Nintendo’s brand new Zelda game for Wii U seeks to do away with the series’ conventions and surprise players, says Zelda series producer, Eiji Aonuma.
What conventions? Things like completing dungeons in a set order or playing all by yourself. Effort was made into implementing some of these changes in The Legend of Zelda: Skyward Sword, but Nintendo were unable to do so.
In the video above, Aonuma discusses the development philosophy behind the new Wii U Zelda, and also provides a glimpse at the Wii U remake of The Legend of Zelda: The Wind Waker.
What does Aonuma mean when he says you won’t have to play by yourself? Are Nintendo planning to add a multiplayer element to the game? That could be interesting. Alternatively, perhaps it will be some sort of asynchronous multiplayer.
Published: Jan 23, 2013 07:12 am