Hatchiyack Attacks In These Dragon Ball: Raging Blast 2 Screens

By Spencer . September 9, 2010 . 1:41pm

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Hatchiyack from the animated feature The Plan to Eradicate the Sayians is a playable character in Dragon Ball: Raging Blast 2. Namco Bandai released screenshots of the super computer turned fighter shooting a full power energy wave.

 

Does the game’s visual presentation seem a bit different? The developers ditched the cel-shaded look from the last game and used CG models for Dragon Ball: Raging Blast 2. Check out a comparison  of Dragon Ball: Raging Blast (left) and Raging Blast 2 (right).

 

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More screenshots of energy blasts, glowing fighters, and stills from The Plan to Eradicate the Sayians follow. The 30 minute anime episode is included and unlocked from the start on every Dragon Ball: Raging Blast 2 disc.

 

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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Okay, so this game looks….Epically Awesome! Namco Bandai has got some excellent talent with their shonen anime fighting games, first with Naruto/Naruto Shippuden Ultimate Ninja Storm 1 and 2 (and Ultimate Ninja Heroes (1-3) and now with Raging Blast 2.

    If this game goes through the entire story arc of Dragon Ball Z from start to finish, then I may just buy it.

    • http://www.facebook.com/people/Aarachnid-Malik-Davolcanese/1548060424 Aarachnid Malik Davolcanese

      The first one went through the entire story. This one is supposed to have an even longer story mode, so you can count on it. But Namco Bandai isn’t the talent behind any of those games listed. They’re just the publishers. Spike developed Raging Blast 1/2 and CyberConnect2 did all the Ultimate Ninja games. But yeah, I’m certainly glad Namco Bandai is bringing us these great games.

      • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

        Oh wow if thats the case, then this just became a must buy for me!

  • Errick

    nice screen shots

  • kupomogli

    I wish Namco Bandai would do the cel shaded stuff to DBZ similar to how Gundam is getting cel shaded. I feel it’d fit DBZ really well. Or better yet, you have the options to change in the menu between model type or anime cel shaded type.

    • http://www.facebook.com/people/Aarachnid-Malik-Davolcanese/1548060424 Aarachnid Malik Davolcanese

      DBZ games used to be cell-shaded, but they needed to change things up after 1000 different games. Personally, though, I think this graphics style looks a LOT better than even Raging Blast 1 that came out a few years ago

  • Exand

    Funny, DB Raging Blast is going from cell-shaded to CG models while Gundam Musou is going from CG models to cell-shaded. I guess that’s one way to change things up in a series.

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