Hyperdimension Neptunia Orbiting To North America In Spring 2011

By Spencer . October 28, 2010 . 1:56pm

image NIS America formally announced Hyperdimension Neptunia (aka Super Dimension Neptune) for PlayStation 3.


Compile Heart’s RPG takes place in the land of Gamindustri, which is overrun by monsters summoned by the evil Arfoire. The heroes, actually heroines, are personified video game companies and consoles. You’ll control Neptune, Compa (the company Compile Heart personified as a character), IF (Idea Factory) plus run into video game goddess consoles or CPUs (short for Console Patron Units). NIS America confirms iconic characters from classic games will be in the North American version of Neptunia. They’re probably talking about these Sega cameos.


Hyperdimension Neptunia is slated for release in spring 2011.


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  • I’m glad this game is coming out over here. This made my day.

  • Spring 2011 is going to be awesome with this and Ar Tonelico Qoga (Never played the other entries, but the game looks massively amazing). This game looks massively hot and interesting and seems to have an utterly captivating battle system with great character designs. I would be foolish to pass this up.

    • PersonaBull

      I need to get another job…so much money to spend by the end of Spring 2011…

  • Ereek

    So, how long is it going to take before someone complains about the name change?

    • Is Neptune trademarked here in the US or Europe? I barely noticed the change.

      • Something like that. Better safe than sorry.

    • BTA

      Ehh… I’ll be “that guy”, if you want.My problem with it is that “Neptunia” is just… well, odd (I can’t word it better than that, sorry. ;_;). And my brain wants “Hyperdimension” to be “Hyperdimensional”. It’s probably because I’ve seen the original title too much, though.

      Not that it’ll stop me from buying the game (assuming I have cash to spare around when it comes out).

      • If it helps, it’s a compound for Neptune Mania. It’s more clear in the trophy list.

        • BTA

          Ah, that makes a bit more sense, then. :)

    • SolidusSnake

      I liked the title super dimension game neptune because I’m a fan of super dimension fortress macross D:

  • HerrProblembear

    I like this. 2011 is looking to be an excellent year for gaming.

  • MizuMikomi


    My day has been boring, crappy, and uneventful so far, but this changed my mood drastically!

  • cmurph666

    Oh man, I’m going to EB to preorder it tomorrow~!! (if its in their system, that is)

  • meh

    • glemtvapen

      Same. Animations and battle feel clunky after watching the video from here way back.

      • The game was since patched for faster battles, with an animation skip button, just so you know.

      • Also, those battles aren’t indicative of general battle flow. More of a weird attempt to show off advanced techniques in a slow, clunky way.

        • Gotta ask, what was the reference you were shooting for by taking the name ‘Aroire’ as the villain’s name? I know the Japanese version’s name was a reference about the R4s. Inquiring minds wish to know.

          • Look around; Aroire was a typo. It’s Arfoire.

          • Ohhhhhhhhhhh R4! it makes the sound, lol.

          • You have no idea how hard I just facepalmed when I read that.

            God, I should’ve figured…

    • neocatzon

      I don’t want to play Trinity Universe twice

  • Just a tiny note – it’s Arfoire, not Aroire. =)

    • MizuMikomi

      That is a great name… I just realized what it was in reference to… I guess Magicon wasn’t a recognizable name, so you chose something more common in the west, I freaking love NISA.

    • Sekundes

      I see what you did there… lol

    • Well played. *applause*

  • been waiting for this!!!! =D

  • Feynman

    Looking forward to this! Thanks NISA, for your continual efforts in bringing fun, quirky Japanese games to the English-speaking world!

  • Code

    rar, Neptunia sounds delicious!

  • Darkrise

    I was hoping for this. Finally!!!! This bit of news officially finishes my day as the best day ever! First Agarest zero got announced and now this! Haha really looking forward to 2011!

  • caddyalan

    I’m a bit surprised that NISA is willing to take a chance on this game. After hearing that only a few other people bought its translation of Sakura Wars 5, I was starting to think that NISA would be hesitant to translate games without an established audience, or games with a moe aesthetic.

    That said, I’ll make sure to read up on the features in Neptunia, and if it sounds appealing, then I’ll consider purchasing it next spring.

    • Ereek

      Compile Heart titles have a moderately sized audience here in the west. I think it’s actually bigger than the one in Japan. I’d say it’s not as big of risk as you’re thinking.

    • Sakura Wars was on a system where people don’t traditionally buy RPG’s (the Wii…understandable because the system never really had any before) and a dead system (PS2). It’s understandable that it wouldn’t have sold well.

  • Too bad it looks sucky…

  • I love you NISA!

  • goronyan

    the game disappointed me a little, at least the history and the goodies in the limited edition worth the buy

  • speedstersonic

    I hope the game runs faster than Trinity Universe. To date I’ve loved and completely beaten every compile heart game but that one. Yes even Cross Edge. Edit: Well, scratch that I guess, Compile Heart had nothing to do with Trinity Universe. Either way, hope the battle system is good.

  • Pichi

    Glad NISA picked it up! Love the funky concept of the system wars!

  • What an odd title change… I am looking forward to it though despite the relatively ‘meh’ and negative reviews.

    • I agree. Change the normal sounding Neptune into the odd Neptunia isn’t really a step I like. It’s odd to say the least. Not a huge deal in the grand scheme of things, just something that’s off.

      • kariohki

        Apparently there were copyright issues with the Neptune title, so they had to use something different.

        • Yeah I read it below from NickyD about five seconds after I posted. That kinda blows but at least its understandable.

  • Yeeeeeesssssssss!!!!!!!!

  • neetloaf

    Well I’ve certainly always liked this game on a visual level. I’m just a little skeptical this time around, because a lot of the Compile Heart games have been kind of samey and dissapointing. Regardless, I’ll probably end up buying this anyways to support NISA.

    • Support NISA and NISA will support you =)

      I actually really enjoy this game. Maybe I’ve grown attached to the characters, but whatever!!

      • I can expect epic dialogue, yes?

        • I’m personally quite fond of the coordinator and my result. It should be pretty fun!

  • Well, given that I’ve gone through one end and out the other, I’m not really sure what to think of the game or the news – I mean, admittedly, even a couple of months on, I’m still divided on the decision.

    The good news is that it’s been patched a fair bit since the initial release – so some of the concerns I had (Namely, the drag on nature of the grinding and combat length, since the encounter rate’s been adjusted) are now gone.

    However, some of the other concerns (like the false advertising nature – ie. Lack of party members) are only addressed IF you buy the DLC to add the extra characters.

    If they release the stock game without adding at least one of the character DLCs as an initial addon, I have the bad feeling that people will pick it up and complain it’s too hard.

    It’s also weighted towards the flashy side of things, and a classic dungeon crawling like RPG may not appeal, even though the writing is very, very good.

    But even then, I’ve been aware of the deal for a couple of months, so the only thing to hope for at this point is ‘Well, good luck, you’ll need it…’

    • Barrit

      I was kinda worried about this myself. I hope that add some of the DLC to the US version before release. I checked out the HK PSN and they have a ton of DLC for this game already. Isn’t that kinda how most NIS games turn out to be though? I’m kinda new to NIS, have they been known to add in some of the DLC before localization?

      • Well, the good news is that the DLC items are split into categories – There’s the usual ‘Oh hey, here’s a freebie’ kinds which will supply you and the like. Most of those are free.

        Also lumped in the free are the dungeons (thankfully) from what I know.

        Costumes are not free which give various new looks and DLC parts for the goddesses aren’t free either.

        They also offer one off ‘stat ups’ which improve your characters permanently as well, but they’re a cost.

        Any unlocks (namely, Gust and Ippon Ichi) are download paid for – these two will instead of joining as guest will actually be assignable in the party in the stock game.

        The bad news is this – they generally follow similar schedules for DLC if their previous games were any indication. I sincerely hope they add at least ONE of the DLC characters on launch though, or at the very least make the process of acquiring one of the goddesses happen before the end of the game, and not so confusing either.

  • Barrit

    Wow nice! I was wondering if this was going to make it over here or not! :D

  • This made my day! ^_^


    • Why is your name wild arms? I always wanted to ask? A fan of the PSP game?

      • There have been Wild Arms games on more than just the PSP. They were also on PS1 and PS2. Hopefully, one day, the series will come to PS3 as well.

        • Yusaku_Matsuda70s

          Sorry to squish your hopes but unlikely. Media Vision is tiny now and the last thing they made is a iPhone game for/ Square (which I heard wasn’t bad). The original creator had long since departed to establish his own company, Witchcraft. They haven’t made anything significant yet. Given current dev costs for HD RPGs, Sony is unlikely to commission anyone to revive one of their least popular franchises in the past.

          Believe me, I’m sad too but I’ve been keeping track of these guys.

          • Ereek

            The iPhone game they made was quite good, and as far as I’m aware, sold very well and is one of the top grossing iPhone games to date.Google “Chaos Rings sales” for a source.

          • Yusaku_Matsuda70s

            I don’t doubt their quality (that’s why I said “wasn’t bad”) or their sales figures. It’s just that developing for the iPhone vs the PS3 are completely different things. Thus the chances that Sony will get them to do another Wild Arms seems unrealistic to me.

          • Honestly, I’ve only played Alter Code F, so it’s not like I have HUGE hopes for a new version, but I’m always happy to see old franchises continue.

          • NO! *sniff* THEY, THEY ARE SAVING MONEY WITH THOSE iphone’s games *sniff* so they can make a WA6 for ps3, or a remake of wildarms 2 for ps3. Omg if this one last thing ever happens… im gonna… IM GONNA, I DUNNO, IM GONNA STOP THE HUNGER IN THE WORLD

      • FireCouch

        Wild Arms 1 and 2 were on the PS1. Wild Arms 3, 4, and 5 were on the PS2. Then there was that awful Wild Arms psp game.

        Don’t bother playing them though, they lack voice acting.

        • kariohki

          Made me curious, so games without voices aren’t worth playing? No FFs before 10, or Suikodens before 4, or anything like that, eh?

          • Pichi

            Yousuke Fullbuster Uzumaki tends to avoid games that don’t have VA or have “old” gameplay from previous comments, so I assume its all in jest.

          • Dont hear that dude, what kind of reason is that? lol no voices so it sucks? Besides WildArms XF (psp) have voices.Yes, they are worth playing, i specially recommend wildarms 2, it had a psn release not so long ago, 2 CDs (i imagine they are together in the psn release) of epicness, you will love how the 1st CD ends, the 1st wildarms (remake for ps2 is also available) is also pretty good, but i like 2nd the most, and the 3rd, i love how it looks, the 4th and 5th arent that good (sadly).Of course, for wild arms 2, you cant expect graphics really advanced, is for ps1 after all, you may feel that the battles are kinda slow sometimes because now all of them are fast placed. BUT the story, pretty sprites, and charaters make it worthy, i just love it.

          • I love seeing people excited for their series, it excites me and makes me want to check out the one on the PSN.

          • No, I’m pretty sure that part of the comment was directed towards YFU, because he thinks anything without voice acting isn’t worth playing.

          • Ohhhh! i see now haha xD, then ignore my first sentence in the post replying to kariohki

      • WILDARMS 2 = my first ps2 (yes i know is for ps1, but i never got it -.-) GAME, and, in my opinion, one of the best rpgs there are, there is also WA1 (for ps1, and there was a remake for ps2) it was really good as well, but not as good as the 2nd, the wildarms 3 was made for ps2 and it was pretty good, it had some great graphics, like it was painted, dont bother with WA4 it wasnt really good, they put this new battle style with hexes, WA5 was ok though, but it just wasnt the same.And read reviews around of wildarms XF (the psp games) is really good, specially if you like strategy games.

        Anyway, i always use wildarms in all the forums xD is my favorite RPG, and the game that brought me into the gaming world :), i love love love it, dai suki :D

        • Oh awesome! lol. I have Wild Arms XF (bought it release date…never played a single hour of it, but my brother completed it, and he said it was awesome, so I need to get around to playing it).

        • Yusaku_Matsuda70s

          I loved the original PS1 Wild Arms. The story and characters were so simple but heartfelt. I liked 2 but it lacked the simplicity of 1. 3 really had the spaghetti western feel nailed down. Skipped 4. Now 5, man that game got weird… I liked it just because it was so wacky and different from the rest of the series.

          Have you tried Resonance of Fate? I was really surprised at how much it reminded me of Wild Arms… the whole deterioration of the planet backstory, the steampunk style, the jobs and designs of the main characters (I swear they look just like the 3 protagonists of the 1st game!), down to a gunslinging battle system. In my mind, it’s the unofficial Wild Arms 6. XD

          • lol xD, yeah i got it, but i think i stopped playing it because the bosses were a really hard work -.-‘, still, im gonna play it again soon, i stopped playing it because i got star ocean 4 (been a fan since SO1), but i already beat it >8D, and gonna give it a shot again.

            Besides i already know i can level the guys more if i put them to fight with different weapons… that is important in this game -.-

          • Yusaku_Matsuda70s

            I really like that aspect (switching weapons, anyone can use any weapon), but weapon upgrading system is esoteric and collecting materials for gun parts, then comparing which parts are better and how many you need, while balancing your resources so all your guns can have some good parts is totally masochistic. But yea I’d play it again too.

  • NISA been giving hints off this for months

  • Draparde

    nice i have a friend who’d be happy to hear this. Disgaea 4 already made my 2011 though.

  • NIS to the rescue again!

  • Finalstar2007

    Yes! love you NISA, thank you so much

  • maxchain

    Aroire? Aroire… I’m trying to figure out the joke, but I’m stumped because it isn’t just handed over to you like with Majicon.

    • As I noted above,

      Just a tiny note – it’s Arfoire, not Aroire. =) How about now?

      • Sorry I mixed that up, Nick! It’s fixed now :)

        • No problemo =)
          It happens! Thank you for posting about the announcement. I’m really, really excited about this game!

          • Code

            But are you as excited about it as the Etna’s Secret contest results!? >O>! Oh snap!

      • maxchain


  • Day 1.


  • Words cannot describe how happy I am that NISA is starting to publish decent looking games for the first time after Prinny.

  • mikanko

    I’m glad this and agarest zero are getting published. Now I’m just holding out hope Aksys or someone picks up more Cave games, and maybe Senko no Ronde Duo with its Blazblue length story/text.

  • john411

    Neptunia sounds horrible, but I guess there was a reason NISA wasn’t able to just use ‘Neptune.’

    Will the US release have all of the extra content released in the JP version, or will they be as DLC?

  • Schwer_Muta

    I’d sooner shoot myself than give Compile Heart more of my money, but part of me is still happy this is actually happening. I don’t really understand it.

  • Guest

    Cool but I was kinda disappointed with the dull and repetitive dungeons and lack of true fully rendered summons instead of those 2D pixels. SEGAGAGA had better looking summons and that game is almost 10 years old

  • ….
    Someone tell me why I just imported this
    Feels bad man.

  • Having played both, I’m really disappointed this got chosen for a localization release over La Pucelle: Ragnarok for PSP… I honestly did not enjoy my time playing Neptune much at all, and Ragnarok was a phenomenal enhancement to the original La Pucelle and something all Disgaea fans I’m sure would’ve enjoyed playing while waiting for Disgaea 4 on the PS3. Plus I would’ve loved to have seen the NISA team tackle the localization as Mastiff did the one on the PS2. Oh well…

  • Electrium

    So. Hyped. Much love to NISA, as always.

  • I need a ps3..now…or at least a port of this game for psp >.<

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