First Look At Earth Defense Force 4′s Giant Spiders And Wing Divers

By Spencer . September 12, 2012 . 1:10pm

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Eight years ago, mankind thought they defeated the alien invaders in a battle set in Arizona. People focused on rebuilding cities using alien technology and peace lasted until June 28, 2025. Meanwhile, the giant invaders were amassing an new army deep underground. Welcome to Earth Defense Force 4.

 

Famitsu revealed two kinds of units in the game. You can play as a Ranger who is an expert at using all kinds of weapons or a Wing Diver, a squad of female fighters that fly and use weapons made with the invader’s technology.

 

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Earth Defense Force 4 has familiar enemies like giant acid spitting ants, spiders that can entangle players with a sticky web, and giant robots called Hectors. A new kind of spider called Retiarius creates nests between buildings. It’s based on the Joro Spider, a type of gold colored spider commonly found in Asia.

 

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Earth Defense Force 4 will have online multiplayer and is a multiplatform title. D3 Publisher will release it on PlayStation 3 and Xbox 360 in 2013.


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  • http://www.segalization.com/ Kuronoa

    This looks cool.  Wanna get into the series but the only game I can find is Insect Armageddon on PS3.  Tempted to import the handheld games though.

    • Testsubject909

      You really only need to be able to identify what weapons are classified in what, and what their damage, range and blast radius are.

      Aside from that, there really shouldn’t be much need for reading. I’m tempted to import myself, but I’m still really hoping that it gets localized.

      Insect Armageddon’s not bad, it’s still fun, but it is suffering from… believe it or not, higher production values. The better textures and graphics and smooth framerate actually detracted from some of the original camp value, plus with better graphics came less enemies spawned at once.

      You did indeed still get the feeling of being swarmed, but it just wasn’t as massive and disturbingly impressive as it was in 2017. having about two dozen giant enemies crawling around everywhere is nice but having what felt like a literal hundred just swarming straight at you just…

      It’s odd, but:

      Animation clipping becomes the satisfying impact of your weapon and plays into your stunlocking strategy, something missing from the more refined Insect Armageddon.

      Slowdown Framerate issues becomes epic setpieces as it tends to slow down as the swarm grows so huge that it feels like a natural bullet time, or when there’s just way too many huge awesome explosions going on that it just feels natural and gives you the time to marvel at the carnage.

      Buildings collapse so easily, but they barely make a mess comparatively to IA, meaning no dust cloud when they crash, or barely visible ones, as such it rarely obstructs your view of the more important part, the swarm of aliens.

      And IA is just plainly shorter compared to 2017. Again, I’m guessing, due to it’s higher production value.

      IA does have some gameplay mechanics that are indeed very enjoyable, level up systems, active reloading system, better giant mech gameplay and mechanics, combined shop and loot system, armor, a much appreciated capability to revive allies (boy was that frustrating in 2017 coop, but it did add to the challenge and to just how much you needed to strategize to keep each other alive on higher end difficulties. Weapons you’d usually overlook, such as Turrets or Remote Explosives, suddenly became part of your bread and butter in multiplayer strategy. Vehicles that were only okay now played integral parts of suicide short burst runs, evacuating them after punching a hole in the enemy territory or taking down an important spawn point.

      But I digress…. That’s a bit too much smart talkey talk. Let me go back to what should be proper to this article.

      EDF4! WOOOOO!

  • Göran Isacson

    Ants, giant spiders, and robots with cannons so large they look like they came straight out of Warhammer 40K. I think I really, really do get why people love this series so much, and if I had the spare cash this would so go on my buy-list… provided it’s actually fun.

    Could you play as male and female characters in the previous games too, or is that new for this version?

    • andref

       It’s new for this game

      • Merveilles Lespace

        You could play as Infantryman (male) or Pale Wing (female) in EDF2 and I guess now in EDF3 Portable.

        • Testsubject909

          Oh boy am I still praying to the great gaming deities that the game gets localized.

    • Testsubject909

      fun? Fun? FUN!?

      Yes, this game is fun, especially in multiplayer, you’ll get great memories from it.

      • Göran Isacson

        So the people say, yet I am seldom one to form an opinion before I actually play the game. By all means it LOOKS fun, but you know what they say about appearances and deception.

        • Testsubject909

          There’s a reason why people end up screaming EDF like idiots when playing this game.

          Try and see if you can get 2017 and give that a rent. IA is okay, but 2017 has the full charming package of an EDF game.

    • LynxAmali

      -EDF
      -Not fun

      You must be from a world where Sandlot games aren’t fun.
      They are very much fun games.

      Especially multiplayer.
      Grab a buddy and go on a giant ant, robot killing rampage.

      • Göran Isacson

        Question: do the games released so far enable you to play “couch co-op”, or do you have to play over the internet?

        • Testsubject909

          EDF2017 was couch co-op, don’t think there was any online co-op.

          EDF:IA is couch co-op and has up to 6 players multiplayer PVE online.

          The upcoming EDF for Vita, I think, has online co-op as well.

  • Godmars

    Oddly too arcadey for my taste. Or not arcadey enough.

    Just misses the mark of what an console arcade title should be.   

    • $17786919

      What does that even mean? 

  • Testsubject909

    *has post traumatic flashbacks of multiple fights against spiders in EDF2017′s harder modes (edit: In couch co-op)*

    AHHHH! THEY’RE EVERYWHERE! THEY’RE SO HUGE! KILL THEM ALL! CAPTAAAIIIN! THE CAPTAIN’S DEAD!

    Storm 1 is… oh, sorry, flashback went a bit too far there.

    Still… DAMNIT, I don’t care if I’m alone in this but SO MUCH HYPE SHUT UP AND TAKE MY MONEY!

  • http://evolcorp.net/ The Orz

    Fan-freaking-tastic. I don’t know if it’s a reflection on the state of gaming or my own tastes, but this has become the single game I am really, really looking forward to.

    And the shiny robots are back. Thank you, Sandlot!

    • Testsubject909

      It’s because of how it’s just honestly mindless awesome fun with no devotion required but enough depth in it that you can just devote yourself if you so desire.

      It’s lightweight, lighthearted, arcade like, pick up and play, devoted play, and just generally fun good times all around.

  • http://papped.webatu.com papped

    This series is nothing without the big, shiny robots pointing guns with barrels 50x bigger than you at your face…

    • Testsubject909

      Who apparently suffers from seizures when you start shooting it with an assault rifle.

      • http://papped.webatu.com papped

         And will criss-cross their arms and shoot you up movie style…

  • Mazdian

    Haha, I haven’t tried this series out before, but this looks really interesting and fun! Plus I can take out all my anger at ants virtually. >:D

  • $17786919

    Now THIS is what I’m talking about. Insect Armageddon didn’t gel with me. IMO, it was trying too many things. EDF at it’s core is a very simple game.

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