KojiPro And Platinum Butt Heads Often, Says Metal Gear Rising Creative Producer

By Ishaan . August 30, 2012 . 1:50pm

PlatinumGames and Kojima Productions often butt heads over the development of stylish action game, Metal Gear Rising: Revengeance, the game’s creative producer, Yuji Korekado, tells Edge magazine.


“PlatinumGames is a studio that’s very similar to Kojima Productions in that they have a very specific belief towards their game creating,” Korekado shared with Edge in an interview. “They have things that they don’t want to change, that they really believe in. At Kojima Productions we have the same strong feelings toward creating a better game.”


Due to this, the two companies—both used to being granted freedom over their projects—tend to clash regarding the game’s direction.


Korekado provides two examples. The first difference in opinion was over the game’s setting. Kojima Productions originally wanted the game to take place between Metal Gear Solid 2 and Metal Gear Solid 4. Platinum argued that setting it within this strict period this would only place restrictions on them, and now, the game it set after the events of Metal Gear Solid 4.


Another KojiPro vs. Platinum clash was between the game’s writer, Etsu Tamari, and director, Kenji Saito.


“We put them in a room for three continuous days, and they discussed from morning til night what the writer wanted to create for a story and what the game director wanted to create as a game,” Korekado recalls. “And after those three days, it seemed like they had been good friends for a very long time. So we sorted that.”


However, Korekado says, this difference in opinion is going to result in a better game. He argues: “When we collide, we can usually see what is good and what is bad in each other’s ideas. And it helps us make something better.”


Metal Gear Rising: Revengeance is scheduled for release on February 19th, 2013 in North America. More information on the game will be made available at the Tokyo Game Show in September.

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  • junjoontea

    After Metal Gear Solid 4? Hmm.. I thought the ending gave me the impression that Raiden wouldn’t do anymore fighting and focus on his family. I guess we’ll have to find out when it actually comes out o;

    • OatMatadoQuatro

      According to some wikis, Raiden is working as a bodyguard and trainer for PMCs in order to raise money for his family. Things go wrong, and Raiden changes into his new cyborg persona.

    • Laharl

      Raiden is the next Generation Snake, Snake never got his rest either. 

    • Nemesis_Dawn

      According to what I’ve read, the lack of the SOP system causes Raiden to no longer be able to suppress his memories of being a child soldier, causing him to become distant and disturbed again. He decides the best way to take care of them is to get out there and work a PMC. It allows him to deal with some of the stuff in his head while paying for his family’s well-being.

  • SirRichard

    Setting it after MGS4 is smart, because at least that way they can’t mess up any hairy continuity issues or whatever, and it’s good to see them butt heads over decisions because at least they’re communicating and addressing problems. Looking forward to it.

  • Paradox me

    “When we collide, we can usually see what is good and what is bad in each other’s ideas. And it helps us make something better.”

    I was hoping I’d see this after reading the headline. You’d be surprised what can come from challenging others’ views (and having your own challenged), so long as it’s done in a healthy manner (i.e. not this).

    I’m still a bit disappointed with the change to Platinum’s own game engine, as well as the setting being changed to post-MGS4, but considering the type of game they’re going for and the removal of the stealth aspect, that’s probably for the best.

    • z_merquise

      I remember Kojima saying that they would like Rising to run in Fox Engine but that would further delay the game so they decided to let Platinum use their own engine.

      With all of the promise the Fox Engine had, it would be great to see if Platinum would work on that engine someday if they were given the chance to collaborate with KojiPro again.

  • OatMatadoQuatro

    To be honest when I first heard about Platinum Games’ work in the game, I wasn’t so optimistic about the game. However, the more I read about this, it becomes better and now I can’t wait for it to be released.

  • No No

    It would have awesome if it was set between MGS2 and 4, it would have shown Raiden becoming what he is now, going through all that giving the player a better sense of character development.  He’ll eventually end up being the badass that he is now later in the story, but I guess it would kind of have to be 2 separate type of playstyles or so.  

  • KingGunblader

    I think it was a good idea for Platinum to go post-MGS4. Perhaps Ground Zero(es?) will fill in that gap that Rising left behind?

    • Zeromus321

      Well, this game is post MGS4 but it is not cannon to the Metal Gear Solid Time-line. Which is why there is no “Solid” in the title, it is merely a spin-off title starring Raiden.

      But about Ground Zero it seemed to be more about Big Boss to me, it seemed to be taking place a few years after Peace Walker. And Ground Zero seemed to referring to Big Bosses former friend now enemy Zero. But that’s just what I took away from the small preview we got. So I doubt it will fill the Time-line gap Rising was originally planned to fill. If I’m right that is.

      • Laharl

        No, it’s not part of the Solid Storyline, The Patriots and what not.

        It’s still canon. 

        • Zeromus321

          Hence why I said it’s not cannon to the Metal Gear Solid Time-Line. This is a completely new spin-off series featuring Raiden. I’m sure they will reference things that happened in the MGS time-line, heck they have to for anything to make sense. 
          But if any other Metal Gear Solid games come out that take place after MGS4 they will not reference any of the events that occur in this game. It’s a whole new series separate from the Solid series. 
          Kojima him-self said in an interview with CVG “Metal Gear Rising is not part of the Metal Gear Solid Series”.

          • $3587643

             You don’t understand what canon means, or how to spell it. Do your research.

          • M’iau M’iaut

            Let’s try not to be rude to every poster, kind Sir.

          • Laharl

            Solid isn’t a timeline, it’s a story arc.
            Metal Gear is about Snake Vs Big Boss
            Solid is about The Patriots
            Rising is about Raiden and the world after the patriots.

            EDIT: And Rising does reference events from Solid, Like Raiden being a robot, and the Patriots.

          • Zeromus321

            You are correct. I apologize for my horrible spelling and if any of my posts came off as rude, that was not my intent. 

          • Laharl

            No worries, I just think people have a lot of bad info on rising, and are hard on it for no good reason most of the time.

    • well my friend , i had a feeling that MGS ground zeroes will be more awesome than rising , the only thing i worried about new MGS it’s open world damn… need more footage for more clarification but anyways i trust mr kojima will surprise us again

  • thaKingRocka

    I’m really looking forward to this game. I’m glad there is some butting of heads here. I agree totally that “this difference in opinion is going to result in a better game.” When I first heard about this partnership, I remember thinking right away that Kojima Productions would be best off trusting Platinum. I expected issues and hoped for resolution, and it looks like things are going well.

    They feel good about the story, so that’s fine with me. I doubt I’ll pay it much mind. The good thing is that we’ve seen the combat and it looks tight, fast, and fun. If they can get this game running at 60fps, I will be ecstatic. I don’t expect 60 even though I think NG should have established it as the norm for everyone by now, but it would be great.

  • TrevHead

    Yeah Platinum certainly has a clear vision for their 3rd person action games, and I love it.

    It would be nice if they could get hold of the Gantz IP, not just because it’s a great manga/ anime but the action would suit their style off to a T

  • margherita mastropaolo

    i love platinum games and konami,this will be a day one for me

  • I still would’ve prefer to have an interquel, but I’m playing Raiden again baby. Hell yeah!~

  • $3587643

    Whoops reply error.

    Looking forward to this game. I’m not a big MGS fan, but I trust Platinum to deliver quality.

  • Valtiel Ikari

    I would have preffered we could have played the story of Raiden forming into the awesome character he was in 4, but then again, guess he would have been way too OP, so this I guess is better for balance.

  • Solomon_Kano

    I almost forgot that this dream of a collaboration was still happening in all of my excitement about Ground Zeroes. It’s good to hear about the back and forth between KojiPro and Platinum.

    Man, oh man, it’s a great ass time to be a Metal Gear fan!

  • I’ve never been a MGS fan, but after the brilliance that was Vanquish anything Platinum Games makes has my attention.

  • That view is so very true. Having clashing opinions can definitely help in the building of a game world. It can do wondrous things to make a game much more engaging to the player. 

  • l777l

    Sounds reassuring.

  • Yeah, no sh**! You had the creators of Bayonetta and Vanquished take on a Metal gear game! What exactly did you expect to happen?!

  • isfuturebright

    So far I liked everything platinum made so I’m really excited for this!

  • Platinum Games: What could go wrong? *presses big red button*

    • XiaomuArisu

       And that big red button reveals a wonderfull game.

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