Idolm@ster: Shiny Festa Rhythm Game Uses Music Videos As A Backdrop

By Ishaan . June 20, 2012 . 10:00am

This past week, Namco Bandai announced a trio of Idolm@ster games—Honey Sound, Funky Note and Groovy Tune. These games are actually three different versions of the same title: Idolm@ster: Shiny Festa. As previously reported, each one will have a different set of idols exclusive to it.

 

Unlike the prior Idolm@ster titles, Shiny Festa is a rhythm game with music videos serving as the backdrop. Namco Bandai also pulled scenes from the Idolm@ster anime to play through. In addition to these, you’ll also play through band performances and dramatic sequences, all using video footage.

 

Idolm@ster: Shiny Festa appears to play like a regular rhythm game. You need to press buttons timed to when notes pass over the yellow circle in the centre of the screen (see above). Namco Bandai haven’t announced a release date for the game yet. You can find more screenshots of the game at the Famitsu.com link above.


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  • aoihana

    Ah~ I was wondering if this really was for the PSP, because of the graphics, but they’re CG pre-rendered music videos. I wasn’t sure what that meant at first, but I see now!

    Apparently there are different styles like Live, which are the performances mentioned above, Anime, which obviously uses clips from the anime, and Drama, which shows more miscellaneous scenes, like riding a bike across a field with a beautiful backdrop, etc. Very interesting!

    Pre-rendered music videos have the obvious advantage of the graphics, but at the same time, it has the disadvantage of it being pre-rendered, which means that what you see is what you get.

    This means that costumes and accessories are thrown out the window. There might be different versions for popular songs, but that’s a bummer because I was hoping you could use various costumes..

    Regardless, it looks beautiful, and the gameplay mechanic looks interesting, it reminds me of Theatrhythm! Looking forward to it! (◕‿◕✿)

    • http://twitter.com/matty_125 matty

      The costumes would have been a nice touch, but also means that fans won’t have to worry about spending 3x as much as the game itself to have them all (and who knows the cost would be if they bought all three versions..).

      There was Idolmaster game call Live 4 You, that also had a simple rhythm gameplay element to it and probably this new game has expanded on:
      http://youtu.be/wNHfSLlvPjE

      • Doctor Nebula

        Oh, and most Idolmaster games have that feature. It isn’t a necessity to play it though.

  • doubletaco

    I feel like this should be a main part of the other games, but I’ll take what I can get.

    Here’s hoping there’s a decent amount of challenging songs. Let’s get the Taiko team working on those charts, Namco.

    • Chiupon

      actual gameplay =/= groping and sexually harassing underaged japanese girls and objectifying them. Don’t you know Japan?

      • doubletaco

        Well it IS an idol “simulator” after all. Gotta keep things realistic.

  • Doctor Nebula

    Why didn’t they just make a Vita rhythm game instead, it could had handled it’s own with the graphics. I’m guessing though they did it since it’s cheaper to just use pre-rendered videos and add a rhythm game on top of them (and the fact there’s plenty of people with PSPs still).

    • Mrgrgr and Unacceptable World

      Considering this game is targetted for most Idolmaster fans with three edition, i don’t believe releasing this game on Vita will be a good move there as many of idolmaster fans maybe still does not have Vita there.

      • Doctor Nebula

        “(and the fact there’s plenty of people with PSPs still).”

  • Charles

    A rhythm game? Sweet! Now I can finally import an iM@S game. I just hope it’s not too expensive.

  • Dokurochan

    So Namco are K-ONifiying Idolmaster now by giving them instruments huh? Not that I’m complaining because I’ll be happy as long as the awesome dance sequences remain somewhere in the game. But does anybody know if the idols have played instruments in previous games or is this the first to do so?

  • Guest

    Why aren’t their guitars ever plugged in?? Same with K-On….*gripe*

    • amagidyne

      …they could be wireless midi controllers?

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