Keiji Inafune Resigns From Capcom

By Ishaan . October 29, 2010 . 4:55am


Head of Capcom R&D, Keiji Inafune, hasn’t exactly been pleased with his employer in recent times. Inafune, often seen lamenting the state of Japanese games development, is known for being a creative visionary with a global audience in his sights — a goal he believes that his fellow developers are not pursuing seriously enough.


As recently as last month, Inafune revealed that his goals conflicted with that of Capcom management, too, which he conveyed through an interview with the New York Times. “I’m strong-arming a lot of things through, but I’m not sure how much more I can do. I don’t share the same management vision as the company,” he revealed.


It would seem that Inafune no longer feels that he has a place at Capcom, as he has announced his resignation from the company on his blog on the website of Daletto, a subsidiary of Capcom’s that runs some of the company’s online games.


In a blog post titled “Sayounara,” Inafune says that after 23 years at Capcom, he feels there are no further heights for him to climb within the company, and that he will resign at the end of the month. Previously, Inafune was reported as saying that he could not be on Capcom’s board of directors as the board does not accommodate developers.


Inafune confirms that he’ll still continue making games, however, even if it isn’t at Capcom.


Food for thought:


Just before Professor Layton vs. Ace Attorney was announced, Inafune was reported as speaking very highly of Japanese developer, Level 5, and their ability to both innovate and create successful products. At the time, Inafune expressed his desire to work with the company.

Read more stories about & & on Siliconera.

  • As I said in another thread, I REALLY hope they bring in someone who is not so obsessed with appealing to the West. After the DMC disaster (Ooh! Ooh! If the new guy wants to really make a good impression on the gaming public, he can just go ahead and cancel it!) and his weird idea that Lost Planet 2 wasn’t Western enough, it’s obvious he has no idea what he’s talking about.

    Goodbye. Don’t let the door hit you on the ass and, for crissake, do not join and ruin Level 5! Go to move to America and join Activision or something.

    Oh, and if you could please take Wada with you, I’d be really appreciative.

    • TNA_Lewis

      The worst part about the DmC thing is that the only reason they redesigned Dante as just so the game would be noticed.

      • That’s one mistake. The other one is handing DmC to Ninja Theory

        • OneOkami

          How can you call that a mistake when you haven’t even played the game?

          • So far, the track record of Ninja Theory is good story, ok gameplay. If you like awesome story, ok gameplay, all the power to you.

            And QTE, but thank god they got rid of that in Enslaved

          • Sounds like their philosophy of games is backwards, but as long as they’re fun I guess…

    • I agree. I am sure their talents and love of Western games would be better appreciated at an American company.

    • Amen brother. Btw, him wanting to join Level 5? The least westernized of the big Japanese companies in Japan? And after he said the game industry in Japan is finished? Or he is insane or just a troll.

    • kylehyde

      I second everything.

  • urbanscholar

    Mainly I think woah…the man that comes to mind when I hear Capcom is gone?I’m sure his reasons more or less valid but its a two way street. I guess he got feed up with suits at Capcom. Also assuming they got tired of him bashing them and him throwing people under the bus during interviews.Anyone concerned how Mega Man Legends 3 is going to turn out now? I know I am. Well best of luck in the future to Mr. Inafune.

    • Code

      Yeah definitely that was my first thought as soon as I read this, “what’s going to happen with MML3” omo; I’m hoping that it’ll work out well enough, but it is hard not to be concerned.

    • DanteJones

      Yeah same here, I really hope Inafune was not the only thing holding the MML3 project together. Hopefully if the fan drive for it is large enough Capcom will think about keeping it? I hope so anyway.

  • Yui

    It’s truly sad that the guy left (despite the fact that he was clearly going a bit mad, what with his West-obsession =D). He worked on, as far as I’m concerned, many of the greatest video game franchises that I have ever had the luxury of enjoying, and for that, I’m extremely grateful.

    Good luck to him in finding a new place to work, and with any luck, his successor’ll be capable of doing him justice in the projects he left behind. =D

  • AdamBoy64

    By what’s gone before us, one could predict this happening.
    Farewell, Mr. Inafune. I shall have to do a Megaman marathon in his memory. (that’s the only thing I know him from..!)

    Good luck to him. I’m sure a bright mind like his will find its place.

    • I think of him more as a light bulb that was once very bright, but is now flickering badly.

  • He should head up Level 5 western game development…

    • NO! NO! NO! A thousand times no! Keep him FAAAAAAAAAAAAAR away from anything even remotely Japanese.

    • Yusaku_Matsuda70s

      It’s puzzling he would want to work for Level 5 as they are as they are one of the most traditionally Japanese devs in terms of design paradigms, with far less western lean than Capcom themselves. They make Dragon Quest, the prototypical JRPG series that Japan loves and the West barely notices, for goodness sakes. o_O

      • Hraesvelgr

        The Dragon Quest games that Level-5 has made have been pretty bad, though. I still have hope for DQX because I like the series so much, however.

        • If your definition of bad is breaking the traditional DQ formula, then yes, really bad.

        • Yusaku_Matsuda70s

          Quality aside, they do sell like hotcakes over there. But yea, I’d like to see another developer’s take on it.

        • I still really liked DQ8.

  • Yay? :(

  • joesz

    dammit I was waiting for him to become the CEO of the company.

    • Why ever ever would you want that?!?

      • Because not everyone hates him blindly and actually acknowledges his recent contributions to Capcom as opposed to just his failings?

        • I don’t hate him blindly. I have good reason for it. I think he’s partly responsible for a great tradition of gaming being under attack with his constant statements about Japanese gaming. He sees sales in the West going up, so he decides the best move is to dumb down his own branch of the industry. There are plenty of Japanese developers making great, innovative titles, but he’d rather everything appeal to the Call of Duty crowd.

          I greatly respect his earlier contributions to Capcom. But there comes a time when the old horse can’t run anymore and it’s time to take it to the glue factory.

          • Code

            You sure that’s respect? Usually respect is a little thicker then that. Not saying I agree with everything he says, but I’ll give the man credit he’s done a lot for gaming and handled a lot a series I love, so I’m not about to flip out over him just because he’s been vocal about his opinions.

          • malek86

            You can make good games even by appealing to western audiences. Look at Vanquish, for example.

            Sometimes I wonder if some people on this site have the general prejudice that “west = COD” and that western developers hate innovation.

          • Ereek

            Sometimes I wonder if some people on this site have the general prejudice that “west = COD” and that western developers hate innovation.

            They do. About a year or so ago, did you read that “Japan finally gets Oblivion GotY” article? There was so much mindless hate for Western RPGs by people who have obviously never tried the genre that it was ridiculous. If I want to discuss western games, I certainly can’t do it here, unfortunately.

          • I can’t deny that when I think of the west, I can only think of shooter games, even though the do make sports games and rpgs. I don’t hate WRPG’s but the freedom that they gave you is just a overwhelming sometimes ^_^’ I don’t even know what half of the stats mean, lol.

            Maybe we’re just being underexposed to WRPG’s :D

          • mach

            Look, no one here thinks that Western games can’t be good. The problem is that a lot of the industry has moved toward this idea that ONLY Western games can be good. You see it on sites like Kotaku, where the overwhelming sentiment is that Japanese games are outdated and can only stop sucking if they become Western games (for instance, if you look at comments on that site, the biggest complaint about FFXIII isn’t that it abandoned qualities of earlier FF games; it’s that it didn’t abandon enough! They think it’s still too Japanese to be good).

          • Yusaku_Matsuda70s

            It’s beyond me that people can think that when games like Brutal Legend, Enslaved, Heavy Rain, Big Planet, and all those quirky PSN/ Live titles by Western developers have been as innovative as, if not more than, what most Japanese devs have come up with on HD consoles (I don’t own a Wii or a handheld).

            Sure for each one of those Western games that exist there are a dozen more murder simulators, but in the same way, for each Valkyria Chronicles there are dozens of dating simulators.

          • This is from PlatinumGames site: “Games are one of the fields where Japan can boast to the world of its expertise. However, recent trends would lead one to believe that Western studios are experiencing success beyond that of their Japanese counterparts. At the same time, the Western games market has become incredibly large.

            While there are some in Japan who have expressed concern towards this state of affairs, we at PlatinumGames have always believed that video games are essentially a global form of entertainment. Truly high quality games should be well received by audiences globally. We will continue launching games into the global market from here in Japan, with not just Japanese tastes, but the tastes of all users, in mind.”

            This almost seems to be calling out Inafune. It’s a very different statement from “Japan is five years behind.” It’s the difference between “We must make games that are so good, they will be liked by everyone” and “We must make games that will be liked by the West!”

            Now for the people below:

            Mach: Exactly my point.

            Yusaku: Enslaved is all story (which is admittedly very good), awful gameplay, but the others, I agree with. As Mach said, no one is saying “West = Awful.” However, the reason why I bring up “Call of Duty” is that Inafune was complaining that RE5 only sold a few million units. Previously, that would’ve been great. But what franchise could he possibly be talking about when he talks about tens of millions of sales. I seriously doubt he’s talking about “Grand Theft Auto,” so that narrows it down to either “Guitar Hero,” which I don’t think he’s talking about either, or “Call of Duty.”

            Ereek: I own Oblivion. It’s one of the few games I have that I’ve never beaten because it bores me so much. The Shivering Isles and the Assassin’s Guild quests were fun and then the rest just…I had no interest in finishing it up.

            Ashgail: It’s not so much the freedom that I dislike. I never had a problem with that in Fallout 3, which is one of the few Western RPG’s I do like. With Oblivion, it just seemed like there was no personality outside of those two sets of missions. That’s what most Japanese RPG’s (the good ones, anyway) seem to be full of: personality.

          • Only going to touch on one point, Inafune was not the only one around this time speaking negatively about the state of the Japanese game industry. And, ‘lo and behold, some of those other individuals have left, and moved on to companies that align better with their sentiments.

        • MemeticRichard

          People hate Inafune? What the hell. Brief Richard on who these tits are. Steels chairs will be a’flyin’.

          • I’ll gladly throw in some wooden and plastic chairs. Keep ’em guessing.

  • I’m sad they lost a key staff member that worked on so many great games.
    I’m glad the person that injected Capcom with ‘appeal to the west’ humbug leaves them.

    And finally, and this is without any spite, career can be a very bad thing.

  • I think he has a few tricks up his sleeve, so this probably isn’t going to be the last we hear of him. Hopefully it’s a place that better understands him, even a new audience. As much as I love what he’s done with Capcom, if he wants to move on and try new things, more power to him.

    Although, I was really hoping he would direct another Capcom movie like what he did with Dead Rising :(

  • Guest

    he could not be on Capcom’s board of directors as the board does not accommodate developers.

    -TBH that sounds kinda crappy

    • MemeticRichard

      Translation: He doesn’t care about the money as they do, hence he is not one of their species.

      Board of directors is composed of parasitic worms.

  • Feynman

    Goodbye Inafune, I’ll always remember the good times, and Megaman Legends 3 just won’t be the same without you.A pity so many commenters here spew nothing but bile about his recent comments regarding ‘westernization’ and utterly ignore the piles of awesome games he brought to us over the past couple decades.Go figure.

    • Whats are these piles of awesome games? I do not think Ive ever encountered one of his games, and I only play awesome games.

      • Feynman

        You can’t possibly be serious. He’s worked as a major illustrator and character designer in damn near every Mega Man game ever (not to mention numerous other high-profile Capcom games), and has been the producer for many of the series’ strongest entries, such as Mega Man X4, Mega Man Legends, and the Mega Man Zero series.

        Outside of Mega Man, in recent years he’s been the producer/executive producer of games like Dead Rising, Lost Planet, Street Fighter 4, and even The Legend of Zelda: The Minish Cap.

        • Well Ive never played any of those Megaman games, not played Dead Rising nor Lost Planet nor Street Fighter, nor even The Minish Cap.

          • Then be quiet.

          • MemeticRichard

            And you’re bitching…why now?

            …You see, Ishaan? Still no logic… No signs of intelligent life…

          • That’s harsh, bro. Funny though.

          • In response to your Mega Man FPS comment… No. Just no. It worked for Metroid because Metroid is about exploration, and it’s pretty much the only FPS adventure. There is a little thing called “Mega Man Legends” which is a third person action platformer I believe.

          • For the FPS statement… We play Megaman because we don’t want to play another FPS.

        • Not everyone likes Mega Man, brah. Me, being one of them, nor have I played DR and I don’t plan too. I respect your commitment to someone you think highly of, but that doesn’t always translate to a shared admiration. Some people here dislike his views. Again, I am one of those people. People like him seem to think the only successful or good title worth playing is one made in the west or westernized. He might not have stated such, but it’s the impression I get. I am a westerner and I love my country as many of us do, but again, I have lots of western games I can already choose from.

          • You don’t have to like something to recognize it as significant.

          • Significant in what way? In that it spawned a franchise I don’t care about? That isn’t a good rationale for me to recognize it any more than “Oh, that guy did some big things for his company”. If that is what you meant then fair enough.

          • MemeticRichard

            So, for a franchise to be considered significant, YOU have to care about it?

            …Who are you lol?

          • I can’t see the reply button for the two replies to my own post, so you’ll have to see past this method of replying.

            Alexander Groce: significant in how it helped Capcom grow, how it helped shape the company into what it is and how it built the great reputation that it has, not to mention the significant impact that the franchise has had on the gaming industry as a whole.

            MemeticRichard: I think you improperly inferred my post. When I said “you”, I was using a general “you”. People don’t have to like something in order to recognize how important it is. So, someone doesn’t like Megaman. In what way does that change the impact that the franchise has had? It doesn’t change it at all. It’s significant.

          • MemeticRichard

            Lol, I wasn’t replying to you. XD I just ran out of reply spaces, so I hijacked yours. :3

            My comments were aimed at Alex.

          • Feynman

            You’re right about that, especially nowadays, when there are a lot of gamers who have never touched any pre-PS2 consoles. Even amongst the NES generation, I’m sure there’s plenty of people who never cared for Mega Man.

            Nevertheless, the guy has been an important player in one of Japan’s most important game developers for a long time. Even if he’s a bit out of touch, I just think he deserves a little more respect than “I don’t like what you’ve been saying lately, GTFO.”

          • I think it’s more than that. His comments and attitude reflect a negative growing trend that people see. If I am an influential member of an industry and I say “We of the Laharl industry must be more like the Prinnies in the west” people will follow suit. I am not saying he said “exactly” that so much as it is just his attitude. And the games they produce will follow that mold. Games made by western developers and Eastern developers are different. You can see that even in games like Vanquish. But what he proposes or stands for is a mentality that we should just produce games that are all generic. Granted, there are also market reasons for this as well. But he doesn’t help that situation.

          • Code

            rar, I’m happy just in the last year I got three different people I know who had never played Mega Man before, to play Mega Man 2, and beat it, they all loved it >w<~!

          • MemeticRichard

            French fries aren’t American, contrary to popular belief.

            His contributions to the industry outweigh criticisms.

          • No one is above scrutiny, Richard.

          • MemeticRichard

            In that case, feel free to scrutinize Chuck Barry, and his rather EPIC contributions to music.

            Make a valid argument, out of it. Please….

            Exactly. So much for “No one is above scrutiny, Richard.” And from what I can see, a lot of this scrutiny is pissy, incessant babbling.

          • “So, for a franchise to be considered significant, YOU have to care about it?

            …Who are you lol?”

            I’m a critic of your God, Inafune.

          • Chuck Berry is above scrutiny though, I’ll give you that :P

          • Have you seen Alexander’s Facebook profile?

          • How is my argument invalid and whiny?

          • Hm. From what I understand his ventures into “westernize” Capcom has been hit-or-miss, weren’t they? He’s even admitted to not fully understanding to what appeals to western audiences when his projects failed, but he clearly wants to try, and hopefully, in a different way.That’s what I give him credit for. Can’t say the failed games appealed to me (’cause I haven’t played them), but I was trying to look at it from his perspective; working at a company that has been quite successful by taking new ideas or even old ones and adding some flare to it, but now he wants to try it a different way. A way that the company doesn’t quite see eye-to-eye or may even understand the idea behind it – hence why he’s moving on.I could be way off, but that’s how I see it. I remember when the whole “globalize gaming” thing talk was first spewed out and I threw my hands up and said “WRRRRRRY”, but I was thinking to the extreme side of it, and that won’t ever happen because there are *so many* factors that not only have to happen, but they also have to be successful. So, I say, let him/them do it. Let them experiment. If it’s good, it’s good. If not, then I won’t take that ride.Obviously, I’m sympathizing with people like Inafune and Keita Takahashi. I see people jump on their nuts with statements they drop once in a while and I think “these guys know what they’re doing. They’ve done great things before and they’re telling you their honest visions/beliefs, so let them do their thing and see what happens”, and hopefully it’s something cool. If not, oh well, but I wouldn’t want to cramp on people’s ambitions of an idea for a game. I think the best approach, even speaking as someone who’s seen his favorite series mangled and tangled, is to let the game speak for themselves.

          • Such logic and reasonable talk. You’re making me cry. There is hope for the world yet. ;_;

          • Go back to your Casual Warfare 2! >8O

          • Speaking of that, Ive always wondered why they never made a Megaman First Person shooter. FPS seem to be all the rage these days and could convince someone like me to finally get into a Megaman game. From my analysis of the series (Ive only seen Megaman NT Warrior show to get interested in some megaman) it seems like an excellent genre to explore, versus a vintage 2D sidescrolling shooter.

        • I think that what he is trying to say is what has Inafune done since 2004 onward.

      • MemeticRichard

        Everyone’s thinking it, but I guess I’ll be saying it: Dude, you’re obnoxious as all hell. Before you wanna post something that you think is cute, witty, and funny, then ye’ll need to remember this: You’re NOT cute, witty, and funny, hence DO NOT try to be cute, witty, and funny.

        • Feynman

          Honestly, given his username and his posting history, I’m not sure if he’s trying to troll and be witty so much as he’s just a bit, um, ‘unique’.

          • MemeticRichard

            Just say it. At this point, I don’t think anyone will get in any trouble.

        • Why so mean? I was only being inquisitive, your mean hearted response is rather uncalled for.

          • MemeticRichard

            Your sorry, pathetic attempts at trying to be cute, witty, and funny is what’s really uncalled for.

            You’re being very annoying – and at the level of annoyance which you exceed, you’d have to be a complete muppet to NOT know that you aren’t annoying. So, really, cut the faint innocence and empty sincerity, and get your act together.

          • Don’t bother man. We tried to educate him before so many times, I lost count. No matter what is said, he’ll to continue be how he is.

        • Goodness. It appears that the pot is calling the kettle black.

          Listen. When you get older, you are most likely going to have to operate in close quarters with people whom you do not agree with or do not like. You would do well to learn how to deal with their presence rather than pitching a fit and hoping it makes them go away. Does that not seem reasonable?

          • MemeticRichard

            Firstly, when I pitch a fit, at least in person, it generally makes them go away. I ain’t fixing what ain’t broken. :P

            Secondly, so you even know YFU? Thought so.

            Thirdly…I don’t have a thirdly. :<

        • Okay, Ill start to think before I post. I think I post some enjoyable, inquisitive, and thought provoking stuff on here.

          I was simply asking for indication of what these awesome games were so that I could see them and check them out to know what I was missing. It was just a simple question that Feynman answered poignantly.

      • Ha ha ha ha!

        No–I’m not laughing with you.

        • I can’t reply to your post to me, so I will reply here. I understand that and I know he has done big things for his company. My point is I just don’t care because these are not series I value nor is Capcom a company I value. And again, his mindset is my issue. He is free to have his opinions, but I don’t believe that a person’s lineage should trump all criticism.

          • My initial comment wasn’t really aimed at you as much as it was a general comment. That entire conversation rolled down from another person insulting and demeaning Keiji Inafune’s legacy of video games, to which you replied: “not everyone likes Megaman…” which is where my comment comes in, as a reply to the original topic. You’re free to not care for him or his games, but that wasn’t the topic at hand.

      • You need to stop with these blanket statements, YFU. I like you, but you know this stuff pisses people off when you leave an extreme comment like that and don’t even attempt back it up with any sort of logic.

        Think of it like this: negativity is fine, as long as it promotes actual discussion around the subject. A “this sucks” without any reason doesn’t help anyone. :)

        • MemeticRichard

          I’ve never seen even a SHRED of logic from this dude. Literally. Like, seriously, shuffle through his comments. Prove me wrong lol.

      • You’ve never played any game before 2004-2006, so your opinion is irrelevant.

        • MemeticRichard


    • Locklear93

      To be honest, the only Inafune game I’ve ever thought much of was Dead Rising. Dead Rising 2 I ignored due to hating Case Zero. If he wants to appeal to a western market, I have nothing against that, but it also means his games won’t offer me anything that I can’t already get from a dozen western game developers.

      • Amen bro. If I want to play a “Western game”, I will pick up one of the dozen or so Western games already out from a Western developer.

    • Yusaku_Matsuda70s

      Wow what a heated discussion…

      I respect Inafune for what he did in the past, but I can’t equate what he’s done with what he’s presently doing. Games evolve, people change, tastes change, the world changes. There are plenty of artists/ musicians who once blew the world away but just aren’t as creative in their later years. The things Inafune said as of recent might have good intentions behind them, but he’s not the end all of Japanese developers and making blanket statements about the industry unsurprisingly offends some and hurts others.

      That said, I think he made the right move, because now instead of complaining in a company that doesn’t share his his current philosophy, he can actually move someplace people might listen to him and get the gears churning on the changes he’s been wanting.

      • But that’s just it, isn’t it? Capcom, as a company, are setting out to globalize…just not in the manner that Inafune might have wanted. Look at Capcom-Unity and the recent fighting game resurgence. Look at Bionic Commando: Rearmed and Ben Judd making the decision to have it be $10 instead of 15. Look at Dead Rising and Lost Planet.

        These are all decisions that had to be approved by Inafune first. Capcom very much had the same goals…it just seems like their board didn’t have enough faith, maybe, in a “developer” to let him take over the business and steer it the way he envisioned.

        • Yusaku_Matsuda70s

          That’s what’s baffling to me. If Inafune was calling the shots and the board agreed enough to green-light all those things you listed, then what was the problem exactly? I can see that Capcom is already more globalized in their approach to games than most other Japanese companies. In fact, didn’t they restructure recently to better pursue that goal? Did his peers regret/ dislike the decisions that were being made? Did Inafune feel he didn’t have enough say or had to push too hard? Or was it really just a political tug-o-war about leverage and positions?

          • I wish we knew. One can only hope that someday, Inafune gets to comment on these issues. My understanding of the situation from his comments is that everything you see at Capcom today was begrudgingly approved by their management after Inafune wouldn’t stop barking and snapping at their heels. They didn’t make it easy, and they still seem skeptical from what he says. :/

    • Hraesvelgr

      I approve of this message. There were a few duds (Dark Void, anyone?), but I actually like most of the games he was involved in.

  • [The Hunter] Doomrider

    Oh, he’ll continue to make games. Maybe he’ll eventually learn how to appeal to the Western masses like he always wanted to. That would be ideal for him to continue doing his thing.Just what is so different about Level 5 compared to other Japanese developers?Conspiracy theory time: could it be that all his remarks were to exert pressure on Capcom so they would “let him go”? Or something..?

    • That could be. You do get a severance package when you’re fired, after all, and with his past accomplishments and recognition it was sure to be a big one.

    • Another way to look at it is that he announced his resignation internally before all those interviews were conducted, so he had no reason to hold back.

      • [The Hunter] Doomrider

        Hmm… Yes, that is most likely the case.

        Well, let’s see what he can come up with.

  • Code

    Wow I totally didn’t expect that move, but a lot of people have left Capcom in recent years so it was bound to happen sooner or later. It’s going to be weird without him, but best of luck to whatever he moves onto next >w>!

  • Good! Now Capcom can return making games rather than trying to please the West. A strategy that clearly hasn’t worked.

    • Doesn’t matter even if Inafune is gone. CAPCOM could still make games to appeal to the West.

      • Then why did he leave?

  • I have great respect for Keiji Inafune, father of Mega Man. I think he was misunderstood lately and I know some statements/interviews can be mistranlated or lost in translation into english.

    This guy has had a hand in so many iconic games but when he tries his hand at something different, he gets hand bitten off!

    I hope he brings out a book in the future detailing his work at Capcom and so setting the record straight!

    I’m sad to see him go…..

    • mach

      The problem isn’t that he wanted to try something new. It’s that he wanted the entire company to try something new to the exclusion of all else. He’s implied that Capcom should focus all it’s big efforts on appealing to the West, and that upsets a lot of people.

      Like others have said, if he wants to make Western games, he should work for a Western company.

      • But Capcom have always been a western focus game company before Keiji took over and the problem with LP2 (not lp1) was it was to much like monster hunter (in a way pleasing Japan).
        In fact Capcom has been the most western focus company then most since the arcade and nes days (Strider for NES wasn’t never released in Japan in 1989! shock horror). Sega has American founders and Namco were originally Atari Japan!, what’s western and eastern is null!
        Most big Japanese companies cater for a west/global market since the eighties, nothing changed.

        • mach

          But again, it was never a focus EXCLUSIVELY on Western-style games, which is what Inafune strongly suggested the company should do. The focus has always been on games that have global appeal because they are genuinely good in their own right, not just on ones that are identical to whatever happens to be popular in the West regardless of actual quality.

  • Big up to Keiji InafuneSAN! Some people’s comment here have no logic and are just disstastful!If I was a western developer working at western company I would love make games like the japanese do, but GOD forbid if japanese developer tried to make western type games (Sarcasm btw). Keiji was always retain some japanese “feeling” to Capcom games intentional or not!I wish him the best of luck!Maybe he will follow Shinji and join ZeniMax!?

  • Understandeable, i know how it feels when you want to do more to make better quality things, even if is just something minimal, but if your partner isnt taking it seriously it can really put you down, and is a great idea to go to a company like LEVEL 5, wich is coming to the highs really fast, with great new ideas (STILL NO DARK COULD 3 THOUGH D:<). And CAPCOM, already with a good place in market and a respectable reputation, probably feels is better to keep going with what has been working for them instead of trying new things.

    I dont have anything againts this dude like others, so sayonara to you too :O, let's see if you can really do something good, actions are worth more than words.

  • malek86

    Does Capcom still have anyone left? Looks like everybody is going away.

    • Yusaku_Matsuda70s

      There’s always Yoshinori Ono of Street Fighter.

    • Ono and Takeuchi seem like the globalization guys for now. Takeuchi’s the new corp. director and Ono is head of online games. Ryozo Tsujimoto will never be pulled off Monster Hunter.

  • It’s a shame that he and the new Capcom can’t get along. Oh well, good luck in the future Keiji.

  • So his replacement will be Jun Takeuchi Wikipedia:”Jun Takeuchi (竹内 潤, Takeuchi Jun) is a Japanese video game director and producer. He served as the producer for Onimusha 3 and Lost Planet and chief producer for Resident Evil 5. Takeuchi has also worked on other Capcom games such as Street Fighter II for the Super Nintendo Entertainment System and Resident Evil and Resident Evil 2 for the PlayStation.”Doesn’t strike me as more “Japan, hooray!” than Infune right now.

    Aaaaaand he likes outsourcing:

  • puchinri

    As long as he stays away from Level-5 (and any other devs I like), I’m fine. Although I’m surprised he doesn’t want to try and join a western company.

    I wonder how things with Capcom will go now (I doubt they’ll go bad). Hopefully they’ll bring in someone who likes and appreciates them as a whole of a company.

  • So…………What will happen to Mega Man Universe?

  • Zefiro Torna

    And with this news I can’t help but miss the Capcom of the past. A Capcom made up of talent like Inafune, Okamoto, Funamizu, Inaba, Mikami, Kamiya, etc.
    With Inafune finally gone it’s the end of an era.

    At least there’s still Shu Takumi.

  • Oh man, I made a great big comment, and then I accidentally swore.

    Now it’ll never get approved D:

    basically, I love you Inafune, you’re among my top dudes. I always recognized that Capcom was holding you back, and it’s good you’ve escaped. I basically LOVE it when guys go more freelance. We’ve gotten Clover from such a thing and we now have Platinum. It’s beautiful.

    (Plus he’s got a bit of Suda51’s straight up, relaxed, western-er way of getting his point across, along with a nice way of insulting opposers like Itagaki just less funky)

  • masuto

    Damn right he should resign. That dude needs to replay Megaman 3 cuz all his “let’s all turn japanese games to american” is bull and unsuccessful.

  • vadde939

    Good riddance. Capcom is better without this guy. He’d better stay FAR FAR AWAY from Level 5 though. I don’t want him ruining them like he ruins everything else he touches.

  • ThunderGod_Cid

    Well as long as MegaMan Legends 3 is still coming out…

  • Aoshi00

    *finished reading all the 116 comments* whew..Wow, Inafune’s getting so much hate.. like others said, he’s not the only Jpn developer that look to Western games for elements that could elevate Jpn games. And when the Jpn console market is shrinking (PSP & DS are all the rage) while there’s this big piece of pie in the west, it’s understandable why he would have those feelings that one needs to “adapt”. Kojima always makes the same kind of comments too that Jpn developers have fallen behind and need to play catch up, though not as passionately as Inafune I suppose. Yet lots of people still look forward to his new MGS or whatever new projects up his sleeves.. Well, best of luck to him, Dead Rising is cool, I just suck w/ time limits :(…I was watching this video on Inside Xbox, I thought he was funny he kept saying “no other Jpn games out there have an open world as big as Dead Rising 2. We’re not there, but we’re getting there”, can’t blame a guy for being passionate about his work. I don’t like LP2 that much, but Takeuchi Jun’s the producer right? Whatever people’s views on these masters, I just find it cool that we could hear them speak about their minds in interviews these days so conveniently via the internet. Back then we didn’t get to “hear” Miyamoto or the Gooch, last time Miyamoto came to the Pokemon store (now Nintendo store) in NYC, I thought he was like a god lol.. Finally, everyone needs to adapt in the new environment, even Sakaguchi. He made several tried and true turn-based battle games like Blue Dragon, Lost Odyssey, Arachaic Sealed Heat, which were all great games, but they weren’t very welcome because most think they were too old school.. and now he’s doing real time action in the Last Story, and even then Jpn gamers probably still wouldn’t care, because most of them won’t touch anything unless it’s first party Nintendo, on handhelds, or has MOE written on them. I’m guessing that’s one reason Inafune thinks Jpn is falling behind.

    • Code

      rar, hot topic was so very hot >w<; but yeah I'm not sure where he warrants all that much hate — A LOT of developers, like you mentioned Kojima (he was the first person I specifically thought of too) have been talking that way for awhile. When it comes to games, I think it’s pretty well known here I’m veryyyy Pro-Japanese gaming, in my opinion it’s done better through and through, and has flavor and style, western developers usually just can’t match ~w~; That being said I’m don’t deny myself playing western titles, it’s good if it’s good after all, but when it comes to watching game news I’m almost exclusively follow Japanese gaming, western titles I really need a friend’s recommendation to check out usually. I admit some comments about westernizing titles really makes me cringe, Inafune has done it, Square (especially you Square omo’) and Kojima too. But come on you don’t just throw someone into the fire, because they have an opinion, or want to try something new and different.Another person I immediately thought of when it came up was Stan Lee, he’s done all kinds for American comics, but he’s also in recent years had legitimate interest in Japanese anime and manga. There’s absolutely nothing wrong with that, I think at certain points in peoples lives they realize they don’t just want to do the same thing forever, they want to look around, and see, and try, and do new things, or even do what they do in new ways. Aww well I think this is mostly smoldering at this point, I just wanted my 2 cents >ww<~!

      • Aoshi00

        I have to say up until this gen, I was only into Jpn games (you couldn’t pay me to pay Western MMOs or FPSs, but that’s more like genres), but now some of my favs have been from the West, like Heavy Rain, Assassin’s Creed, Mass Effect, Enslaved, Bioshock, Gears of War, Uncharted, etc, maybe the graphics have gotten to be so photo realistic these days to achieve their vision, yet I love Nier, Bayonetta, Vanquish, etc. And like you said, I think Square is the worst offender going western that disappointed me the most (w/ FF14 that’s like the stake driven at the heart of the franchise..), their games are just neither good Jpn nor good Western… The Gooch is probably “What the hell are they doing to my baby!?” (in a more laid back way), “just wait for ‘Last Story'”.I think both sides are coming up w/ very good games, and usually people are too close minded to appreciate the other side, like pro Jpn games people think it’s all FPS here, and Western gamers think Jpn is only into crazy MOE, dating sim, overpriced shmups, archaic PS2 RPGs (just look at the hate for anything Love Plus-related lol, and yet people love Miku and other stuffs which also bank on the MOE factor)I think Kojima and Inafune have done a pretty good job incorporating western elements into their games, heck Kojima has always been into western movies, like Policenauts which was like City Hunter mixed w/ Lethal Weapons. And now people’s disgust and contempt for the DMC or Castlevania LoS reboot. LoS is a great game, which I don’t think the Jpn were even capable of making, that’s why they handed to Mercury, and the new emo Dante, yea the looks are kind of weird but since I loved Heavenly Sword and Enslaved (Ninja Theory’s getting a lot of hate too), I’m looking forward to that as well (guess I’m in the minority because I was never a huge DMC fan so I’m not that picky).Speaking of Stan Lee, I wonder how much input he has on the story of Ultimo and how much is from Takei, the story is filled w/ Jpn references, and I mean the legend is pretty old now. My sis saw him at comicon recently (she’s a big comic fan) and said she can’t believe he’s still around, looking well but rather “stiff” lol.

        • In his works, Stan Lee usually writes a synopsis, the other artist does the panels, then Stan does the balloons and caption, and then he oversees the coloring and lettering. I think for Ultimo though, he just does the synopsis.

  • What??!! But what will happen to megaman games???

    Megaman X9… T_T

  • Inafune is joining the Board of directors of a semi unknown wrestling Company known as EFW

  • Happy Gamer

    If Inafune works at platinum it will be pretty much old school capcom…be a beast!
    the thing is like with shinji mikami an kamiya, they’d have to make diff IPs.
    it must be hard for him to resign from his baby, mega man series…something he pretty much put his life into.
    i guess he is prepared to make new games, new IPs and ideas. heck he may even want to start something fresh at this point in his life, not just gaming wise but in general.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos