This Is What Robotics;Notes Looks Like In-Game

By Ishaan . June 17, 2012 . 3:00pm

5pb recently put out a video of the demo version of Robotics;Notes, giving a look at in-game footage and going over the game’s features such as its Network Mode. Take a look at the video below:

 

 

Robotics;Notes tells the story of a robotics club at a high school, in danger of being disbanded. The game is scheduled for release on June 28th for the Xbox 360 and PlayStation 3. An anime adaptation of the game will air in October.


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  • $733987

    I wish they would tell me a bit more about the story. I still have no idea if the plot will be as depressing as Chaos;Head, or as epic as Steins;Gate.

    • Guest

      I wish they would have more interactive gameplay and a less static camera. Especially since they go through the effort of creating 3D character models. Just finished Heavy Rain and I played through most of this demo until I accidently shut my PS3 off but the gameplay only consisted of a quick QTE on the robot simulator part. If anything, HR shows you can have an adventure story and some decent gameplay together. Same with Walking Dead. Japan need to step their game up imo….

      On a side note….Time Travelers looks good though…

      • KuroiKen

        How about you start seeing difference in genres? Robotics;Notes is a visual novel – a game consisting of text, maybe simple minigames, and choices, while Heavy Rain is a QTE Movie(isn’t really gameplay, just looks like it). Japan won’t stop making these kinds of games just because:
        1)They’re pretty easy to do, as long as you have a scriptwriter and a good-for-nothing programmer. If you have a better team – you can do it even better.
        2)It IS the most popular genre in Japan(and I like it as well, since I love reading).
        It is the west that needs to step their games from violence, drugs and graphics.

        • Guest

          The West has games that aren’t about violence, drugs and graphics. Sam & Max series? That’s an adventure series. These Japanese ‘visual novels’ are ADV games (another name for them). Heavy Rain is really no different from Sam & Max, Walking Dead, Back to the Future, so yes it is gameplay. It’s point & click. You still have control over your character’s movement at many times. If you like reading, there’s this thing called books. Japan gaming industry is often guilty of being stagnant in design and evolution. Even developers like Inafune, Kitase and Kojima have stated this. And its a shame because in the past, Japan was the innovators.
          This game already has QTE and 3D models so they are trying to change; just taking baby steps.

          • KuroiKen

            Visual Novel genre should not change. The best VNs were made in 90s-2007 or 2009, and I myself am still against using 3D models or live 2D, as many otakus in Japan are. Well, I can manage if everything’s done decently, but I’m usually really sceptical about all of that. And I also prefer hand drawn 2D images to computer graphics. And I’m seriously amused by how you consider rare exceptions to be anything important to overall statistic, which says that west pretty much only makes games about violence, drugs, and graphics-without-any-actual-gameplay(almost movies). Also, what reverse-weaboo Kojima thinks is irrevelant to me. Inafune actually still makes games that have classic feel, so he’s okay.

      • Ladius

        Not if “stepping their game up” means turning visual novels into QTE-based adventure games. Mind you, both things are fine, but personally I think the traditional vn setup has a lot of potential and can actually work better than most other approaches in some situations. I’m not a big fan of visual novels using 3d models and animated 3d cutscenes in the first place, even if that isn’t such a big issue if the core experience adheres to the genre’s strong points.

        Of course you are free to dislike visual novels, but that doesn’t mean they should necessarily change to be something else.

  • thaKingRocka

    If I play through this game to the end, will the semicolon’s usage make sense to me? How about with Steins; Gate?

    • Tenno Seremel

      It does not really mean anything.

      • http://www.facebook.com/pokefreaks Nay Aung Latt

        So true. Even the mad scientist himself has admitted it.

        • Tenno Seremel

          That’s what I actually meant. Maybe it wasn’t as obvious as I thought it would be (O.o)

      • http://www.facebook.com/people/Dylan-Ng/100000854638739 Dylan Ng

        But Steins;Gate does hv a meaning…… Its the ultimate timeline I’d say in non spoilerish term.

    • Aoshi00

      Just play thru the game or watch the anime, you would be so engrossed by Steins;Gate’s story and chars by the end you would forget about the semicolon :) It really doesn’t mean anything (I admit it must sound a bit pretentious at first), just a naming convention for these 3 science adventure VNs. So far most people think of them as a trilogy, but 5pb/Mages said there might be a 4th..

      I think I would skip the video or demo later, want to go into this game fresh.. I hope Robotics;Notes would be as good if not better than Steins;Gate, which set the bar pretty high, but I have high hopes.

  • Alexandra Cordes

    Screw the anime. I want the VN.

    • http://www.facebook.com/people/Dylan-Ng/100000854638739 Dylan Ng

      Enjoy the anime…… The only option for now….

      • Alexandra Cordes

        I won’t be watching it. Anime adaptions are never as good as their source material.

  • Mrgrgr and Unacceptable World

    .^^ AS a VN fans. I can said that i believe this game will be epic here.^^ Not to mention a MS in this VN??? Our MC even join a club where we make the MS ourself???^^
    Can’t wait for this game to come out.^^

    • http://www.facebook.com/people/Dylan-Ng/100000854638739 Dylan Ng

      MS?

      • Mrgrgr and Unacceptable World

        Well rather than MS, it would be better to called them….. robot.^^

        • http://www.facebook.com/people/Dylan-Ng/100000854638739 Dylan Ng

          I believe mecha is more appropriate. But 4 the small ones robot is oky :)

      • XYZ_JolteonZ980

        mobile suit?

  • Ladius

    I’m crossing my fingers for a PC port announcement, at this point that’s the only way we will ever see this game in English. Valiant fantranslators got us Chaos;Head and Steins;Gate, and I hope we can add Robotic;Notes to this list some years from now.

    On that note, I really hope JAST hasn’t abandoned its idea to bring Steins;Gate to Steam, even though I imagine convincing 5pb and Nitroplus (and Valve, even if Blick said they weren’t the problem) could take an extremely long time.

    • Guest

      They should bring it to PSN. At least to EU (since SCEE doesn’t have the power to veto games like SCEA does)

    • Radiosity

      IIRC they’ve already said (or hinted) that the PC version will come eventually, I guess they want to capitalise on the consoles being harder to pirate before releasing the PC version that will inevitably end up on Share and Torrent in seconds. There’s an anime slated for October too.

  • Darkrise

    I’m sure they’ll port it to the PC soon. Then to every other console except Nintendo.

  • http://www.facebook.com/profile.php?id=100001531081700 Vale LN SkreiHolme

    chaos head made no bloody sense

    • Radiosity

      C;H wasn’t that great anyway. Try Steins;Gate instead, that’s really good.

  • Joanna

    You know, I’m not one to say this usually, but I do think Robotics; Notes would be a good fit on the Wii U given that the tablet seems to play an important role in the actual game. That way, you actually have the tablet and you can move it around yourself for the AR stuff and the tablet interface doesn’t block out the screen with the character. Not that we’d get the game in English either way and at the end of the day, I wouldn’t mind playing it on PS3 (if it ever did get localized). It’s just that tablet stood out as a good way to incorporate the Wii U’s hardware into the game. :)

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