Since Frank West Is Tougher, Dead Rising 2: Off The Record Ups The Zombie Count

By Spencer . July 10, 2011 . 5:35pm


Way before Dead Rising 2 shipped to stores, Capcom showcased a demo with 7,000 zombies on screen at the same time. While Dead Rising 2 has tons of zombies in any area, the team at Capcom Vancouver decided to cut the zombie count for last year’s game and decided to increase it with Dead Rising 2: Off the Record. Here’s why.


"We’ve upped the zombie density this time around," explained Jason Leigh, executive producer, during an interview with Siliconera. "When we first started showing the game at Captivate a couple of years ago, on one level we had 7,000 zombies on the screen. What we found in Dead Rising 2 that was not actually practical in an environment because it was just too dense. This time around, because we made Frank a tougher character right at the beginning and we gave him more cool weapons that do a lot more damage, we actually managed to up the zombie density and have the world be a little more dangerous for him."


"In places, we upped the density by at least 30%. There are probably a few thousand zombies in any one environment," Leigh added.


Frank has an updated arsenal, which includes a few weapons tied to a tennis ball shooting machine. Combine that with saw blades and you have a saw blade shooter. Pair it with motor oil and you create a fireball shooting gun, but unlike Freedom Bear this weapon doesn’t arc and it rotates 360 degrees. Frank can also impale zombies with the Pegasus – a horse toy and fireworks that launches zombies into the sky before exploding. Not exactly destructive, but Capcom Japan urged the team at Capcom Vancouver to create weapons that let gamers play with zombies.

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  • DanteJones

    MORE zombies? Holy. I can’t even imagine how packed the middle plaza area is going to be. Also can’t wait to play as Frank again, pretty excited for this. :)

  • kroufonz

    wish capcom could use money they get from milking or re released franchise to make HD breath of fire(-_-)

    it’s not like this wish have something to do with me feel a little bit cheated for buying the vanilla version:P

  • Rihawf

    More zombies, more fun. (And slaughter with laughter)

  • Hours

    I don’t know how I feel about this game. I think Capcom believes that Frank West is way more popular than he actually is and they can just put in anything to boost sales. I know he has a lot of fans, but they are altering the whole story of their series just to shoehorn him back in. And it’s not really fair to Chuck fans either, he deserves his chance to be in the spotlight too.

    Why make a non-canon retelling of Dead Rising 2? The first version was great. If they really wanted to make a new game with Frank, why didn’t they just make a new Dead Rising sequel?

    It’s just like the Resident Evil: Operation Raccoon City. A non-canon retelling of a popular story just to squeeze out more cash without really adding to the series.

    • Azuku

      He’s covered wars, you know.

      • DanteJones


    • Apache_Chief

      Not adding to the series is debatable (it looks fun), but Capcom is known for squeezing all the cash they can out of their titles. DLCapcom is an apt nickname. 

      • Hours

        I meant in a canon sense. I know that doesn’t matter to some people, but it does to others. Is the next true installment of the Dead Rising series gonna continue with the main continuity or is it gonna branch off into this new “what if” scenario, basically making everything that has happened so far pointless?

        There are ways to make use of Frank that don’t involve remaking an entire game just so he can be the hero again. This is just a shameless showcase vehicle for profit.

        • Kris

          From what I heard from the Capcom rep I talked to at E3, this is entirely non-canon. It’s all in Frank’s head, so I assume that a third game wouldn’t follow this canon. 

          I can also kind of understand the appeal of making a spinoff Frank West game versus a true sequel, too. Dead Rising 1 had a more laid back and comic approach than DR2, and a lot of that was due to Frank as the protagonist. Making a third game that starred Frank would probably be a bit jarring, as you’d have to change Frank as a character to make the story fit the tone established in DR2, or change the series’ tone yet again (which would be a bummer, because I kind of liked it). 

          Then again, that line of thinking could just me being idealistic, and the game could just be a quick money grab. :p

          • Hours

            Well, I’m not saying they should boot Frank entirely from the series, but I think they can find ways to use him without going overboard.

            I’d rather see Chuck and Frank work together in a brand new full fledged canon sequel, than these “what if” type situations.

            But Capcom thinks the US is obsessed with Frank and have said so in a couple of interviews. (Which is kinda funny to me, because I don’t even think Capcom really knows who Frank is, judging by how WILDLY different he looks in each game he’s appeared in.)

            When one character starts to overtake a series, the results are usually not that appealing. My real concern is not really this game here, but what’s gonna come next.

        • SeventhEvening

          I kind of felt the same way when they announced the game, but after watching some of the stuff they’ve released, I’m still interested in playing this. I understand the concern of “what next?” but I like the idea of playing a whole “what if?” story. It isn’t like we get that perspective very often in this form of media, and if we get back on track with DR3, this will be a nice diversion. It would also be nice to tide fans over since a lot of time passed between DR1 being released and 2 coming out. Something I read made it sound like this game is basically Frank West having a dream or something, which would be a humorous way of framing it.

          I feel the same way with “Ryu Ga Gotoku: Of the End”. The idea of a “what if” non-canon story might be really fun, but I sure as hell want things to get back to normal for the next installment. 

          It reminds me of when comic series would have a “What if…” issue that would alter something in the plot and generate some entirely new world, but it wouldn’t affect the regular canon series. I always loved those issues, but you rarely get that thing in other forms of media….

  • goooooooooood!


    i think this looks like a ton of fun.

  • SolNeko

    not sure about this one, i own the first 2 and they were great but if this is just like the xbla games where they just add new weapons then i wont be interested.

  • punkchobit

    Awesome. I just hope the PS3 version doesn’t suck as bad this time. I dislike having to buy 360 versions, especially ones with online multiplayer. Feels like I only get half a game.

    • SeventhEvening

      What was wrong with the PS3 version? That’s the version I have and I never had any problems with it.

    • DanteJones

      Hmm, maybe you got a faulty copy or something? I don’t think mine had any issues.

      • punkchobit

        The PS3 version ran at both a lower resolution and framerate

  • PrinceHeir

    haven’t bought DR2 yet

    should i buy the one with Chuck then play this?

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