus is growing. So, what are they working on?

Siliconera Staff
Sometimes we'll publish a story as a group. You'll find collaborative stories and some housekeeping announcements under this mysterious camel.