Holy PlayStation Network, Badman Goes Downloadable Only

By Spencer . June 24, 2009 . 6:30pm

badmanumdHoly Invasion of Privacy Badman: What Did I Do to Deserve This? and its awesome box art won’t come to a store near you. The pixel art dungeon managing sim will only be available as a PlayStation Network download.

 

NIS America cites the popularity of the PSN demo as one of the reasons for the decision. Holy Invasion of Privacy Badman will be available on July 16 for $19.99. I guess that makes me one of the few people with a physical copy of Badman then?

 

Disappointing news for gamers who like physical media, but In the long run I think the decision to go download only is better for NIS America. While Badman is unique, the game has so many RPG and internet humor jokes its hard for it to have mainstream appeal. If Badman failed at retail NIS America might pass on publishing the sequel and other quirky PSP games.


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  • Kaoro

    Yeah, as much as I prefer physical media, if this is a more financially viable way for publishers to bring out niche games, I’m all for it. It’s also nice because the game will always be available, instead of becoming rare months after release. Besides, that low price is very appealing.

  • Ereek

    I agree that it was probably a good decision on NISA’s part, but I do prefer owning physical copies of games.

    • http://gplus.to/rootbeerking RootBeerKing

      How is this a good decision? I’m no longer going to buy it, and I’m sure alot of others are no longer going buy it now that they can’t get a physical copy.

      • Ereek

        Because it’s very likely that NISA is going to save more money by not distributing physical copies than they will lose by not selling the game to a few people.

  • http://denpanosekai.blogspot.com denpanosekai

    Fuck that.

  • daizyujin

    Get used to it people. This is what the PSP Go! is meant to usher in.

    I don’t like it, but I can live with it I suppose. At least the price is right and they are not doing the absolutely rediculous stunt SCEA pulled with Patapon 2 releasing a box in the store with no demo. Pointless. If you are not giving people a physical game then there is no need for a physical product in a retail store.

  • jj984jj

    This sucks, I’ll still get it but like others I like having a physical copy of my game.

  • http://gplus.to/rootbeerking RootBeerKing

    That sucks. Oh well, I just won’t buy it now.

  • B.K.

    -1 sale.

  • http://twitter.com/charliesabers Carlos Escalante

    Popularity as in it wasn’t popular?

    • http://www.siliconera.com Spencer

      Popularity as in the download was popular.

  • Rol

    I was going to buy it before, and I am still going to buy it now. NIS saves money, and most likely so did I since the price is probably cheaper now that NIS does not have to fork over cash for the physical materials

  • Safiel

    -1 sale from me too. I’ve went as far as to import stuff from Europe to get physical copies (patapon, echochrome). Maybe someone will publish a physical copy over there, if not, guess there are plenty of other companies who want my money (at least when you consider all of the gaming world).

    Not that I’m totally against download only copies (though I do enjoy having boxes/art), but you loose several of the abilities you have physical media when drm is involved. It’s all in the name of stopping piracy.. but well, it’s a little late to be stopping that on the psp. Plus, if I have to give up things that are important to me to stop someone else from abusing the system, then I just wont play.

    Does anyone know if this is coming on in english anywhere in the world on umd?

  • KiySeph

    I’m a little disappointed. I really wanted to own a physical copy of this game with it’s cool box art (I bought the European version of Patapon 2 just to have a physical copy). I do agree that business-wise, it was a good decision on NIS’s part. They save money since niche titles are risky investments, but I will always prefer having a tangible copy of the game.

  • CleruTesh

    I am disappointed with the fact that so many people have a problem with this.
    It’s not that I don’t sympathize with you, we all have trouble letting go of the past.
    A lot of people love the roar of a V8 engine in a gas-guzzling muscle car.
    But just like a 70′s Mustang has no place on the road of tomorrow, physical media has no place in the console of tomorrow.
    A minimalist, non-material paradigm increases efficiency and decreases waste, I strongly feel that everyone should boldly embrace this standard.

    • Safiel

      First off, I love my 70s Datsun 280z and they can pry it from my cold dead fingers. Even if there comes a day when we have fancy flying cars, I’ll still own my old one as well and considering I can find some gas for it, it will function and I can take it out to a track every once in a while to drive around with the other folks who enjoy their ye old time cars.

      But when digital media meets all my requirements I’ll be gung ho. For different media types that means slightly different things, but there’s one really important thing regardless. I do not want to rely on a company deciding if I can play/watch/listen/read the thing I purchased.

      For a system like psn, the worry isn’t today or tomorrow it’s down the road when sony doesn’t exist or doesn’t feel like supporting their 10+ year old validation servers for those super old game systems. If my psp dies in 10 years and the sony servers are non-existent, I can go out find myself a used psp and play my umd games. I like to think that as long as the thing I purchased is important to me I can keep using it, which includes passing it down to future generations some day.

    • Aoshi00

      Logically my mind wants to embrace the digital only format because all these game boxes just take up so much room collectively (like Limited editon for GTA 4 or SF 4), they add up over the years and it’s a pain when one is needed to relocate even though I take pride in my collection. But my heart also wants a physical copy and shuns the download only, reason why I haven’t bought Patapon 2 yet, and I don’t like it for this game either..

      I dunno, when it comes down to spending my hard earned money, a digital copy doesn’t feel like you bought anything at the end you know..

      Or as the above poster said, it’s like Will Smith owning a pair of vintage Converse sneakers in i Robot’s future :) I guess my main concern is just relocating and I would always need a storage room for all the “crap”..

      • CleruTesh

        I fully agree that it does not feel like you actually own anything!
        But that is also the upside, material gratification is unhealthy and fleeting.
        I do not expect everyone to agree, I have a strong affinity for Marxist/Buddhist/Taoist/Christian philosophies.
        I am certain some people will find my combining of those to be paradoxical, however, they are all rooted in non-materialism, which is my point.
        I find the feeling that one has refrained from excess to be more fulfilling, in the long run.
        But just for the record, I wear a Converse cap every single day! (Converse shoes are the opposite shape of my wide, flat, feet)

        • Aoshi00

          Very true. Accumulating property is a downward spiral and we won’t ever be satiated (I sound like a commie lol). I’ve been having this thought in recent years, realistically just where does my collection go after I kick the bucket 50 yrs from now (if I get to live till 80), but that’s such a pessimistic thought. Pass down to children? But my treasure probably doesn’t mean anything to another person. Just something that comes to my mind every so often when I needlessly contemplate the meaning of life ..

          We’ll see.. when down the road everything goes digital (wonder how many years it would take), and our game collection would become vintage in the days of flying cars :)

          But for now, I still want a boxed copy of patapon 2 for the same 20 bucks.. Don’t you get a voucher cardboard at all if you order online or something, lol..

          • CleruTesh

            You and I have conversed a lot on here, interesting that by your math, it appears we are similarly aged. (31 here)
            So you should not be too surprised if “everything goes digital” sooner than you think!
            I still remember my old 80/88. 4.77 Mhz, 640k ram, 20 MB HD. When compared to, say, my cell phone, it just blows my mind!
            Technology advances at a very rapid pace.
            I have always been excited about the possibilities of digital distribution, but I suppose I am getting a bit over-enthusiastic of late.
            Ever since the announcement of Onlive. OK, so the currently announced (western) game line-up is totally underwhelming.
            But the potential of the technology is incredible. Not only eliminating the need for physical copies of games, but potentially eliminating the e-waste associated with upgrading altogether!
            I really hope it succeeds. I mean, ALL current consoles/handhelds support digital distribution, so it is clear to me that this is an idea which has finally reached maturity.

          • Safiel

            Oh I hear you, I’ve got way too much physical stuff. Wouldn’t mind if it was all digital, I just want my digital stuff to last. Who’s to say if the kids will care about my games or books. But I do remember when I moved out of the house my mom gave me several books that were important to the both of us, mostly things we had read and enjoyed together. If these books had been in a digital format wrapped in drm then she couldn’t have done that. If they had been in a non-restricted digital format then she could.

            For me it’s about the restrictions and reliance on authentication from a outside party and not if it’s digital or physical. Which is why I’d buy a digital song off of itunes/amazon but not movies from the same sites. Looking at the music industry we’ve come a far ways in a few year, it’s now cheap and easy to get great digital stuff! I’m hoping that we’ll see the same the same thing happen with books/movies/games more and more.

            I was reminded of another reason I love my old car. Anyone can fix it. There’s a bit of an issue now with some new cars, important elements that are needed to keep the car running are kept as propriety company secrets. The end result is, you pretty much have to have the dealer fix the car when it breaks. Feels the same way as a psn download to me, what happens if that car manufacturer goes out of business, decides they don’t care about supporting your car anymore, or massively increases their fees… you can’t fix it yourself and there’s no one else who can give you support.

            I look forward to less waste and better efficiency as well, but as consumers we to look out for our rights and voice our opinions with both our voices and our wallets so that we do not needlessly loose out on great rights like first sales or fare use. Lets not take one step forward along with another back.

          • CleruTesh

            Interesting point. I love the fact that I can play my iTunes songs on my DSi, for example. However, the PSP has had a huge discrepancy between hardware sales and software sales. Which, in turn, has led to rather lackluster third party support. This is frequently attributed to the fact that it is the most easily hacked platform since the Dreamcast, so pirates flock to it. I doubt that many third parties would even consent to having their games distributed on the platform at all if Sony did not attempt to curb the problem. As is, Sony allows games to be re-downloaded, and for accounts to be transferred from one machine to another, so I feel they are offering digital distribution in the most user-friendly way practical. And they have been in the game long enough that it is seriously doubtful that the company will disappear anytime soon.

          • Safiel

            Anyone can fail, or decide a service isn’t worth it anymore. There’s been several examples in just the last few years for various music and video drm schemes.. a big successful company decided it wasn’t worth it anymore (walmart and sports illustrated are two I can think of off the top of my head, but there is more). I wouldn’t be surprised if over the next 5 years or so we see a lot more authentication servers fall taking down content with them…

            Allowing re-downloads of games/transfers, that stuff is great. It’s part of the picture, but not the whole thing. Sony in particular is a company that I look at with a skeptical eye. They have a long history of creating new formats (drm, physical media, codecs, etc), failing and dropping support. I also feel personally burned by them for how many ps2′s I’ve had to buy, and hate some of the really bad restrictions that have been put onto bluray and worst of all their movie download service through psn.

            I hate the piracy thing.. We’ve got companies arguing that a one pirated download equals a lost sale. Also, the amount of money that goes into developing these systems is crazy. I worked for a media player company back about 6 years ago. This was when microsofts plays4sure thing was real big. That company spent about a full month, with a whole team of engineers getting that system up and running. Even with all their work and optimizations, the battery life on your media player was a full couple hours less then playing the same stuff as an mp3… it cost the company money to develop and license that system and I think they even had to slightly boost the player specs, this was of course passed onto the consumers in the cost of the devices, and what did they get, a system that was being bogged down specifically due to the extra restrictions.

            Pirates are nearly impossible to stop, and if you want to get close you hurt the consumers who love and support you.

          • CleruTesh

            You make a quite salient point. I do recall reading the article in PC Gamer recently, there was much consumer outrage over the restrictive DRM in the game Spore. A game which, apparently, pirates had access to prior to it even being released at retail. I am still stubbornly in favour of digital distribution; however, I must concede that DRM should be abolished. I simply cannot think of a single game or media format that I have ever heard of being immune to piracy. So why inconvenience users for something that serves no purpose?

          • Safiel

            Thanks CleruTesh, you had some good points as well. It’s fun to talk about these kind of thing, and listen to perspectives all across the board. One of the most valuable things you can do for yourself is to keep your mind open, think about how things effect people in a lot of different situations, and look at the history and potential future of whatever is being discussed.

            Everyone needs to draw their own line in the sand and decide what is important for them. We live in a society where overall instant gratification is king and longevity gets pushed to the sidelines, but for me personally I want the things to buy to last.

            Also, people put way too much trust into the companies we associate with, that they are going to be there to always take care of you or are just plain lazy. It’s why people say with drm “it won’t happen to me, company X will always support this server” and for the little things like a video game or a music maybe that’s maybe ok, even if the risk is high the cost is pretty low. But you see people doing the same thing with big decisions too, the number of people who bother to read their credit card/house loan papers and understand what’s going on is surprisingly low (both times I’ve had to sign house papers the escrow guy was surprised that we were reading all the documentation and asking so many questions). It’d be nice if each person needs to be a little more proactive in looking out for their own interests and should stop assuming that an outside entity has got their back. Of course that doesn’t mean that others (companies/friends/family/government/etc) shouldn’t help as well…

            Sent nippon ichi a super short letter telling them that I wouldn’t be buying their game and why. Guessing that the chances of me hearing back is super low, I’ve sent them other emails over the years and never get so much as an automatic response. There was a time when they were asking for store feedback a few years ago, so I sent them some. One of my suggestions was “respond to your customers when they give you feedback/enter a contest, even if it’s a simple automatic email.” When you hear nothing you feel a little forgotten (at least till you see sections of your email become the base for their website feedback survey.. guess they did read part of it at least).

            Once again, it’s been a pleasure. See ya all around and happy gamin’

  • gamelore

    I didn’t “buy” the digital version so Sony can hold my data hostage. Screw that! I imported the Japanese UMD and took Japanese for 3 semesters.

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