How A Survivor Levels Up And Progresses Through Tomb Raider

By Spencer . June 14, 2011 . 3:49pm

Base_Camp_3At base camps, Lara can huddle by the fire (she really did this in the demo) in Tomb Raider. While resting and recovering from wolf attacks, Lara can also enhance her abilities. A menu pops up with options like salvage, which is essentially Tomb Raider’s form of crafting. Crystal Dynamics explained items will be limited and Lara will have to utilize everything and anything she can scrounge from the ground.

 

Another option called fast travel allows players to revisit areas without backtracking. Tomb Raider takes place on an island, but Lara will not be able to explore the entire area right away. In the demo, Lara stumbled as she leapt from roof to roof – a far cry from the finesse heroine in the previous Tomb Raider titles.

 

Lara learns survival skills and these upgrades allow Lara to reach new areas. She also gets tools, like a broken axe from Roth. Once she has the axe, Lara can climb by pressing the X button, a necessary tool for reaching a radio tower – one of the mission objectives in Tomb Raider.

 

When you’re not sure what to do or where to go in Tomb Raider use survival instinct. This highlights cues like wolf tracks leading to wolf den where Roth dropped his radio. Tomb Raider, Crystal Dynamics said during an E3 presentation, this game would have more puzzles than previous games in the series. Just in case you missed it, we covered the prologue puzzle where Lara uses a torch to move and ignite exploding barrels.

 

Tomb Raider is slated for release in 2012 on PlayStation 3, Xbox 360, and PC.


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  • Guest

    When will she learn the handstand walkover move

  • http://www.kinectronic.com Kinectronic

    I’m not a massive Tomb Raider fan, but after seeing the E3 gameplay demo, I think I might have to pick this up on day one!

  • http://twitter.com/FaithlessMr Bruno Silva

    They somewhat convinced me with the whole “This game will have more puzzles than the previous TR games” part.

    Let’s see if they can keep their promises.

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Hm they said the buzzword. Hopefully we get a special collectors edition strategy guide for this game, I cant imagine playing it without one. I cant wait.

  • http://pulse.yahoo.com/_2WNP7FYA3VYJQKEYYV5GXH3K5Y yahoo-2WNP7FYA3VYJQKEYYV5GXH3K5Y

    I have a major request right here: can we gain footage from the second part of the E3 demo? The one showed to the public at E3 stops with Lara getting out of the cave. It’s clear that the demo goes on beyond that point. I would like to watch the part where Lara talks to Roth and receives her first objective (something about a radio tower).

  • mikanko

    After watching the E3 demo I hope there’s a way to turn off the “survival instinct”. Kinda takes the fun out of figuring out a puzzle if the barrel you’re supposed to set on fire starts glowing and flashing all over the place.

    • http://www.facebook.com/people/Wesley-Cruz/100001077275803 Wesley Cruz

      the author said “use” survival instinct so im betting it’s at the players discretion whether or not they want to use it.it would probably be better that way too.

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