Knights In The Nightmare Dreams Up PSP Port

By Spencer . January 12, 2010 . 7:40pm

image As announced in this week’s issue of Famitsu, a PSP version of Knights in the Nightmare is in the works. New features include tutorial missions, a database of character chats in a talk collection, and an animated opening movie.


Knights in the Nightmare’s unique blend of tactical RPG maps and bullet hell dodging seemed built with a touch screen in mind. Not sure how that awesome-ness will convert to the PSP. Analog stick and holding a shoulder button to select units, perhaps? The scan circulating the Internet is pretty blurry. We’re not even sure of the release date, which Japanese message boards are reporting as April 22. Please, take that date with a grain of salt until we can confirm it.

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  • Joanna

    Characters chats in a database would have been a nice feature to have in the DS version. Everything else doesn’t really matter to me.

  • BlueBlazer

    :/ these DS to PSP ports are down right suckish ¬¬ can’t they get games without stealing them D:

    • kupomogli

      How about you tell the developers that port them. Besides, the previous two games were GBA to PSP, not DS to PSP. Yggdra Union for the PSP is also the superior version. The load times are almost non existant on the PSP version of Yggdra Union(no load times on GBA either though,) voice acting was somewhat decent, music and sound quality was better, and the graphics were no longer extremely blurry blotches of color.

      While I like Yggdra Union and played the GBA version first, the PSP version is superior in every aspect. If you happen to not own the system or dislike it then yeah, get the GBA version as it’s a game you won’t want to miss. However, if you own a PSP and GBA or only the PSP, pick up the better version.

      There’s also the fact that Yggdra Union, renamed Yggdra Unison, was remade and ported over to the DS just a little bit ago. This game will probably get a similar port in that it might be the same game with different gameplay.

      • malek86

        Can’t say the same about Riviera though.It’s true for yggdra Union though. And also, Hexyz Force has basically no loading times whatsoever. It seems that in these few years, Sting has learned how to properly deal with the PSP hardware. Unlike other japanese developers.

        • kupomogli

          Yeah I know. Riviera is almost exactly the same on both systems, though the PSP version no longer has any jaggies, everything is colored in more, and the obvious voice acting and better quality music. The loading is a little more than Riviera on the GBA, though it’s hardly any to the point that unless you’re playing the two games side by side, you really wouldn’t notice the difference playing one and going to the other at a later time.But yeah. Someone who hasn’t played Riviera at all could look at a picture from the GBA game, then a picture from the PSP game and think they were from the same system unless they specifically knew that the PSP one has a little bit more color. If both of those pictures had lettering, then it’d be obvious they were different versions.

      • Joanna

        Unison isn’t a port of Union, but a port of the cell phone game called Unison, which takes place in an alternate universe. I’m surprised people still think it’s a port of Union with all the coverage Siliconera has given Unison. :/

    • MadMirko

      Playstation Portable…

      But on topic, they are probably going to have to tone down the difficulty again for the new control scheme. Let’s hope they don’t do it like in Yggdra Union for PSP, that was a pretty disappointing port (technically sound otherwise, though).

    • tsukasa1288

      Neither Nintendo or Sony own Knights in the Nightmare so how is anything being stolen here? The developers and publishers of the game are just releasing it on another console, which is just another means for them to sell their game and make more money.

      • 831Son

        Don’t bother, tsukasa1288. Participating in conversation with anyone who is into the console wars is like talking to a brick wall. Only the brick wall is more interesting.

        • No kidding…I don’t understand why they would even care if it’s not a console they are going to get as it is. Are they butthurt because of the fact that another console is getting a taste of a good game and it might be a better port? Likely.

          I don’t know how many of these reactions I’ve counted for games that have happened in this fashion but every time something like this happens to ANY game worth its merit, this conversation of porting comes up. It never fails.

          • See to me, I’d rather see Atlus & NIS making new games for the PSP instead of ports of older games… same goes for them porting PS2 games to the Wii etc… I guess these ports are good news to people who either don’t own a PS2 or a DS/GBA etc… or people who may have missed out on them before… but to others that did play them or didn’t care to anyway… We’d rather see NEW games being made… instead of money grabs. Had these games been released on both/all systems at once then it’s a different story, just pick the version you like best and play it.

          • Landiur

            It’s not that DS owners think the PSP version will be better… It’s the opposite. They’re porting a game that uses an (almost) entirely touch-based control scheme to a platform that has no touch screen. The obvious question is, “how?”

  • Pichi

    I’m really curious how it all works. I can see a totally different take or somewhat watered down.

  • epy

    Yes! Now I’m glad I didn’t play the DS version since I saw this superior PSP version coming. I can only hope that it will be localized by Atlus.

    On the other topic, the PSP has more than enough excellent exclusive games to port ratio to render the old notion that it only has ports void.

    • AQuatermain

      Superior? In what sense? With the comments I’ve read and my own experience, I’d say it backwards.

  • JeremyR

    It’s now a Monster Hunter Clone!

    (okay, probably not, but the way the Japanese market is, and with Capcom deciding to pass on the PSP, it’s possible…)

  • malek86

    I don’t know how they’re gonna do it, but I do know I’ll probably end up buying it regardless.

  • lostinblue

    Hmmm… seems uncalled for, when the game capitalized on DS-specific control schemes. But good for those that don’t own a DS, I guess.

    • malek86

      Chances are that they might actually overhaul the battle system – for example, let go of the whole bullet-dodging portion and replace it with something else.Sure it wouldn’t be the same… but hey, if it turned out to be a good game regardless, it would give me a reason to get my second copy.

      That said, I think this is probably for the best – the game didn’t sell much in Japan, so maybe this might help recoup costs some more.

  • Pichi

    From what I heard from a poster from gaf, sprites look to be the same. New stuff is an opening animated FMV, character talks being collected in a menu for future reference, and tutorial missions. Gameplay seems to be identical to the DS version, except you use the analog nub for the wisp.

    If you like the analog nub more than the stylus, its good to go for you.

    • malek86

      Umph… although using the analog doesn’t sound all that fun, I’ll probably buy this anyway.

      I’m also expecting them to add something – a new ending, or missions, or whatever. I doubt it will be exactly the same.

  • csmzs

    i guess this is the reason why knights in the nightmare for the nintendo ds (which was released in june of 2009) is already out of print. i can’t find the game anywhere (online or offline brand new) i hate when atlus (or sting) does this with their videogames. it’s not fair. people can’t always buy games on day one.

    hello spencer. could you please ask atlus if they’ll do a reprint of the nintendo ds version of this game?

    • Joanna

      I know what you mean. It really sucks. I’ve missed a bunch of Atlus games for this reason. :/

  • Pichi

    Famitsu has the info on their site now:

  • malek86

    By the way, any chances this will be voiced?

    • Landiur

      Normally, I would say something along the lines of “That would be so awesome.” But I really disliked the voice acting in Riviera and Yggra Union, so I’m actually sort of hoping it won’t be…

  • AQuatermain

    I played that game and I loved him in the NDS. But in the PSP and with such a pad, I do not imagine how this will work. In its original form was very fun and challenging.

  • Landiur

    At the very least, this will give us an awesome intro movie to ogle at. I loved the Yggdra Union one.

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