The Three Special Attacks You Can Trigger In Gundam Memories

By Spencer . May 3, 2011 . 10:30am

pic_system02_01Right underneath the thruster bar is the special attack gauge. This meter fills when your attacks hit or your mobile suit takes damage. You can stock up to four bars, but you only need one to use a "special trigger" in Gundam Memories: Memories of Battle.


The first level is Awakening. Spend one bar to boost your pilot’s attack, defense, and speed for a fixed amount of time.




Quick attack, which could have been called quick time event attack, utilizes two special attack bars. Buttons pop up on the screen for players to press. Hit the commands and you can land up to four attacks in a row. Be careful, because if you miss a command by pressing the wrong button or if you’re too slow the enemy can strike back with a counterattack.


pic_system02_04 pic_system02_05 pic_system02_06 pic_system02_07 pic_system02_08


Remember how Gundam Memories: Memories of Battle lets you switch between three Gundam in one battle? Spend three special attack bars and you can call all three Gundam for a combination attack. Since you get to pick which three mobile suits to bring on the battlefield its possible to have Gundam combinations that haven’t been seen in the anime series.


pic_system02_13 pic_system02_14 pic_system02_16 pic_system02_15


Gundam Memories: Memories of Battle will be available for PSP in Japan on June 23.

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  • Why doesn’t North America ever get any of the neat mecha games on PSP? D: I haven’t played a Gundam game since the PS2 and Memories, Super Robot Taisen, etc. all look awesome.

    I’d import but I’m a stickler for understanding what’s going on, even if the games are light on story.

    • Altritter

      Well, I don’t think there’s too many licensing issues surrounding Gundam, but maybe they don’t come over here because Gundam games don’t sell all that well in America. Now, Super Robot Taisen is simply an impossibility, unfortunately. There’s just too many series from different companies in the games, it’s a licensing nightmare.

      • DanteJones

        Which is a damn shame. :( I’ve played a few of the SRW games (and OGs) and they’re really, really fun to play. I just don’t understand whats going on most of the time, lol.

        • Altritter

          Yeah, SRW is one of my favorite series of all time and knowing what’s going on would be nice. It’s one of the reasons I’m trying to teach myself Japanese.

      • kroufonz

        yeah license shouldn’t be a problem, hell bandai america even have lot of other license from other anime in america (for example haruhi) and none of them ever given a chance, or maybe the western branch simply doesn’t even know the existence of franchise which is not DBZ/Naruto???

        anyway there is to much good gundam game been ignored( sd g series, vs series, even gundam senki on PS3 etc)

        maybe we get another gundam game (which isn’t DW) in the west again if namco bandai producing another shitty gundam game again? (i meant we got that shitty crossfire but never the better one)

        • LynxAmali

          I do believe that Senki was meant to be released overseas as the majority of text and what not was already in English (or from what I’ve seen.)

          On the discussion about SRW, I’d say the reason why we haven’t gotten EXCEED or Masoukishin is because of just that. Atlus had no problem localizing the first EF game which included KOS-MOS, Reiji and Xiamou from Namco x Capcom and Banpresto characters. The reason Masoukishin’s not over yet is probably trouble getting the licenses as the majority of characters are owned by Winkysoft (the other LoE characters other Shu and Masaki)

          I heard a rumour thought that we almost got Alpha DC because Sega was pushing for it. I heard that we were as far as inserting voices. AKA the Text was all in English. But something went wrong and the plug was pulled. Any one clarify?

          • Exkaiser

            I’ve heard that, too, but everyone gets as far as “something went wrong.” Hmn.

      • Doh! Didn’t even think about the licensing. I guess importing wouldn’t be out of the question since crossover stories rarely do it for me, and the gameplay looks so fun.

    • Guest

      NamcoBandai won’t release Anime games to the U.S. unless they have a strong following still (aka Naruto/Dragon Ball). The Gundam popularity in the West faded a while ago and the last console Gundam game released to the West was Crossfire which got horrible reviews and sold terribly.
      The reason Dynasty Warriors Gundam gets a pass to the U.S./EU is because it is developed by Koei and the DW series has a loyal following in the West.
      The reason SRW doesnt come here is because of possible multiple license issues.

      • ninjaonizuka

        and thats horrible gundam is one of my fave anime series why must ppl only pay attention to naruto >.> i like naruto alot but come on i want more anime games and less shooters in america this year we got like 40 shooters =_=”

        but atleast i have SDGO (sd gundam online :D) its my only and fave mmo but wiff sdgundams :) they shud try to release that in the usa

        • Guest

          Because Naruto is still on the air and Dragon Ball is like the hugest Anime ever next to maybe Pokemon or something. They (Bandai) are just being ultra conservative now in regards to releasing stuff overseas even if its on cheaper to make systems like PSP, Wii and DS; and they go by current popularity so since Gundam hasn’t been on the air in years well…

  • PrinceHeir

    this looks sweet

    then again i doubt we’ll be getting this :(

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