Masato Kimura Has Been Working On El Shaddai For Three Years

By Spencer . September 22, 2010 . 3:26pm

imageIgnition Entertainment just unveiled El Shaddai: Ascension of the Metatron this year. The first playable build made its debut at Tokyo Game Show, but Ignition’s Japan studio has been working on it for awhile.

 

Masato Kimura tells Inside Games he has been developing the game for three years. At first Kimura was the director and the producer. Kimura is just the producer now. Sawaki Takeyasu, another former Clover Studios member, is the director.

 

Ignition’s Japan studio has 120 staffers working on El Shaddai, which is slated for release next year on PlayStation 3 and Xbox 360.


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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Really?! With that many people the backgrounds could be a bit more “lush” with objects.

    • FireCouch

      Guess your a pro at game design?

    • http://www.facebook.com/people/Tommy-Lee/518924335 Tommy Lee

      It was probably an artistic choice to have the backgrounds the way they are. Not sure how to describe it since I’m no expert in art, but I think they add a further sense of surrealism to the already surreal plot.

      • Guest

        ABSTRACT

  • zhemos

    Character designs are ugly, It’s also Ignition, therefor It’s guaranteed to get a terrible localization.

    • Ereek

      Seconded. Though I admit I’d totally hit Lucifer. The color and background choices are nice, too.

  • mikanko

    Between this and Platinum games I kinda wonder how many people who worked on the original Devil May Cry still hold jobs at Capcom.

  • Guest

    the character designs are beautiful and i hope the game turns out good.

  • http://tiny.cc/justintvbayorgasmic Genesis

    this is one of the most beautiful games i have ever seen

  • http://www.facebook.com/people/Nicolai-Grude/1117146030 Nicolai Grude

    Hate the fact that Ignition UK will completely ruin this game. Was kinda looking forward to it.

    • http://www.facebook.com/people/Tommy-Lee/518924335 Tommy Lee

      That depends on if they hired actual translators or if they outsource the job back to Japan.

  • Scallion

    I like how sparse everything looks–it makes everything more surreal and dream-like. I’ve completely fallen in love with the look of this game.
    This commenter has a feeling that even if this game is much less than perfect, he’s certain he’s going to enjoy it

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