Hollywood Director James Gunn Created Lollipop Chainsaw’s Story And Characters

By Ishaan . August 1, 2011 . 11:48pm

Earlier today, we reported that Hollywood director, James Gunn (Dawn of the Dead), is collaborating in some manner with Grasshopper Manufacture and overseas publisher, Warner Bros., on Lollipop Chainsaw. On his personal blog, Gunn details just what he’s doing.


“About a year ago, Warner Bros came to me and asked me if I wanted to be involved with a video game, Lollipop Chainsaw, being developed by the great Goichi Suda AKA Suda51 and Grasshopper,” Gunn writes. “They showed me some test footage of the chainsaw-wielding high school cheerleader and I was blown away by its mix of graphic violence, fun, and glittery goodness.”


Gunn says he signed on and helped Grasshopper develop Lollipop Chainsaw’s story, dialogue, and characters. This affects the original game itself, not just the English version of the game. Gunn also worked with the American actors and voice artists to create the characters.


Finally, Gunn says that Lollipop Chainsaw will also feature people that have been involved with his films and other projects. The game will be released outside Asian territories by Warner Bros. in 2012.

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  • puchinri

    Huh, that’s interesting. It’s a little different compared to how much I assumed he was working on the project, etc.

    • I don’t really know that guy, however Suda is enough for me to get this game, aside the inherent sexyness of a cheerleader with a chainsaw.

      • puchinri

        I vaguely know of him, can’t say I care for him though (or that I dislike him). But I just assumed he wasn’t working on it much, but now it’s clear he’s had quite a hand, so I wonder how much him and Suda have worked on.

        I am interested in the game, but not completely sold yet~. 

  • RagnaXBL

    trailer please!?!?

  • HarryHodd

    Just good news ever since this was announced. I think this has some potential.

  • Wake

    Slither. Make that movie into a game then I’ll be interested.

  • Kris

    “Lollipop Chainsaw will also feature people that have been involved with his films and other projects.”
    I could see Ellen Page as Juliet!

  • Klarktastic

    I wonder if this will be a move game like no more heroes

  • SirRichard

    Warner Bros. are really throwing a good bit behind this one, aren’t they? Here’s hoping it does well enough to encourage them to back other games like this.

  • Selaphiel

     Just gonna take this chance to say: If any of you haven’t seen Super, you should totally check it out. Slither is also pretty epic.

    • Selaphiel

      Fun fact about Super: The content is so extreme they didn’t even bother submitting it to the MPAA, because being released unrated is far better than getting an NC-17 =D

  • Hm, I wonder if this game will be subtitles only in Japan, given the projected heavy participation of English-speaking cast (and to an extent, staff).

  • AJ

    In other words, this isn’t Suda’s full input either.  So, I think I’m going to skip this one for sure.

    • Well, I’m not going to skip this one but I know what you mean. I feel like some of his newer games have less of his imprint on it. Like his full creative powers was kept on a leash or something. I guess that’s not a totally bad thing, but I’d like to see more of Suda in his games.

      • He’s not “kept on a leash” by anybody, he is the president of Grasshopper Manufacture, after all, he can do as he damn well pleases, but he just can’t be arsed and just wants the money now.

  • Guest

    Oh so that’s why Warner Bros took this on. Nothing to do with “Mortal Kombat” as some other poster suggested yesterday -_-

  • PrinceHeir

    Juliet is lovely :)

  • Seems kind of meh…

  • banballow

    This is required for at least one Trailer / Commercial…

  • I want a strange and unique vision people have to be persuaded into investing in. Not some mindless Zombie (when will this craze die out?) action game with a slice of weirdness from SUDA.

    Am I going to buy this, no way.

    This goes to show shouting out “HERE TAKE MY MONEY [insert name]” doesn’t always turn out well.

    Why would companies bother to make a unique game and risk sales when they know their fans will buy it anyway? They design it around what will appeal to mass audiences. The exact opposite of what we like the person or company for in the first place.

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