A New Trailer For Grand Knights History Shows Off The Game’s Animated Battles

By Ishaan . June 3, 2011 . 4:25am

Grand Nights History, unlike Vanillaware’s last two games, is going to be a turn-based affair with some strategizing. In particular, Marvelous say that you’ll need to keep an eye on the formation of your units, which can be placed on a 4 x 4 grid. There are over 20 formations in the game, and each one offers certain bonuses during battle.

 

Marvelous released a promo video for the game today, which shows you a glimpse of the battles in Grand Knights History, and a peep at the unit customization as well:

 

 

Units in Grand Night History are customizable, and are divided into three classes: knight, wizard and archer. These classes are then further divided into sub-classes. For example, the three types of knights are: soldier, paladin and maiden. You can select their hair colour, hairstyle, voice, accessory and other physical features. Your character’s personality will influence their development, too.

 

Marvelous have Grand Knights History scheduled for a September 1st release in Japan for the PSP.


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  • Kibbitz

    Not usually one for self-generated characters, but this looks Marvelous!

    • http://pulse.yahoo.com/_VW2SOKE43GW2JHDK3BULDCKX54 Zeta

      In my case, self generated characters are the deciding factor in getting a game.

      It’s never been a deal breaker for me. Just the opposite :V

  • Guest

    Now this is 2D I can get into

  • z_merquise

    Hand-drawn 2D games would never die! 

    Gods of English Localization, please do not ignore this gem.

    • kupomogli

      How do you know it’s a gem?  It could be garbage.  I would like it localized as well, and once it is I’d pick it up, but I won’t state something as fact when I have no idea whether it is or not.

      Good graphics don’t make a good game.  FF13 for example.

      • Suicunesol

        Because Vanillaware has somewhat of a good track record.

        • http://www.facebook.com/people/Brandon-Coley/588322262 Brandon Coley

          ff13 wasnt all that bad its different but not bad i enjoyed it

        • http://www.facebook.com/people/Daniel-Morandi/100000837836996 Daniel Morandi

          Of course, when you get to know the company you already can see the results.

      • http://www.facebook.com/people/Josef-Nielsen/100001549443669 Josef Nielsen

        ok smart guy then why did you judge the game on graphics not story numb nuts 
        kids theses days look you need to judge a game buy three thing that is story music then graphics

      • z_merquise

        Well, you got point there but it may just be because I fully trust Vanillaware. I do like their games even it had flaws but hey, no game’s perfect. And like what other people said here, they got an impressive track record so that really add confidence.

        I respect your opinion and everything can happen in this game. But it’s just that I’m a fan of Vanillaware and it’s normal to be suddenly hyped and/or excited on a game developed by your favorite developer especially if it was a kind of game that you wanted to see from them.

    • PrinceHeir

      hell yeah long live 2D!!!!

  • RagnaXBL

    This game looks beautiful, now if we can just see this localised in the west along with Tales of Xillia i can die happy

  • https://twitter.com/#!/SplashdownTiger STiger

    Loving the music, art style, combat, and overworld map.  I hope this game gets localized. *HINTHINTXSEEDHINT*

    • http://pulse.yahoo.com/_VW2SOKE43GW2JHDK3BULDCKX54 Zeta

      I’ll bet Tom likes the music, too ;D

      • https://twitter.com/#!/SplashdownTiger STiger

        So if you guys localize it, you’ll totally release a soundtrack CD as a preorder bonus?  ;O

  • http://twitter.com/#!/Leafy_Cam Leafhopper

    That is definitely a Vannilaware game.

  • http://pulse.yahoo.com/_2UDFY4ESBBF3Z255AJEISWVNTM Chris Dorelus

    game is looking to be pretty damn amazing. cant wait. hopefully it gets localized. and hopefully the character u make can talk lol

  • jakxzero

    Vanillaware Never Disappoint

  • http://twitter.com/Soul_Slappy Sam Brien

    …One of the best battle themes ever. And it isn’t even out yet!

    And the visuals, holy crap! I think this needs to be in my PSP as soon as possible!

  • http://twitter.com/Paradox_me Paradox me

    I.. I must have this.

  • http://profiles.yahoo.com/u/HAEBCODVH3BGFIHE47BKNDXD2I Jonathan

    I’m a little unsure how the classes work, exactly.

    are they 2 classes, but one gender-specific?

  • http://pulse.yahoo.com/_VW2SOKE43GW2JHDK3BULDCKX54 Zeta

    Man, what is with all of the awesome new trailers today? XD

  • TrevHead

    I love vanillawares 2D artwork

  • Billy Añonuevo

    Are you sure this is a PSP game? This looks amazing!

  • IceRomancer

    I love the enemy design! This game looks great!!

  • Code

    rar, I was really disappointed by Muramasa; but this looks pretty sharp, I may have to break down and potentially give this a shot down the line xpx;

  • Pichi

    Whoever brings it over will take my money!

  • http://otoboku.se manga

    Vanillaware graphics and strategy gameplay?

    Whoever(Atlus I´m looking at you) brings this over will receive a bag of gold from me.

  • YsyDoesIt

    Vanillaware and their spherical environs.  I love it.

  • http://www.facebook.com/reynald.tolentino Reynald Ramel Tolentino

    battle system and graphics looks better than FFXIII

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