Street Fighter X Tekken 600,000 Units Short Of Sales Expectations

By Ishaan . May 7, 2012 . 11:00am

Capcom mentioned in their earnings report last night that Resident Evil: Operation Raccoon City was “performing steadily” while Street Fighter X Tekken was underperforming. Just how much did the two games actually sell?


As of March 31st, Operation Raccoon City had sold 1.7 million copies, according to Capcom sales data. That doesn’t include sales in Japan, where the game was released in late April. Counting Japanese sales, the game is somewhere in the range of 2 million sold worldwide.


Last year, Capcom announced their sales expectations for a number of games, Operation Raccoon City included. The game was expected to sell 2 million worldwide by March 31st. While it technically didn’t hit 2 million by that date, it also wasn’t release “worldwide,” since Japan got the game a month later. Capcom’s wording in their estimates leaves a little bit of room for debate.


Operation Raccoon City was much closer to Capcom’s estimates than Street Fighter X Tekken, however. Street Fighter X Tekken was expected to sell 2 million copies worldwide by March 31st, but only sold 1.4 million, meaning the game underperformed by about 600,000 copies.


On the bright side, Monster Hunter Tri G beat expectations. Capcom’s forecast for Tri G was 1.2 million by the end of the fiscal year, and the game ended up at 1.6 million instead.

  • OverlordZetta

    In before the usual crap getting flung at Capcom.

    I still think they made the right call with SFXT, and it’s a pity everyone’s still mad at them over other crap/not really understanding this situation and taking it out on this game.

    • Guest

      The only reason they did it was to help push Vita sales 6 months later. People shouldnt be penalized for that since its on a totally different console. Plus the whole XBox online thing too

      • Testsubject909

        I doubt that’s the only reason. There are multiple reasons, this just happens to be one of them.

    • aoihana

      Honestly, I don’t have anything against Capcom, but I understand why people may somewhat, or completely resent Capcom. Not just in the case of Street Fighter x Tekken, but in past ordeals, too. 

      In the case of the whole Street Fighter x Tekken DLC fiasco, I, too, believe they made the right choice, and in the long run, I think it’s beneficial, too. Though, I believe fans are largely upset because of how Capcom kept this from the public, and from the fan’s perspective, it was a completely shady move. Had Capcom said before hand their intentions, I think it would have been much more well received. 

      Personally, I think it’s a bit extreme to decide to completely forgo Capcom, like some people have claimed to do so. However, I’m not really a fan, so I’m not as passionate on the situation, or rather, I don’t relate or understand it.

      I don’t think this is about taking it out on anything, really. I think this is a result of Capcom’s actions over the course of several years, and the image they’ve projected. It’s just difficult to support a company that seemingly doesn’t support you.

      Again, I’m just trying to have a bit of perspective here, because like I said, I’ve no hard feelings for Capcom, or any developer for that matter.

      In any case, I don’t think the large margin in projected sales is a complete result of Capcom’s image, or the aggravated fans, but other factors as well.

      For example, in Street Fighter x Tekken’s case, the online mode on the Xbox 360 might have discouraged some buyers, but again, I believe the factors are much more significant than that.

      • Testsubject909

        It’s also about “When will the fans take a stand?”

        Capcom can continue with it’s rather exploitative business practices so long as consumers will continue to purchase their product, it’s because it works for them financially that they continue doing so.

        With all that came to light, many opted to take a stand. Yes, it’s a shame that it was on this product, but as you said, it’s really just because of the product of Capcom’s own actions that unfortunately caused this game to suffer the consequences of Capcom’s actions.

        It’s a shame, but a necessary sacrifice and many other sacrifices might need to be made to give a shock back to Capcom to force them into a more reasonable business practice or make them think of how to alter their current business plans to work in favor of a maintained profit while equally quelling the fans and consumers.

        As I’ve said, personally, if the game would’ve been sold at a lower price tag, something like 10$, the 20$ for the DUK content would’ve passed with greater ease as the total price tag would’ve been much smaller. As it is though, they took what is identified as the greedy route. They didn’t play smart and so they’re paying for their incompetence at handling their business plan appropriately.

        • aoihana

          This is actually something I wanted to bring up, and how Capcom was either completely oblivious and or naive to think that their long term actions wouldn’t have repercussions. 

          Like I said, I don’t think this entirely the consequence of Capcom’s operations, but I feel like it definitely did have a significant impact. 

          • Testsubject909

            I’d say naive.

            They know about the fan reaction, they’ve done some damage control on it in the past.

            They’ve just not done anything to actually fix it.

        • eilegz

          completely agree, its not only capcom in general look at EA and its online passes they are bad but “accepted” by its fans and its  becoming a bad trend and this its only getting worse when other companies start imitating (look at sony)

          I decided to make a stand too any games including this kind of anti consumers tactics dont deserve to be bought at DAY 1, let them get burned and rot and start lowering the price until i find it acceptable.

    • SirRichard

      What’s there to understand about the situation?

      Actual legitimate question, not trying to start a row or whatever.

      • Testsubject909

        I’m guessing it’s about the production of games as well as day 1 DLC development that he’s talking about.

        Still, even if you do know about it, I for one say that they still handled their business plan poorly and paid the price for it.

        Though I am curious as to what situation he’s talking about specifically, since there’s quite a few situations that relates to Capcom and SFxT news and reception.

        edit: Oh and. Sir Richard. It’s sort of my shtick to think a lot. I tend to look into things, even minor things, into deeper details, but I tend to at least know when I’m deep into far out hypothesis and when I’m closer to an actual valid argument. Just saying.

        • SirRichard

          Yeah, I’m beginning to imagine you assuming The Thinker pose before each post.

          • Testsubject909


            I learned a long time ago how to think at a rather rapid pace. I write what I think, quite literally, as I stated my writing speed is at around 80WPM when relaxed and at around 120WPM in average when I’m going full speed ahead.

            My deeper thoughts are typically always immediate, which is why my posts are as they are, incremental in the basic immediate idea of my first post. You’re actually seeing, for better or for worse, my thought process quite literally in word. Sometimes though I do take the time to screen through my ideas first before posting. I rarely assume the thinker pose.

    • SLick123456789111

      That’s your opinion of Capcom Mr.Zetta , but others have legitimate reason to feel the way they do about the company , same as you.
      (Even though I think they have harsher notes with higher accuracy about the company from years past that back their stance on Capcom , but I’ll give you the benefit of the doubt here & call it down the middle.)

    • Testsubject909

      I say it’s partially the right call.

      On disc content isn’t so bad, pending why it’s there what with understanding the downtime between having the product get the a-okay, production and shipping and whatnot.

      But really, they should’ve at least knocked off 10$ off the game sold new. They’d be making the money back via the DUK content and at a marginally lower price, complains would fade out as people would most likely consider the pricing to be fairer with a lower price tag in general.

      Though it was also a bad call, because of their more immediate reputation, they really should’ve been more careful about it and it sort of exploded in their face.

      It wasn’t necessarily a bad choice, just one that wasn’t executed properly and in so, they are paying the price. The choice they made CAN be well done and CAN be extremely successful and beneficial to the developer, publisher, retailer and consumer. But as it is, Capcom only provided an example of how NOT to handle this idea.

    • eilegz

       as usual zetta you are the defenders of those who dont need to be defended.
      yeah lets screw consumer rights, and lets bent over and let all this greedy companies screw us

    • Tee Niitris

      Honestly, Capcom was in a lose-lose situation. Public backlash prevented them from making a “Super” version again, but they wanted to extend the lifespan of what would easily be a highly anticipated title (which I don’t blame them for doing; it’s actually why they do this “Super” version stuff). The way they went about it could have been thought out a little bit better; “locking” characters and charging them later was not going to be taken very well.

      I have no problem with characters released later in the game and I wouldn’t mind if Capcom wanted to release MORE characters down the line. But they’ve could’ve done a better job to reaching out to the fans on why they were going to do what they felt was best instead of letting everyone find out for themselves and coming up with their own conclusions. As they say, it’s the cover-up that does more damage than the crime.

  • The people of Capcom got what was coming to them because of mishandling Street Fighter X Tekken technically (no online scramble mode for 360) and in bad business practice (keeping quiet of DLC already on disc and making gamers wait until Capcom charges them 20 dollars).

    I’m sure SxT is a good game but I’ll wait for Tekken Tag Tournament 2 and DOA5 instead.

  • IB2004

    wow too bad capcom you have my sympathy signed- the only guy in D.C. who liked your game

  • Fritzroy Woods

    Id like to see another Capcom fighter on 3DS, along with MH4 – at this point id rather experience that over Tri-3G. And i have a feeling, if done right, MH4 will blow the roof off with sales.

    Interesting with RE:ORC … i thought it was getting mixed reviews, thought it would of had more struggles.

    • I’m very curious to see if Dragon’s Dogma’s design has any influence on Monster Hunter 4 at all.

  • CirnoLakes

    Well, I can’t say I didn’t do my part. I pre-ordered the game on Steam the first day it was possible to pre-order it.

    You’ve got to admit, they’ve ticked off a lot of Megaman fans for a while now, and Street Fighter x Tekken was not the time to pull a “fat Megaman” prank. Add in the stuff like the DLC and well…

    • I think the locked DLC is much bigger than the megaman-thing.

      • Testsubject909

        I think it’s just the culmination of everything they’ve done.

  • SirRichard

    So whether they see ORC as meeting its target is down to a technicality, basically.

    As for SFxT, it’s most likely backlash against their DLC policy but I doubt they’ll change their ways for the next Street Fighter six months down the line. 

  • masterpain22

    So Capcom was expecting something from SFxT but only got a fraction of that, seems fitting.

  • Zertan

    I’m wondering how less SF x T would have sold if everyone found out about the DLC before it’s release. Or they would have more sells by diverting everyone to the PS3 instead.

    • I think it’s more than that.  It’s a niche, crossover product in the fighting genre (which already isn’t exactly mainstream).

      I think they overestimated the demand to begin with…. The bad PR and DLC fiasco just makes it worse.

    • raymk

      It sold bad because of people found out about the DLC on disk.  You should have said how much more it would have sold if people didn’t find out about the DLC on disk.  This game kinda deserved to do bad though after that stunt they pulled. 

      • Zertan

        Yeah I know it would have sold more if no one found out about DLC on the disk.  but what would happened if Capcom mention about it before it’s release?
        and the other problems on the Xbox as well.

  • Are you kidding me? They sold 1.4 million copies and they call that underperforming? There are many other companies that deserve these sales more than them. Hell I’m surprised that the game even sold that well considering the crazy DLC fiasco. I guess Capcom has more of a hold on their fans than I thought.

    • It’s shipped so they haven’t sold that at all.

      • raymk

        They shipped 2million so how didn’t they sell 1.4 million?  Your not making any sense here.

        • Nemesis_Dawn

          Just ignore him. If Nintendo didn’t release it or it wasn’t released on a Nintendo system, he’ll never have anything positive to say, even if his negative statement makes little or no sense.

          • @raymk:disqus @Nemesis_Dawn:disqus 
            He’s actually correct. We aren’t going to “correct” Capcom’s report but when companies say “sold,” they often mean “sold to retailers”. AKA shipped. There is a chance that not all 1.4 million copies have been sold to consumers.

          • Nemesis_Dawn

            Even a broken clock is right twice a day.

          • Nemesis_Dawn

            Even a broken clock is right twice a day.

          • daizyujin


    •  It’s about expectations.  If you expect 10 million and only sell 5 million it underperformed.

    • Testsubject909

      It’s not DLC.

      DLC would imply downloading content.

      You don’t download content. And no, I’m not going to stop talking about this because it’s really a misuse of the term. Again, I don’t believe DUK is going to spread, but it’s what I’m going to use for locked on disk content that requires Downloadable Unlock Keys.

      • The_Real_Oyashiro

         To Capcom DLC = Disk Locked Content.

        • Testsubject909

          I understand that. But it still causes confusion.

          A lot of people tend to protect their opinion by going “It’s downloadable content! It’s DLC! I’m buying extra Content, so it’s alright!”

          But it’s not Downloadable content, so their argument is in err to begin with, which really irritates me…

          • The_Real_Oyashiro

             I agree, There “DLC” practices are almost downright criminal if not false advertizing.

          • Testsubject909

            Speaking of which. It was announced that, legally, Mass Effect 3’s advertising was indeed misleading and as such possibly criminal. Mind you, it’s doubtful anything is going to come out of that.

          • If you read overlordzetta comment a couple of SxT articles, you would be even more irritated.

          • Testsubject909

            I’ve gone past the irritated and raging phase.

            My phase when I go into Irritation typically means going straight into raging and then straight out of raging, gathering all the knowledge I took from the reactions of people, my own reaction and the facts that were laid bare from both my own manic advocating and the retaliation I’ve acquired.

            It’s an odd process for gathering information, but it works and because it works, I’ve most likely settled subconsciously unto maintaining it in some way or form whenever required and necessary for a good cause or rather a good if not controversial matter that would naturally stir some rage within me… Basically I just let my emotions loose without losing my mind and it all goes naturally.

            So odds are I raged a while back, but now? I’m pretty much done with raging over this issue. I have all the chips I need to make an argument for nearly anything anyone’ll bring up that have already been stated in some way or form in the past, less of course new variables comes into play.

          • @Testsubject909:disqus Wish I was more like you when it comes to these stuff, seriously I really do.

          • daizyujin

            Perhaps you need to raise a DUK Army or something and start a campaign to take the fight to the people.  Hell, we have people starting fights over crap like ME3’s ending, this at least has plenty of merit.

  • well its not like 1.4 million is bad,heck umvc3 has been out since november and hasnt reached 1 million yet 

    • If the two games didn’t have the same sales expectations then it’s not a relevant comparison in that regard…

      • Testsubject909

        There’s also the fact that SFxT is the first release while UMVC3 was an upgraded release that was poorly received by fans because they felt ripped off.

        • daizyujin

          UMVC3 would not have felt like such a ripoff to me had Jill and Gorath been included but making you STILL buy them when they were done really made it taste bad to me.

  • I wonder how this will affect the sales of 3DS’s crossover project.. What was it called again?? I can’t remember but it’s a NamcoxSegaxCapcom fighting game…

    With Capcom’s and Namco’s reputation, it will be interesting to see what kind of expectations they’ll be setting….

    • raymk

      Capcom doesn’t make any money of of that game.  Namco is in charge of that title not capcom or sega they just lent them the characters.

      • PoweredByHentai

        They still have to pay licensing fees from the other two companies.

        • raymk

          I’m sure they’ve done that already so capcom has their money.  What namco does from now on the cash goes to them.

          • PoweredByHentai

            Not that simple.  Some companies go with a single payment format whereas others go with a percentage of all “revenue” format.

    • Capcom aren’t publishing that game. SFxTK has absolutely no bearing on that project in any manner imaginable.

  • dahuuuundge

    Maybe when they release Super Ultimate SFxT AE, then I’ll buy it. I know this joke is overdone, but it’s bound to happen eventually.

    • raymk

      No its not, they only do re-releases when a game does well.  Name me one time where a game bombed from capcom where they did another version of the game?  That’s right you can’t,  Besides the DLC that people didn’t buy the game for is the super edition.

    • less overdone than capcom actually releasing rehashes of the same game lol

  • Well, Capcom? Did you hear ANYONE cry for a Street Fighter vs. Tekken game? I sure haven’t. Mega Man Legends 3? Darkstalkers 4? Where are those games? Shoot.

    • Testsubject909

      It did have a relatively positive initial reception, it’s just that they really shot themselves in the foot with their choices and their business plan.

      • mirumu

        I think he still has a point though. I saw SFxT as a cash-in right from the start, and thought it would inevitably have to make too many compromises. It was never going to do justice to both series. Who really was asking for it?

        Darkstalkers 4 on the other hand I’d have bought in an instant.

        • Testsubject909

          Won’t deny that SFxT seemed like a cash-in, but at least it was an interesting cash-in. A crossover is an exciting thing. It’s the connection of two worlds to have a lot of fun with, it has a lot of promise to be great, excellent, marvelous.

          Promise though does not mean guarantee.

    • Are you sure you live in the real world? I’m pretty certain way more people cared about SFxTK than MML3. Hell, it took them months just to got their little petition thing to 100,000 members.

      • Testsubject909

        It was nothing short of a minor miracle that MML3 came to even begin…

        But as Ace Attorney states. The miracle never happen.

  • AuraGuyChris

    They’ve been selling way too many fighting games as of late it’s getting really boring like Call of Yearly Duty. It doesn’t help their poor business decisions on their games are stupid like in-game disc DLC.

    • Testsubject909

      And there are better options out there, like supporting a new upcoming franchise.

      Skullgirl, though with a rather small roster, is good fun, tight controls and feels very well balanced, very stylish and enjoyable.

      • eilegz

         the only thing its that i dont enjoy the art of the game =/ but then i didnt like darkstalkers and jojo bizarre neither

        • raymk

          So you don’t like Anime styled games then?  Though I don’t know why you didn’t like Darkstalkers art it was more western styled than most anime.

          • eilegz

             its not about anime or not, there are ugly and crappy designed anime like one piece for example which i dont like neither.


          • icecoffemix

            This character disagree with you.


          • Testsubject909

            Actually if you take your personal tastes away and look at the design for One Piece, it all works well within itself. Some are a bit on the wackier end, most are very well done.

            Hell, by the simplicity and memorable design of the characters, most people who’ve seen One Piece would be able to recognize who is who in this picture.

        • The_Real_Oyashiro

           Have you played Mortal Kombat 9? It was a fantastic reboot and was jam packed with Kontent, Plus a story mode that had actual honest to goodness production values!

          • Testsubject909

            Fantastik. Pakked. Produktion.

            Had to fix that.

            On another note. Mortal Kombat’s DLC were created post production, and the Ultimate version is really just the DLCs on disc, so it’s quite well appreciated.

            Another game that’s doing extra content right is The Witcher 2. There’s an augmented version for the Xbox360 with more content, but for the PC gamers who bought the game, there’s a free optional 11GB patch on the way with all the added content of the 360 available for them to download. Free.

            With other companies showing a lot of care for not only their product but their consumers while equally making a profit from it. It puts a lot of pressure unto Capcom to do something equally beneficial to us all with their business practices, and again, to date they’ve failed.

          • daizyujin

            Man I love your attitude on this.  Just give your money to people who actually deserve it, what a novel idea.

            On that note, if you REALLY want to piss on Capcom’s Wheaties just buy all their games used and take the money you save to buy MK:KE.

            “Note: I am being serious, no sarcasm implied.  I practice what I preach.”

          • Testsubject909

            But… I honestly don’t care about Street Fighter 4, Marvel vs Capcom 3 or Street Fighter x Tekken. I enjoy fighters, but I’ve little compelling me to buy those games despite my enjoyment of their characters.

            I have a friend who owns the game and those games are really more party games to me for competitive versus, or for pervy looking at the girls looking hot, but for that, I’ve got hentai so…

          • eilegz

             i liked mortal kombat, what i didnt like its the online pass which i usually boycott and since its full of DLC i wait for a KOMPLETE version at a very lower price

          • The_Real_Oyashiro

             If you have a Vita or ever get one, I suggest picking up MK for it. Its a great port, no online pass, and it has all the DLC plus extra costumes specifically for the Vita version.

          • daizyujin

            That is fair enough.  I rented it at the local store and since unlike most the asses I am nice to them, I usually get all the passes slipped to me.

            Personally I am going to buy the complete version when I have time but right now, I still have Assassin’s Creed 2 and Fable 3 to finish before I tackle anything else new.

          • daizyujin

            MK9 is what fighting games NEED to be.

    • daizyujin

      Indeed and not the ones people want like “new” ones but instead crap like Ultimate Street Fighter IV Super Arcade Edition EX+ Gold (Version 2013).

  • Not going to buy a Capcom game (only used) until they release Megaman Legends 3

    • I agree, what they did to Megaman Legends 3 was just cruel. They didn’t even give it a chance, and they freaking cancelled it before people even got to try out the demo. I mean the what the hell Capcom?

      • daizyujin

        It may be all about business but yeah, announcing and then canning was akin to a kick in the nuts.  I don’t even like the Legends series, but it don’t make it any less of an annoyance to those who do and I am not going to celebrate what they did either, it was just nasty.

    • You seem to be new here, so I’ll give you a fair warning– We don’t like it when people bring up unrelated/pointless complaints. This helps keep the negativity to a minimum and leaves more room for productive discussion. Do keep this in mind for the future. Thanks.

      • daizyujin

         You mean you don’t like it.  Some people don’t care and/or just ignore it.

        • Wrong, I’m one of those people who don’t like these unrelated/pointless complaints like Laura’s comment. It just get really silly reading the same complain but worded differently.

  • Couldn’t help but smile when reading this article. Silly Capcom. 

  • hopefully they’ll learn from their anti-consumer business practices.

    Still excited for Dragon’s Dogma, especially since the only DLC thing announced so far is free Berserk armor lol

  • Tee Niitris

    Wow, 2 million? I thought their expectations would be slightly higher.

    Nevertheless, 600K short is a pretty big number (that’s almost 33%), and although 1.4 million would be good enough for much smaller groups, that’s not good enough for Capcom or a game marketing both the Street Fighter & Tekken brands.

    Undoubtedly the “DLC” thing had a huge effect on this. Capcom is fortunate that this was found out a day before its release and not 3 or 4 days. Hopefully, Capcom learns from this (history says they probably won’t) and learns how important PR is in business. Poor PR is what led to the beginning of Sega’s downfall.

    • Testsubject909

      They’re showing continued bad PR though.

      The DLC for Asura’s Wrath (which honestly looks fine to me, really it’s the branding that’s the problem) is probably going to take a possible hit because of the dumbass titling of it.

      Rather then call it the Epilogue chapters or something of the sort. They decided to call it: The TRUE ending to Asura’s Wrath.

      That’s while, keep in mind, the fact that Asura’s Wrath has two ending, a regular ending and an extra ending. And with that, which is by most standards enough and satisfying with enough closure and sequel baiting… Now they’re going out and saying “Oh hey, you want the real ending? Pay up” rather then going “Oh hey, we added more content after the game’s end, wanna check it out?”

      Big difference in tone. Just a change of wording and it makes a world’s difference.

      Someone in Capcom is going to get fired.

      • Göran Isacson

        Honestly, I doubt it was ever “added content”. I think they were going to see how well it sold, and if it underperformed they would release the ending they had planned for the franchise as DLC. Otherwise they would have made a whole sequel out of it, but as it probably didn’t sell as expected… DLC it was. So really, I’m just seeing this as Capcom being honest- this DLC IS the true ending. At least they might as well call it what it is.

        • Testsubject909

          An epilogue is the same though, it’s an ending after the ending, and the word itself feels like much less of a rip-off. So if you ask me, it really was just the marketing of the DLC as being pretty stupid if not in denial of their reputation.

          • Göran Isacson

            Ah, I think that might be where we differ. In my personal opinion the DLC is far too major to be just an epilogue, too much happens that develops the story further- it is, in my mind, THE ending. An epilogue is in my opinion a brief scene that shows what happens after all of a storys major conflicts have been resolved.

            As such, I didn’t really consider the original ending an “ending”, so to speak. While it DID resolve the conflict with Deus and Gohma Vlitra, IMMEDIATELY introducing the new threat made me feel like the game wasn’t over at all. So yeah, I still feel like calling this the True Ending DLC is the truth, and if you feel ripped off, well… that might be because you were. I consider cliff-hanger endings in general rip-offs. If the original game had just ended with Asura, Yasha and Mithra descending to Earth to try and live there and the True Threat just hung back and waited in the wings, that would have felt much more like an ending with an intriguing teaser rather than just a story cut short.

  • rawenergy

    Guys, remember Capcom’s response to the on-disc dlc? It was to save hard drive space on consumer’s PS3s. MAJOR LULZ.

    • Nemesis_Dawn

      I don’t recall them specifying the system.

    • mirumu

      Isn’t the largest Xbox 360 hard drive 320GB still? You can put a 1TB one in a PS3 if you want.

      • Testsubject909

        More specifically, you can put any laptop hard drive into the PS3. It’s awesome.

        • daizyujin


  • Nemesis_Dawn

    I know people are going to gloat about this, but they fail to realize that this brings us one step closer to fighting games becoming a niche genre again, like JRPG’s, unfortunately, are now.

    •  wit JRPGs, me an’ da boyz blame lack of advertisementz.

      wit dis, itz people tired o’ Capcom’s crap for a lack of a Orkier word.

      • Nemesis_Dawn

        Can you please type like a normal human being? 

        • Normal for Humiez ya mean?

          what iz normal? a silly fing ya humiez came up wit ta make yourselves feel safe? or perhaps a facade ya humiez use ta cover up da fact youz afraid of otha peoplez differences?

          • Nemesis_Dawn

            I’m not even going to attempt to decipher whatever the hell it is you wrote, because I know you’re just doing this to either 1) annoy people or 2) live out some weird character or the other.

          • Why do ya insult da Mad Wolves clan?

    • mirumu

      I can’t speak for anyone else, but I’m not buying games I don’t want, like SFxT, on the off-chance they’ll make something I actually want later on.

      If anything buying it for that reason would send completely the opposite message. They’d consider the direction they went a success, and suddenly they’d be making even more games I don’t want.

    •  Fighting games already are a niche genre.  They have been for a long time.

      • Nemesis_Dawn

        A niche genre that sells 1.4 million copies of a game? You and I have very different definitions of “niche genre.” They WERE a niche genre up until Street Fighter IV put them back in the mainstream.

  • boundries_san

    Well this only means that Capcom should consider the whole DLC fiasco. As they should see that the one that exceed their estimation is MH which is a “complete” game and hell it is still only for Japan till now.

    • Testsubject909

      They might blame the pirates revealing the fact that the content was locked on disk as opposed to choosing to face facts…

      • It would be a matter of time till people find out even without hacking into the game. Capcom should consider themselves lucky! if people were to find out on the day of DLC release that it was already on disk, people would go even more basaltic than they currently are.

        • Testsubject909

          By then though, they would’ve had those sales.

          • I forgot they only care about sale. silly me.

          • Testsubject909

            Certainly not the perception of the fans or their reputation, that’s for sure.

  • Astrotrain78

    I’m glad to read this title.

  • LaserVision

    So people here actually believe that the on disc DLC fiasco caused 600,000 potential customers to not buy the game? To put it bluntly, that’s absurd.

    The only two reasons SFxT underperformed was because a) Capcom was way too optimistic about the sales (most likely the case) and/or b) The whole game industry has been in a pretty major slump in 2012. Lots of games have flopped this year, even though on the surface SFxT doesn’t look like one.

    I know it’s shocking, but not everyone reads the gaming blogs as religiously as you and I do.

  • Guest

    I’m not surprised. Years ago (before such a crossover even existed) millions of people wanted this kind of crossover. Heck, they even made many petitions for Capcom to make this (Yes Capcom, because they made crossovers like Capcom VS SNK and MVC, so they mostly relied on them), and who can blame them? Who wouldn’t want one of the most popular 3D fighters brawl against one of the most popular 2D fighters (not to mention that that certain 2D fighter went to the 3D route……sort of, giving much more hype for such a dream to come true)? I certainly would. After both Capcom and Namco announced each other’s respective version of the game, millions (and many more) were extremely excited. When Capcom announced that their versions’ coming first and showed a little early preview of their version:

    EVEN MORE went with the hype. Capcom obviously caught attention of this, so I’m not surprised that they expected a lot of sales. BUT! What I am surprised (and a little disappointed) about is that they STILL expected that many sales. With all the changes and things they did with the game, why on earth would they still expect so much? There is still a ton of hype, but not as much hype as before. I said this before, but I’m pretty sure that people are much more intelligent than they were a few years ago, since many more people look at more gameplay videos, reviews, and consumer opinions in order to help conclude whether they should get the game or not. There are tons of glitches and bugs (that they, by the way, STILL haven’t fixed), the DLC already-on-disk thing is rather unfair (since people can hack and get everything very early for free. This is especially unfair to the Vita owners who want this game and they don’t have a PS3 or 360, since they have to wait til’ FALL), battles can be very short, online is unfair (because people take advantage of those bugs and glitches), the games they sold a few years ago, etc. These can all be major factors on why Capcom didn’t get the expected sales, so yeah…….I hope they can look into these factors next time in the future. They were too focused on sales and money instead of the game’s condition itself IMO. :)

    Oh! And 1.4 million sold is not bad at all! Compared to the other games they made and sold, this is downright good, so at least be happy about that, Capcom!

    EDIT: Fixed some noticeable errors.

  • ThunderGod_Cid

    Maybe if they provided the unlock code for the 6 on-disk DLC characters from the get-go(or not lock them to begin with), and actually added some player favorites to the roster like Fei Long, Karin, C.Viper, R.Mika, Guy, Cody, Sodom, etc., then maybe it might sell more.

    Or maybe if SSFIV:AE and UMvC3 didn’t exist, then maybe people won’t be expecting a “superior” version of SFxTK to be released 6 months later.

    • Nemesis_Dawn

      There’s 12 of them and Guy and Cody are among them.

  •  hyper turbo HD remix version is to blame probably

  • boundries_san

    Come inside Capcom thread…. see people talking about DLC…. “Run ASAP!!!”

  • CAPCOM will you ever learn how much you piss your fans off with Disc Locked Content. You should know better but you never seem to really listen. 

  • Whatever the reasons, ultimately consumers vote on business practices with their money.  (My original post said “dollars”, but it’d be rude to non-American visitors.)  So if Capcom doesn’t want another 600,000-unit shortfall, it won’t pull this kind of thing anymore, right?  One can only hope…


    It will cost Capcom extra to make people buy their fighting games. Extra content for Street Fighter X Tekken is way to exclusive to be able to give it right away. I don’t know if I will be able to buy the DLC. Is Not because of the price. The damage the hackers cause Speaks for itself very clearly. Is not about the costumers having fun.Is all about making money with their products. Using their costumers to make profit. I am lowering my Capcom Flag. Put away all the confetti   and the cake. I am cancelling the celebration. You earned your money well. 

  • Geez, Capcom, looks like you’re learning more things the hard way now…

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